Psyren: One Guitar Pedal - Infinite Pedal Boards (Canceled)
Psyren: One Guitar Pedal - Infinite Pedal Boards (Canceled)
Psyren is a live performance VST host guitar pedal that is state-of-the-art on the inside and old-school on the outside.
Psyren is a live performance VST host guitar pedal that is state-of-the-art on the inside and old-school on the outside. Read more
Good news! This campaign is being canceled!
This campaign has attracted a LOT of attention and feedback from musicians around the world. They love the core idea of Psyren: studio grade sound processing available on-stage without the complexity of studio grade sound processing.
State-of-the-art on the inside, old-school on the outside.
The guiding principle of this company is to be customer driven. You'll hear this on our August 20 workshop video, for example. Well, we're listening to the experts... you!
You love our software. In fact you're crazy about it. You love the control surface we've designed. We're keeping these. We're redesigning other aspects of the Psyren to deliver an even better product.
Here's audio from our September 10 Psyren workshop! Thank you to all artists who participated!
Inside Psyren there is the heart of a high performance audio workstation. But, you will notice in the picture below there are no tiny buttons with lists to scroll through, function selectors, secret handshakes or anything else that wouldn't be at home on an old school pedal.
This is the virtue of Psyren.
State-of-the-art on the inside. Old school on the outside.
(update 8/20/2014 - Guitarist's Workshop - Hands on with Psyren)
How do you tell it what to do?
Psyren is a VST host. That is, it runs audio processing plugins written to the VST standard. Try a search on "VST plugins" (with quotes). When we wrote this, Google answered:
Compare this to "LV2 plugins" (with quotes), another type of sound processing plugin:
The big difference in the numbers suggests just how dominant the VST standard is.
Great, so really... how do you tell it what to do?
Psyren creates its own WiFi hot-spot. Using a WiFi enabled device such as an iPad or Android tablet, you connect to the Psyren hot-spot and open a special web page in your browser. You don't need a special "app," just a web browser.
The pedal board you were using last pops up, like in the next image.
This looks like a set of pedals and cables because that's what it is. Psyren turns each VST plugin into a virtual pedal. All your pedals live in a sortable and searchable "closet." Adding a pedal to a board is done simply by dragging the pedal out of the closet.
Connect pedals together like you do in the real-world. Just drag the output of one pedal into the input of another like in the image below.
Setting up your boards is the only time you need a device other than the Psyren itself. All audio processing is done inside the Psyren box.
Normally, with studio-grade technology comes studio-level complexity. VST plugins might have many settings to control. Psyren lets you pick only the ones you want to see. Notice the pedal below is blank. To its right are the controls available for it.
You can vary these controls directly. Psyren is "live" all the time. You hear the effect of anything you change as you change it. Or, tap the cross-like icon and that control becomes a knob on the pedal. (click for video example ) We will explain the gear-like icons later on.
Psyren has gig bags to help you organize your boards. Unlike the real-world, your boards can be in more than one gig bag at the same time. Select a gig bag for "Friday Night" with just the boards you want to play at that gig. In the next image the board called Basic Crunch is being added to the Friday Night gig bag.
Two of the ten foot switches on the Psyren box are dedicated to "next" and "previous" boards chosen from your active gig bag.
Another of the ten foot switches is dedicated to a true analog bypass.
The remaining 7 along with 3 physical knobs can be assigned functions using the gear-like icon mentioned above. Tapping the gear icon next to a control and then turning a knob (or depressing a foot switch) on Psyren maps the software control onto the physical control. Anything you change on the physical box is updated on your tablet live (if it happens to be running the Psyren UI). (click for demonstration) (click for switch demonstration)
Psyren also allows two standard expression pedals to be directly connected. This is like adding up to two more physical knobs.
We hope to make Psyboxes in addition to Psyren. Psyboxes are "dumb" pedals that expand the number of mappable controls. MIDI support would be our first stretch goal with your help.
How do you hook up Psyren?
There are many ways to connect the Psyren to your rig. Psyren has two guitar level inputs and two guitar level outputs. The next 3 images show your options.
What is the difference between Psyren and multi-effects pedals?
We see several fundamental differences:
- Ease-of-use matters: There were a lot of MP3 players around before the iPod. What made that device outshine all others was its user interface. Above we described the Psyren UI. At every step, the user experience mimics real pedals and boards.
- Psyren software is really upgradable: Multi-effects pedals might add a few more effects but Psyren is based on the most widely used effects standard of all. Thousands of effects, modelers, cabs and other types of VSTs are available.
