January 2016 Progress
Yo hope you're all doing well. Really happy with how much I got done this past month. I don't keep a changelog so I figured a video highlighting a few... Read more
Yo happy New Year everyone.
I changed how gabbage cans work in the game. They were a do-all container, and you could get a lot following you.
That was fun... Read more
November Progress Update
This month I've been working on the exterior of your house in 24k, getting basic walking animations working, and improving my text engine/event system.
Thinking about the conditions on... Read more
No progress update this month because I've been helping a friend with a little secret something. I'll have a lot of 24K related stuff to share in November.... Read more
September Progress - VR Lounge
This month I've been focusing on Milo's VR Lounge. The original concept was a standard arcade with a few cabinets you could play. Now it's a place where the vault... Read more
Hey, hope everyone's doing alright.
Checking in to let you know I'm doing okay and am going to start putting out monthly progress updates to push myself toward the finish... Read more
July Progress Update
Hey everyone! I saw the comments about the lack of updates and wanted to do a quick vlog to catch you all up on 24k. In this video I go... Read more
I'm just about done with a new area you'll be visiting. Welcome to the Gabbage Sanctum.
'Young Recyclers perform a sacred rite here that gives them dominion over... Read more
This is an update specifically for the 'Town Database' reward tier. I'm stoked to have you each helping to design a character for the town.
To get started, I'll... Read more
SQUAT POWER FANTASY
There are three days left in the squat campaign and I wanted to talk to all of you about one way you'll be interacting with the world in... Read more
24 Killers is funded! Stretch Goals + F.A.Q
24 Killers has broken the funding goal with more than half of the campaign left. What's next? What about stretch goals?