We have exceeded the $14,000 base goal for this Kickstarter and will be producing the book Transhuman, and now we have a few final stretch goals to unlock -- check out below!
Unlocked Stretch Goals
Stretch Goal 1: 8 Sample Characters
We will add 8 pages to Transhuman, featuring all new sample characters, each with their own illustration, in the style of those in the Eclipse Phase Core Rulebook and Sunward!
Stretch Goal 2: 8 More!
Transhuman gets 8 more sample characters, for a total of 16!
Stretch Goal 3: Freelancer Raise
All of the freelance contributors to Transhuman -- artists, authors, editors -- are going to get a 15% bonus on their pay for the book!
Stretch Goal 4: Morph Recognition Guide
We'll commission art for all the morphs that we've yet to illustrate, and publish a PDF and Print-on-Demand book, the Morph Recognition Guide, with those illustrations, details about the morphs, game stats, and more!
Stretch Goal 5: Morph Recognition Cards
A companion to the Morph Recognition Guide, we'll make a set of cool-looking playing cards featuring all the Morph artwork, for use as a game reference and a 1-100 randomizer.
Stretch Goal 6: Doctrine
An Eclipse Phase scenario by Jack Graham, available via PDF and POD. You're going to the Titan Quarantine Zone on Mars. Are you ready?
Stretch Goal 7: Argonaut Mini-Sourcebook
Eclipse Phase co-creator Brian Cross brings you this PDF and POD sourcebook about the Argonauts: Scientists, dreamers, skeptics, and scholars.
Stretch Goal 8: Quick-Reference Sheets
Eclipse Phase designers make a set of six quick-reference sheets and flowcharts to aid gameplay, available for free as PDFs and also via POD!
Stretch Goal 9: Eclipse Phase ePub
Eclipse Phase comes to ePub/Kindle! Simple, scrollable, searchable, splendid! You can add $10 to your pledge now to receive the Eclipse Phase ePub when we release it!
Stretch Goal 10: 1000 ISBNs
We will invest $1000 in 1000 ISBNs taking advantage of a bulk rate that will keep us in ISBNs for years!
Stretch Goal 11: A Stoked Adventure
An all-new adventure from the masterminds behind the Know Evil actual play campaign/podcast.
Stretch Goal 12: Singularity Character Generation Software
Cross-platform character generation software from Snow Dog Labs -- featuring full support for core Eclipse Phase rules and Transhuman character creation rules!
Stretch Goal 13: Fate Conversion Guide
We become the first "Powered by Fate" licensee and publish an Eclipse Phase Conversion Guide, compatible with Fate Core!
Eclipse Phase is selling well through gaming retailers and our electronic releases are also doing well. We are – slowly – making money after setbacks and slowdowns in 2011-2012. However, some major factors pushed us towards Kickstarter for this project:
- As we did the initial work on Transhuman, the scope kept getting bigger, and we have needed to devote extra time to it to make sure that scope is properly filled.
- We have other games in the works, including several card games. By using Kickstarter for Transhuman, we plan on smoothing the process of funding it, to further facilitate the funding of those card games. We spend our money carefully (which has helped us avoid “feast or famine” cycles) but we do not yet have the steady cash flow we would like.
- We just reprinted another Eclipse Phase title—Sunward—because we believe it is important to keep major sourcebooks available. This, however, is a long-term investment in Eclipse Phase on the whole, and has tied up some money for at least a year. We may have other reprints coming up this year as well.
- Eclipse Phase fans have plenty of additional ideas for the line, and this allows us the chance to achieve some of them at an accelerated pace!
Transhuman is a player's handbook for Eclipse Phase, full of optional and additional rules and advice. Most importantly, It features two new alternative and simplified character generation systems for Eclipse Phase. One of these uses pre-created packages to build characters, and the other builds off that system but uses random elements to add twists. These systems are designed to make it quick and easy to create a new character or for gamemasters to whip up NPCs as needed.
Transhuman covers different types of Eclipse Phase characters in detail: AGIs, asyncs, infomorphs, uplifts, infugees, and indentures. In addition to roleplaying advice and optional rules for these specific character types, other elements of the game that affect characters such as insanity, death and memory loss, psychosurgery, nanofabrication, and reputation are explored.
The final section goes in depth on morphs. It starts with rules for creating your own morphs and then goes on to cover some brand new morphs to Eclipse Phase. It closes with a section on exotic and specialized morphs, such as flexbots, swarmanoids, aquatic morphs, and using bots, vehicles, habitats, and other non-traditional constructs as morphs.
Transhuman will be 176-200 pages and available as a full-color hardcover book through fine gaming stores. Like our previous Eclipse Phase titles, it will be published under a Creative Commons BY-NC-SA license. We estimate that Transhuman, once available in stores, will cost $45 in print and $10 for the PDF.
Risks and challenges
We (Rob Boyle, Brian Cross, and Adam Jury) have already published a half-dozen books for Eclipse Phase as Posthuman Studios, and we have created dozens of books and games together over the past ten years. The task of writing, editing, developing, art directing, and designing Transhuman is challenging but nothing we haven’t done before. Our creative team is set for this title and includes Eclipse Phase regulars such as Rob Boyle, Brian Cross, and Jack Graham (developers/editors), Adam Jury (graphic design), Stephan Martinière (cover artist), and John Snead, Ross Payton, Marc Huete, Nathaniel Dean, Caleb Stokes and Ty Brown (authors)!
We are running an open playtest for much of the material in Transhuman. That playtest – regardless of Kickstarter – may delay the book as we integrate feedback and improve the final project. Some of the material is already available for playtest at http://eclipsephase.com/forums/transhuman-open-playtest
We are experienced in providing fulfillment of both hardcover and electronic titles, and as usual are partnered with Publisher Services, Inc. and OneBookShelf for print and electronic distribution, respectively.
Given the timeframe for delivering the print copies of Transhuman, there is a chance that some backers will not get their copies before Gen Con Indy (August 15-18). Backers who attend Gen Con will have the option of picking up their rewards at the convention. We cannot guarantee that customers at Gen Con won't get copies before backers, although we will try our best to have them delivered at roughly the same time.Learn about accountability on Kickstarter
- (28 days)