- Psyren hardware is really upgradable: Psyren is a general purpose computer with USB ports to which Psyboxes and other devices can be attached. Stay tuned for an update to this page showing a technology demonstration to see what we mean.
Where we've been
When this campaign ends, our team will have been actively working on Psyren for a year. Here are a couple of snaps of our progression. More can be found on our web site.
Where we're going
We're continuing to add features maintaining a consistent and easy-to-use interface, The VST plugin ecosystem is added to every day. This means 3rd party developers keep pushing the capabilities of Psyren forward. Here's a truly exciting part... the computer nature of Psyren blends seamlessly into being a guitar pedal, that's true. Remember a high performance general purpose computer is still there. This means you are compatible with things and features nobody has thought of yet. In fact, the existence of Psyren might even spur the development of new technologies. The future is wide open!
Who we are
Psyren is a collaboration between Perry and Karu, both from the CS department at UW-Madison; Matt - an audio software veteran; and Mitch, Peter, Alejandro, and Yusef - our four insanely energetic and talented engineers.
Here is a bit more detail. More can be found on our web site.
- Psyren was conceived by Perry Kivolowitz. He won an Academy Award for Scientific and Technical Achievement in 1996. He became interested in audio processing in the late '90s while working on audio for a visual effects product.
- Karu Sankaralingam researches ways to build better microprocessors and has been covered in the New York Times and Wired magazine. He is also a dedicated teacher.
- Matthew Logan has been working with computer audio since the late 70's. Since then he has earned dual degrees in Classical Guitar Performance and Physics, and writen software for game audio, MIDI and Audio/Video editing, and software synthesis.
- Mitchell Lutzke is responsible for bringing intuitive guitar effect control to the browser, optimizing the interface for use on iOS, Android, Mac, and PC. He studies Computer Science at the University of Wisconsin-Madison.
- Peter Procek works on the development of the Psyren hardware and firmware. Studying computer engineering and computer science at the University of Wisconsin – Madison, he comes from a background of working with both Atmel and Arm based microcontrollers.
- Alejandro Puente works developing Psyren's hardware and firmware. He has extensive experience working with microcontrollers, including the Arduino and LaunchPad. He is a computer engineering and computer sciences major at the University of Wisconsin-Madison.
- Yusef Sohail works on the synchronization model between the browser and backend Psybox software, as well as develops a custom DOM renderer for cross-browser support. He is currently enrolled in the Computer Science program at the University of Wisconsin-Madison.
We are advised by working guitarists Thump Jenkins and Bruce Wasserstrom along with music industry legend Roy Elkins.
Base computer system:
- 2.7 GHz dual core "Haswell" Celeron G1820
- 4 GB RAM
- 32 GB SSD
- 802.11 b/g/n WiFi
- 2 x USB 2.0 (1 used for WiFi - included)
- 2 x USB 3.0
- VGA / DVI
- Gigabit Ethernet
- 24 bits per sample
- 48 KHz stereo sample rate
- 106 dB SNR
- Gain adjustment
- True analog bypass
- 2 x dedicated foot switches (Next and Previous board)
- 7 x soft (mappable) foot switches
- 3 x soft (mappable) knobs
- 3 x displays
- 2 x 1/4" guitar level inputs
- 2 x 1/4" guitar level outputs
- 2 x TRS expression pedal inputs
- User interface uses a standard browser such as Chrome®
- iPad®, Android®, Windows®, MacOS® compatible
- VST 2.4 / 3.6 both 64 and 32 bit plugins
- List of included plugins being defined (there will be plenty)
- For a list of plugin packages we have been using for testing please see here.
- Our list of bundled plugins has begun here.
Risks and challenges
At the end of this Kickstarter campaign we will have been working on the hardware and software for a year.
We have more work to do in several areas.
First, we have to make it easier for users to install more VST plugins. Plugin suites have their own installers which we must execute on Psyren. The big challenge is we don't want you to be a computer user. We must find a way to hide Windows as much as possible. We are exploring several viable options for overcoming this challenge.
Second, we must navigate the process of certification, manufacturing and packaging. Each of these represent significant challenges to be overcome. We will be augmenting our staff with experts to help in these areas.
Third, the work of continuing to expand Psyren's feature set is an ongoing challenge. Our plan is to widen consultation with working musicians and to partner with VST plugin manufacturers where ever we can. More features, greater ease of use and reliable operation are our goals.
The above are real challenges. Our group includes industry veterans who have guided other hardware / software systems to market. We are very confident we are up to the task of bringing this innovative technology all the way home.Learn about accountability on Kickstarter
- (53 days)