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A missing sister, an ancient machine, and a sinister presence await within The Gallery,
 a built for VR experience inspired by dark 80’s fantasy adventure 
films. A world filled with bizarre 
characters, curious interactions and awe inspiring adventure!
A missing sister, an ancient machine, and a sinister presence await within The Gallery, a built for VR experience inspired by dark 80’s fantasy adventure films. A world filled with bizarre characters, curious interactions and awe inspiring adventure!
1,568 backers pledged $82,937 to help bring this project to life.

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    1. Cloudhead Games Creator on

      I think our next update will put the nail in the coffin for people wondering about the viability of the Razer Hydra ;)

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      Adam Totton on

      Oculus Rift? Check. Razer Hydra? Check. Backing The Gallery: Six Elements? Double check. It's a time like this when I'm buying a VR headset and Razer Hydra which makes me worry about how I'm using my money, but it should be very much worth it and I'm really looking forward to being able to play this game. It's simply going to be an incredible experience. I would be more generous, but I have to restrict myself here with how much I spend - but still, this target is sure to be reached so I ain't so bad!

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      deleted on

      This user's account has been deleted.

    4. Andreas Aronsson on

      Whoa, this might actually be what makes me buy the Hydra :D Very nice! Cheers!

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      Daryl Lee (defactoman) on

      This is a great video. Looks really sharp for an alpha quick demo to show what it's capable of. I've told just about everyone i can about this. Maybe once I get my rift in the coming weeks I'll be able to get people a bit more perspective in why this game needs their money. I might suggest for the next update to show some mouse/keyboard/puzzle interaction for the rest of the people who might not be into the rift but looking for a great game.

    6. Martin Vigneron on

      No need to be so humble, that looks really great for WIP! Seeing your own hands in the game felt really immersive just from watching the vid and the Rift wasnt even used. Keep up the good work!

      I really hope this gets funded, it will be such a great showcase for VR (and a sweet game too I hope).

      @other fellow backers and VR enthusiast: This needs more publicity and thats something we could do without spending a dime. Tweet about it, put a link in your signature or paint it all over your man-boobs and run naked through the streets! Okay I got too far with the last one but you catch my drift.

    7. Cloudhead Games Creator on

      Thanks guys! We plan on adding finger animations later down the road but this very basic implementation shows the potential for sure. Clearing a cave-in seemed like a good little demo for showing off interactions as it is probably one of the more complex things to do with this control scheme.

      @brantlew: YES! I really hope Sixense and Razer have taken notice of a sales uptick. I would absolutely love to see wireless Hydra!

      @dale: We're still looking into Leap. In fact Chris was just recently accepted into their developer program. There are some potential issues with Leap that may not make it best suited to this experience but we're going to do our best to give it a shot anyway!

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      brantlew on

      Nice writeup and video. I hope that the Hydra starts getting more of the attention that it deserves - an amazing controller. And hopefully a boost in sales will convince Sixense to bring out a wireless version!

      The headlamp switch is a nice touch. Little things like that will make the difference. The sound design is already starting to shape up really well too. Those ambient echoes are pretty creepy. :)

    9. Ryan McClelland on

      Thanks for the update. I have a Hydra already even!

      Interesting how dead the hands look with no finger movement. We need 'data gloves' as in Ready Player One.

    10. CURTROCK 8 on

      Moving around rocks seems rather slow & mundane......However, seeing your hands appear before your eyes, in game, with the 1:1 movement tracking, is AWESOME! Reminds me of Lawnmower Man, which is a VERY good thing. Looking fwd to seeing more engaging usage of this feature. Fingers crossed for reaching this stretch goal :)

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      Carl Kenner on

      Since Razer Hydra support is a stretch goal requiring 8% more funding, I just increased my pledge by 10% to $33. This feature has a lot of potential.

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      Dale on

      Looks awesome guys, I'd imagine the leap would add finger level animations to these interactions as well?

    13. Antonie Bouman on

      Nice work! thanks for the update I really love getting updates and nothing wrong with pre pre pre alpha footage!