Files at manufacturer, Player Aid, Reference card, box contents...
Hey guys a few things to cover off:
1) Files were sent to the manufacturer last Saturday
2) New Player Aid (also covers game difficulty)
3) New reference card
4) Box Contents listed
6) Playthrough videos to follow
6) Next steps
Files were sent to the Manufacturer last Saturday
As per my previous update the files were sent to China on schedule. To clarify the proofing query (how could more things be found?) the final proofing errors we caught were things like this:
If you add in the Scout and Guard tokens that gives you 72 Tokens not 70.
Egana's weapon is the Spear not the Javelin - this had been missed by everyone but spotted by a backer - apologies I'm not sure who exactly but thank you!
I deliberately haven't used red circles here because they are used in the actual rulebook. Look carefully - you'll see that we call out everything except the final red circle (Creature Health).
Note on the promo cards the Loot and the Booby Trap numbers were the wrong way round. This was because we added this late in the day to turn the UKGE 2017/2018 promos cards into a cool adventure for all of you. Basically two columns got transposed in the source file and we missed it first time round. You could play the adventure this way but you would probably die pretty quickly!
And for the eagle-eyed amongst you. Note technically this should be GS-FO08 not GS-FO8.
All of these corrections (and a few more) have been corrected.
New Player Aid.
As per the previous update a number of the reviewers have commented that Legends is pretty straight forward once they get 'up the curve'. We changed the game to help head this off last year by adding a walkthrough and card almanac along with several reference cards. However the reviewers suggested a player aid would help further, one you can use to get up the curve and also as a further reference if you ever get stuck. To be clear what they wanted to know was the absolute core elements of the game - the 'what do I do next' stuff without having to refer to the rulebook.
To this end we have created a Player Aid which covers off the Legends Untold engine in a short number of pages. We have tried to order it so that you just need to find the page relevant to your situation and follow the flow chart accordingly. It is saved here:
You will see a file there called Player aid booklet. This is draft, we have tried to make it printer friendly and in booklet form so you can fold it into your game box if desired. A Cover and introduction page will be added in due course but we wanted to let you see the aid now.
Please let us know what you think.
In terms of the game difficulty I wanted to address a number of the concerns that came about after the last update. Legends Untold is absolutely the game that you bought into. We have not made it more complex or done anything to it which makes the game more difficult to understand than the original demo you saw on BGG or here. Indeed by bringing in Paul we were able to streamline some elements to make it more straightforward (placing the cards over the footsteps at exits rather than aligning lighting levels for example).
The content provided in the Caves and Sewers campaign books, booster sets and promo cards is entirely optional. Some of you may want to play the base scenarios and nothing else - that is great, the game accommodates you in this endeavour completely. For those of you who want to explore the world of Mor Nadar and check out the Cinematic Campaign, or fancy trying your hand at being an Alchemist or a Druid then we thought (via the stretch goals you helped unlock) that this would be a cool thing to do.
There is no need for you to use the optional assets we are giving you, in the same way I think many of you will choose not to use the Legendary level of difficulty. However we know that some of you will, and indeed are very passionate about it. We are trying to accommodate all of you by letting you play the game you want to. Legends Untold can be a one hour taste of an RPG or a one hour taste of a sprawling story where you decide the fate of the Sax people - it really is up to you.
New Reference Card
To help with the game we have also changed one of the previous duplicate reference cards to give you one with the Scouting, Surprise and Combat Tests on it. This was in direct response to reviewers who wanted to be able to see how these very important things worked without having to refer to the rulebook. Here are the obverse and reverses for you to see - this is a better use of space than 2 copies of the turn summary which we were previously going to give you
Box Contents listed
We have been asked to remind you of what is in each box. The easiest way to do this is to point you at the list on BGG:
We received a very favourable review from the Tabletop Gaming magazine:
We are very pleased with this. We have poured a good amount of our life into the project and feel that this reflects well on the game!
Playthrough videos to follow
As requested an independent play through video is being made and will be posted when it is available. Liz at Beyond Solitaire has kindly agreed to turn around a video for us at short notice (to be clear folks the copy of the game arrived with her today). I think Liz has a real talent at teaching games clearly and step by step. I certainly look forward to seeing the video when it is ready!
The next thing for us to do is to approve the digital proof. It arrived yesterday! Hugh and I are working on this now. We need to check that all of the cards have been layed out in the correct order with the correct obverse and reverse and that nothing odd has happened as part of the print assembly.
Please note we are not waiting for further hard copy proofs to be sent to us, this is why we took the pain on this front over the last few months. We are checking the digital proofs and then when everything is checked and agreed we will push the button on manufacturing.
This is what we are working on now and I will give you an update the moment we have pushed that button.
Best wishes to all of you from us here at Inspiring Games.