Miss Bullard’s School for Former Ladies is the only Old Continent boarding and etiquette school for women of “unfortunate circumstance”, who are not quite as human as they once were, but still wish to enter society as convincingly ordinary as possible. You play as Lillian Graham, the daughter of a respected trader from the New Continent, who attends the school after fits of nightmares and possessed sleepwalking deemed to have magical origin. While it is unclear what is happening to you or what will become of your humanity, your job is to unravel the mysteries that surround you and the location itself. Separated from society and moved to a new place at such a trying age can be intimidating…but perhaps you will not have to face it alone.
You’re in the target audience if you enjoy Victorian ‘gaslamp’/dark fantasy themes, lesbian romances, and stories with a focus on lore and character development that weave the romance into an overarching plot.
--4 ladies to pursue and 9 possible endings
--3-4 fully illustrated CGs per route.
--A dark Victorian fantasy setting with plenty of warmth and tenderness amidst the underlying chill.
--A part romance, part mystery storyline that focuses on character development rather than instantaneous love.
--Plot lore spread out across each route.
--Lillian’s behavior and opinion of the school itself will change depending on who she pursues, allowing players to experience Miss B’s in a new way each playthrough. Even ‘general’ scenes that take place between character events read differently depending on which route is taken.
--No ‘bad endings’ once set to a specific route; instead, each route has two possible endings that are different but equally positive. Once set on a character’s route, answer the way you’d like rather than fret over answering ‘incorrect’, and you will reach the ending you likely prefer.
As an individual developer, the funding of this visual novel is mostly out out of pocket. The funds being raised in this kickstarter are to cover the complete soundtrack and full art assets needed to finish the game completely. This is so I can deliver as polished a final product as possible, while still releasing the game for $10. Any additional funding will indicate a high interest, and thus will be spent on expanding the game’s assets, see below!
$2500—One additional CG per route, and a new background (Reached!)
$3000—Character themes for each lady.
$3500—Character themes for each lady, and softer 'romance' themes for each of their routes.
All stretch goals reached! :)
Developer and Writer—Quibble
CG Artist—Simon Adventure
Concept Artist and Editor—Dalsyke
Risks and challenges
As often acknowledged by indie game developers, the risks and challenges involve the timeframe of the product's release. Summer of 2018 is the current prospective release date, although any complications involving the production process or individual schedules of each team member could push the release to the fall. Backers will be kept informed and updated if anything changes.Learn about accountability on Kickstarter
- (32 days)