About this project
It's 1878, and All Fathomed Out pits 3-6 players against each other in a family friendly race to discover and catalog the most noteworthy new species brought up from the uncharted waters of the South Pacific. These mustachioed men of science face not only stiff competition from their fellow explorers as they dive (only one man can take credit for discovering each species, after all, and science waits for no one) but also the multitudinous natural dangers and perilous creatures that lurk in the briny deeps.
As you explore the beautiful hex-based ocean you'll uncover aquatic species ripe for the cataloging, environmental events both fair and foul, and underhanded shenanigans the unscrupulous can use to tip the balance in their favor (the scallywags!). Want to see it in action? Check out the how-to and play through videos below:
In All Fathomed Out, the goal is to amass the most impressive collection of previously unknown aquatic species as you possibly can before your competitors beat you to it. You'd best hurry though, for only the first specimen of a given species is worth academic accolades and can be cataloged; the rest are old news best used for bait!
Each turn you move across the ocean floor, flipping over new tiles as you venture forth into the unknown or hustling over previously mapped areas on your way back to the ship to drop off your catch or in search of better hunting grounds. Be careful about wandering too far, though, as the air hose connecting you to the ship and all that sweet, sweet oxygen is only so long and it'd be a real shame if the ship got hit by a sudden typhoon and was sent careening away...
Exploring a new tile nets you a number of cards (listed on the tile itself) from the game's four decks that could be the specimens you're looking to collect, environmental events that shake the game up, or shenanigans that you can use against other players (or keep for later). You've only got so much space, though, so at the end of your turn you can only keep two cards. Choose carefully!
Once one player catalogs five fish or the ocean is completely explored, the game is over and the player with the most impressive haul (determined by adding together the publication points from each specimen they have cataloged) wins!
What sort of bounty are we dealing with, exactly? I'm glad you asked:
120 beautifully rendered cards depicting everything from new (to 19th century science) species to dramatic events to underhanded shenanigans to mess with other players.
60 tiles, just as gorgeously illustrated as the cards, that come together to form a new ocean-scape with every game.
6 catalog sheets to keep track of your catches:
1 lovely rules packet:
6 player tokens and 1 ship token:
What's up with the three different player pieces, you say? Well, simply put, we're going to keep upgrading your game until we run out of money. We're starting off with the old standby, plastic pawns, but are swapping them out for more exciting custom meeple and custom cast pewter pieces as our little crew of backers grows! At $10,000 we're swapping to the meeple (and a pewter ship!) and then at $12,500 we're skipping straight to an all pewter boarding party of awesomeness.
1 Boatload of Fun!
Extra: T-shirt! While it's not standard issue, anyone who wants can add an All Fathomed Out t-shirt to their order for just $20! And who wouldn't?
As special thanks for supporting us, everyone who backs our Kickstarter will get to cast their vote to see their favorite sea creature immortalized as a card that will appear in the game as a fully collectible Kickstarter exclusive. Jellyfish blow your mind? Vote for the adorably harmless Moon Jelly. Maybe you're into sea snakes or sea turtles? Or even giant isopods? Whatever it is, we'll put the most popular critter in every copy we send out.
Feel free to voice your opinions and try to sway your fellows in the comments! We'll do the final voting through the backer surveys, but there's no reason we can't get things rolling!
Check out these sketches of a few of the current nominations!
Unlocked! - $5,000: Funded! If we can hit $5,000 we can get All Fathomed Out printed and sent out for everyone to enjoy! At this level the pieces are going to be stock pawns, but that's why we have stretch goals, matey!
Unlocked! - $7,500: Explorer Profiles! Six fully illustrated cards detailing the stalwart scientists risking everything to advance 19th century oceanographic science that you play as during the game. Included with every copy of the game!
Unlocked! - $10,000: Custom Meeple! Every copy of All Fathomed Out will ship with a custom pewter ship model and custom diving helmet meeple instead of stock pieces!
Unlocked! - $12,500: All Pewter! In addition to the ship, all six of the diving helmet pieces will now be cast in pewter!
Unlocked! - $13,500: Bonus Specimen! We're going to include a second brand new specimen chosen by you, the backers, with every copy of the game!
Unlocked! - $14,500: Bonus Specimen! A third new specimen card, voted on by you guys, will be shipping out with every copy of the game!
Unlocked! - $15,500: Bonus Specimen! That makes four all new specimens chosen by YOU! The bounty of these seas knows no bounds!
$16,500: Bonus Specimen! It must be the nitrogen narcosis getting to us, because this will be bonus specimen number FIVE! Madness!
$17,500: Hydro-thermal Vents Expansion! Our first expansion, reaching this level will add the strange and wondrous creatures that surround the deep sea hydro-thermal vents to the game. These cards and tiles will be included with every set of the game. At no charge. Because we love you.
$25,000: Seacrets of the Deep! What could this goal be? Something awesome, I have no doubt, but it won't be revealed until the $17,500 goal has been met. I must say, though, that that singing I hear coming from outside is quite lovely. Now if only my cabin wasn't below the waterline...
$35,000: Davy Jones Locker! What?! Another locked stretch goal? This one will be revealed when the $25,000 goal has been met.
Risks and challenges
As we already have the game in hand, the only real issues that are at all likely to crop up are hiccups in production or shipping. These things do occasionally happen, of course, but we hope to limit them by relying on reputable producers. If the worst should happen, though, rest assured we'll be resolving problems as fast as we possibly can and keeping our backers in the loop.Learn about accountability on Kickstarter
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