Files being updated
We have had consistent feedback now from a number of reviewers:
Unique, unlike anything else, great fun, great value for money, scratches that RPG itch, encourages you to roleplay.
We are delighted with these comments.
However, they have also consistently said that because there is no GM that getting up 'the curve' is hard. Once they understand the game they had no issues with it, but learning the game has proven to be difficult for some. Some of you may remember this is why we brought in a third party editor and this is why we brought in a walkthrough scenario to help people - there is no 'Kev App' unfortunately.
The consistent feedback seems to be that we need to provide a better player aid which will help you learn the thresholds for Scouting and how Booby Traps work etc. without having to refer to the Rulebook.
With that in mind we are adding a downloadable play aid for you all which we will post up on the Website and on BGG. It is 10 pages of A4 showing you the core engine, in effect the things you need to remember that the reviewers have commented upon. We shall introduce this play aid via the Brethren who are the narrators of Mor Nadar.
Please note this play aid will not be added to the game components itself. We can't fit it in the box, and we don't think you will necessarily require it once you are 'up the curve'. This is why we are making the file available electronically when it is finished. Here is the front cover for you to see. We will share the rest when it has been laid out properly.
Files being updated
The proofreading of the game files has been completed. It took slightly longer than we anticipated but we are now done. We spotted a number of things on the books and cards that whilst minor would have frustrated you had we hit the publish button. We are now finished with those and anticipate sending the files at the end of this month.
The revised delivery date will be confirmed the moment the files go. It is indeed looking like January 2019 now which many of you had anticipated.
This is not what we wanted, equally so we do not want you to have a game that:
a) has proofing errors in it that we are aware of
b) despite our very best efforts you are struggling to get up 'the curve' on.
We are trying our very best to ensure a quality product will reach your doorstep, I apologise for the slight delay that this has caused.
Kindest regards to you all