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"Cross over into painted worlds and unravel the mystery of The Gallery, an immersive first-person adventure for the Oculus Rift"
A missing sister, an ancient machine, and a sinister presence await within The Gallery,
 a built for VR experience inspired by dark 80’s fantasy adventure 
films. A world filled with bizarre 
characters, curious interactions and awe inspiring adventure!
A missing sister, an ancient machine, and a sinister presence await within The Gallery, a built for VR experience inspired by dark 80’s fantasy adventure films. A world filled with bizarre characters, curious interactions and awe inspiring adventure!
1,568 backers pledged $82,937 to help bring this project to life.

New Beginnings

Thank you! Thank you! Thank you! Just...THANK YOU!

We can't thank everyone enough, though we'll try! Truly, we've never seen such a heartfelt effort made by backers of any campaign to help a game succeed on Kickstarter. You are all simply incredible and your drive, your passion for where we can take things is such an inspiration to all of us here. We can't wait to work with you!

So as we conclude our campaign we'd like to send out an additional thanks to the following: Oculus VR & Palmer Luckey, Sixense & Razer for their continued support, the entire MTBS3D community and last but certainly not least our wives, families and friends who have suffered through our absence during the course of this campaign. THANK YOU!

And to anyone we might have forgot, please accept our apologies. We haven't been sleeping! We promise to make it up to you!


If you haven't yet, please do us a BIG favor and vote for us on Steam Greenlight. Making the Gallery available on the Steam marketplace is extremely important to our long-term plans and we need your votes! Thank you!

The Beginning...

The Funding Drive Continues

We came into this campaign understanding that the market we were aiming for didn't technically exist yet. With that in mind, we always intended on continuing our funding drive at predicated on a successful funding effort at Kickstarter. We will continue to raise funds in order to meet additional stretch goals and to make The Gallery: Six Elements the game we all know it can be. Please spread the word and if you haven't had a chance or were unable to fund via Kickstarter please visit the above link for more information. 

Our second stage funding drive is coming soon. We will update everyone with complete details when the new funding mechanism is accessible!


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    1. Cloudhead Games Creator on April 18, 2013

      Thanks everyone!

      @ Hugo: Thank you so much for the flattering comments. We'll do our best to live up to the expectation :)

    2. Adventurik on April 17, 2013

      No....Thank you, guys!!! This is gonna be one awesome game. Congratulations on reaching goal!

    3. Chris Green on April 17, 2013

      Huge congratulations. You are at the cutting edge of a revolution in gaming and it was a pleasure to back a talented team to help move VR technology and the game industry onwards. Go and make something truly special!

    4. Andreas Aronsson on April 17, 2013

      I just cannot wait to graffiti the entire sewer... it looks like awesome fun, and could probably make an entire game on its' own, haha! Looking forward to follow your progress :D without too many spoilers then, haha.

    5. WormSlayer on April 17, 2013

      Yay! Good game everyone :D

    6. Hugo Tremblay on April 17, 2013

      To be honest, I backed this project as a sojourner because I wanted to see VR succeed. I wanted this project to be a statement to major players that yes, people want VR gaming. I didn't have much expectations about the game itself. I mean, what could 3 guys do in such uncharted territory? I just hoped it wouldn't turn out too bad...

      I'm f***ing floored right now. The game looks simply amazing. The progress you've made with the Hydra integration since last update alone is mind boggling. The hands, the arms, the ease with which you're able to paint... Not the kind of stuff I thought indies could pull off. Let alone in so little time. It sincerely looks AAA.

      You keep thanking us but let me thank you in return. Most devs have tacked on Rift support as a stretch goal or something, but no other studio (that we know of anyway) took the risk you guys took by designing your game for VR from the ground up, and something tells me you would have made this game anyway had you not reached your goal.

      To state the obvious, as kick ass as the hardware is, it's useless without proper games. So yeah, thank you for helping the VR dream become a reality!

    7. Missing avatar

      Nathanael Ramsey on April 17, 2013

      Congratulations on the successful campaign! I'm looking forward to receiving some content... I should be getting my Rift in May/June, and I'm really looking forward to trying out the "Exploration School" around that time :)

    8. Missing avatar

      Snow Blind on April 17, 2013

      Excellent update and proud to back this awesome looking project.

      I wish you all luck and cannot wait to get involved.

      Be nice to Urban Explore without being arrested for trespassing or getting wet :-)

    9. Izzy Mos on April 17, 2013

      There seems to some kind of lens effect going on looks pretty cool. Is this to simulate you have goggles on? Like the music as well!

    10. Izzy Mos on April 17, 2013

      Anyone noticed the oculus eye in the sewers on the crossover? The opening looks like the oculus logo. Nice detail.

    11. Aubrey Erickson on April 17, 2013

      Loving the feel of the environment! I know you love to pack a ton of detail into your worlds, and I already know there's going to be some incredible areas to explore. :)

    12. Missing avatar

      Colin Pearce on April 17, 2013


      The post-kickstarter funding is likely to be popular, as I think many potential backers are waiting to try a Rift for themselves before judging whether it's something they want to spend money on or not.

    13. Tako Schotanus on April 17, 2013

      Great job guys, gratz!

      I love the videos so far... but there's one thing I'm wondering, like with the plank in the sewer for example... what happens when you drop it down the hole?

    14. Missing avatar

      Marc Colussi on April 17, 2013

      Congrats guys.

      You did a great job with the campaign.

    15. David Mulder on April 17, 2013

      Just finished watching the video :D awesome to see it come along nicely! Btw, will the system freeze/pause if you make impossible movements or will it desync with reality just to make sure that the internal reality makes sense?

    16. Douglas Newton on April 17, 2013

      I'm so happy and excited I am a part of this.

    17. Nicholas Ogle on April 17, 2013

      Awesome update! You guys are doing great!