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Help Hope escape from a 1984-inspired dystopia. Developed by Camouflaj (MGS4, F.E.A.R., Halo 4, Kinect) and Logan (Skyrim TV spot).
Help Hope escape from a 1984-inspired dystopia. Developed by Camouflaj (MGS4, F.E.A.R., Halo 4, Kinect) and Logan (Skyrim TV spot).
11,611 backers pledged $555,662 to help bring this project to life.


This is just a quick note to express our sincerest thanks for supporting Republique! We've been extremely busy since launch responding to messages, getting the word out, and plotting future announcements.

The amount of positive feedback on the game is truly encouraging. It's good to know that we're not alone in wanting more AAA experiences on mobile!

For those of you asking how you can help us achieve our aggressive funding goal, the best thing you can do is get the word about what we're trying to accomplish with Republique. We knew we were taking risk in developing a big budget AAA game for iOS and turning to the Kickstarter community to help us fund the project, but the amount of encouragement we've received from you all has already made it all worth it.

Thank you again for all your support, and please watch this space in the coming days and weeks. We've got some more exciting news for you as the campaign blazes forward.



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    1. Josh J on April 18, 2012

      Glad to support. If you're interested, i'm a professional graphic designer and a competitive gamer... the book/manifesto you are working on catches my eye. I would be open to discussion about backing this project with my services as a designer. I've already been using social media and such to promote this as I'm very excited about a AAA title on mobile platforms. Feel free to message me if interested.

    2. Crimson Phoenix
      on April 16, 2012

      Looks like a great game! I feel that not having Android support is really what is holding this project back from a large amount of backers and pledge amounts for the game. I am hoping more backers sign on because I would really like to see this project get funded. Good Luck!!

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      Mike on April 15, 2012

      Heard you on Weekend Confimed. Very interested, left you $100 in hopes that this comes to fruition!

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      Jake on April 15, 2012

      I wonder if they'll do something with multi-touch... Certainly can't do that on a PC.

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      Jake on April 15, 2012

      The dream is that it's for iOS. That's part of the reason that I chipped in. Making it exclusive is what makes it interesting. I believe that the developers plan on using touchscreen's unique interface in a fashion that can't be emulated on a PC. Click-n-drag doesn't feel the same as swiping with the finger.

    6. Lord Panda on April 15, 2012

      Whole stack of people from Neogaf would drop money on this project in a heartbeat if it wasn't just for iOS but for PC as well.

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      Bryce Holder on April 13, 2012

      Looks like a potentially great game. I hope pledges start picking up.

    8. Andrew Triebe on April 12, 2012

      I am hoping this goes through, I would really love to get to play this game! :) Best of luck to you guys!

    9. Wes Skerven on April 12, 2012

      I pledged what I could and am very excited to see the results if this should go through! Loved your interview on Weekend Confirmed, you had me sold before I saw a single video etc... I'm trying to help get the word out!

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      Connary Fagen on April 12, 2012

      I've pledged, but if this doesn't pan out on iOS, consider moving development over to Windows. This looks like a really cool idea and I'd hate to see it die.

    11. Roman Unger on April 12, 2012

      I have a really bad feeling about this. Did my part. Let's hope it'll work out!

    12. Mark Clarke on April 12, 2012

      Android Transformer version please!

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      Travis on April 12, 2012

      This is the first kickstarter I backed. I believe you guys can and will make an excellent game and want to do my part to see this project get made. Good luck!

    14. Steve Shaw on April 12, 2012

      Excellent news.

    15. Rigo on April 11, 2012

      Yes!!! Proud to donate to the game defining what a AAA iOS game should be!!

    16. Matt Green on April 11, 2012

      $50,000 and climbing. GOGOGOGOGO