$6,896
pledged of $10,000pledged of $10,000 goal
120
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, March 7 2015 9:00 AM UTC +00:00
$6,896
pledged of $10,000pledged of $10,000 goal
120
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, March 7 2015 9:00 AM UTC +00:00

Looking Forward

Posted by Daniel Marthaler (Creator)
2 likes

Alright guys, unless one of you feels like donating three thousand dollars (and we would make you some crazily awesome rewards for it) in the next two hours, it's looking like we might not make it this time.  However, we learned some valuable lessons from this, our first Kickstarter campaign, and we'll be back better than ever.

With that in mind, we'd love to know what we could have done better, so that we can improve, and what you liked, so that we can bring you more of it.  I've heard from more than a few people that you'd like to get more frequent updates, so I think we'll start with setting those up.  At the very least, some sort of twice-weekly art teaser to keep things fresh.

You can let us know here in the comments, message us directly, or follow us on Facebook.  Once we get your input in and have a minute to restructure our plans, we'll let you guys know when the relaunch is happening.  You can't keep a good squid down!

The High Frontier and Ed Kowalczewski like this update.

Comments

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    1. Missing avatar

      Pseudotheist on

      Please ditch the early bird levels on re-launch. Or if you insist on having them, make them open for the first 24 hours.
      Also, downloadable rules would be really great, even if they are beta. The demo video is totally cute, but from that I understand that you think the game is simple to play, that's about it, and a 30 minute playthrough video is a bit long for something I'm not sure I'm interested in.
      And I think you already know, some updates to keep people checking in would be very helpful.