PAYPAL PAYMENT : you can now pre-order the book on the Fusion Retro Books website here using PAYPAL
Over £45K : Each pledger will receiver a brand new album from Linus and GH - the album will contain 10 tracks in total, 3 remixes of classic SID tracks (to be decided) and 7 brand new tracks. This is the album cover and below that is an example of Linus' awesome work. Cover by C64 scener, James Svärd.
Here is a track from the album called 'Pixels Nights Finds You':
For the £40K stretch goal, I have just agreed with the guys who put together RESET magazine (an extremely good fanzine dedicated to the Commodore 64) to compile a best of issue to give to backers of this campaign for FREE with the C64 book when it is launched.
The printed issue of RESET will be 64 pages in length, have a nice glossy cover and be A5 in size and is totally dedicated to the Commodore 64.
Check out their back issues here : http://reset.cbm8bit.com/
A3 Dropzone poster and postcard - both signed by Archer Maclean along with a hardback copy of the book and PDF.
The artwork has come in from Wil Overton for the VINYL perk. The perk will have hardback copy of the book plus a Wil Overton signed Cybernoid 2 A3 poster:
and a 7" vinyl single with Jeroen Tel's new Cybernoid 2 track from his forthcoming album. The following art by Wil is used on the VINYL sleeve:
If you would like the Vinyl and signed poster along with another perk, please increase your pledge by £60.
CARTRIDGE GAME :
This brilliant game came #2 in RGCD's 2014 competition and is called Tiger Claw. This exclusive Kickstarter cartridge version fixes many of the minor issues gamers had with the competition version so it's even bolder and much improved now.
The game will come on a 64KB cartridge and boast the following :
- a larger, revised game map with more screens/rooms
- revised controls and physics with more friction
- selectable difficulty
- loading screen and additional music missing from the 16KB version
- a hidden additional game!
Each cartridge will be numbered and have your name on i
The game will come in a lovely presentation box with a manual, the game cartridge and an A3 double sided poster/game map.
Here's the loading screen :
And here is the poster/cover (by Smila / Trevor Storey) :
If you would like the game in addition to your existing PERK then please add £40 NOW - I will send a survey at the end of the campaign to ask for the details from those who pledged on the game this way. The cost of the perk covers international postage.
Alternatively, pledge on the CARTRIDGE GAME perk.
OVER £55K : Each book will come in a presentation box.
My first love when growing up in West Wales back in the 80's was the ZX Spectrum. It was the one I got for Christmas back in 1982. Other friends in my small town had the Commodore 64 and I remember visiting them now and again to play the latest games on the system. I was always gob-smacked by the music playing when the game loaded and the colourful graphics. I was slightly jealous of my friends, but never let on in the banter in the school playground.
I've loved the SID chip ever since and am proud to have a number of those whose music I listened to back in the day contribute to this book.
I've also had the pleasure, whilst publishing my book on both Ocean and US Gold, of bumping into some iconic Commodore 64 programmers and artist and many of them will also be writing memoirs on why the Commodore 64 means so much to them - this includes those from here in the UK and across the pond in America.
After the success of the books I have done on the ZX Spectrum, it was only right that I turned to the beige competitor and I look forwards to making this well-loved 8-bit a friend again over the coming months.
Those who have seen my Ocean, US Gold and Spectrum books have always commented on their quality and content. The Commodore 64 book will be printed by the same printer to the very same quality and contain a lot of imagery and lots to read.
One small criticism that was received on the Spectrum books was that the reader could not see the full game screen graphic due to part of it being sucked into the spine. I have spoken to the printer about this and they have come up with the solution of making the spine 'stitch-bound' which allows the book to be opened further so you can see that part of the image that is normally in the spine if glued. So this will be ideal for this 236 page book where each and every pixel can be seen.
The book will contain many features to read:
- An article on the history of the Commodore 64
- A feature on those games that appeared on cartridge
- A look at the SID chip and giving recognition to the best the music the chip had to offer
I am also proud to have Jeroen Tel, the author of such classic tunes as Cybernoid 2 and Robocop 3, write the Foreword for the book as well as contributing a memoir and telling his story of what the Commodore 64 means to him.
The cover of the book was designed by C64 graphics legend, Steven Day or STE'86 as many fans know him. The cover itself will be in matt with the Commodore logo and text embossed, and spot varnished.
The book will also have in its pages over 70 double page spreads of the best of the best of the games that the C64 has to offer. There will be a glorious large central game image surrounded by the loading screen, cassette inlay art and publisher logo. Each double spread will also have a mini 175-word review.
What makes the books that I do unique, is that I get in touch with many of those who worked on the games and ask them what it was like working on the hardware and the challenges they encountered on the games they worked on. There will be over 25 of these memoirs in the book - these will be accompanied by others linked to the C64 such as Roger Kean/Oli Frey on Zzap! 64 and Chris Abbott with 'Back in Time'.
Littered throughout the book will be the art from my good friend Oliver Frey from Zzap! 64...
and a smattering of other familiar, classic art like that from Archer Maclean's Dropzone...
There will be new photography of the Commodore 64 range of computers and it's hardware...
We have over 25 memoirs in the book. Those contributing to date (and the list will grow) are:
- Archer Maclean
- Jeroen Tel
- Jon Hare
- Simon Butler
- Kevin Normn
- Chuck Sommerville
- David Mowbray
- Ben Daglish
- Matt Gray
- Tim Follin
- Tony Pomfret
- Peter Tattersall
- Philip Oliver
- Andrew Oliver
- Roger Kean
- Oliver Frey
- Chris Abbott
- Paul Docherty
- Boys Without Brains
- Steve Thomson
- David Lowe
- Andrew Hewson
- Tony Crowther
- Fergus McGovern
- Simon Phipps
- Geoff Brown
- David Dunn
- and more....
3D GAME CARDS
We have had some great game cards made in 3D by C64 scener Mike Berry - Tapper, Hunchback 2, Wizball and Dizzy.
The Hunchback 2 card is signed by Tony Pomfret who developed the game for Ocean Software; Dizzy is signed by Philip and Andrew Oliver, Wizball is signed by Jon Hare from Sensible Software and the Tapper card by myself.
2D GAME CARDS
We also have some 2D cards - Bionic Commando, Dizzy and Robocop.
Bionic Commando will be signed by one of the most famous C64 musicians, Tim Follin, who composed the music tracks for the game; Dizzy by Philip and Andrew Oliver and the Robocop card by Steve Thomson who created the graphics for many of Ocean Software's classic Commodore 64 titles, including Robocop and this loading screen.
SIGNED CANVAS PRINTS
We have a limited number of signed canvas prints based on the 3D Gaming Cards. The canvas is 16" x 12".
Trevor Story and Georg Rottensteiner are writing a brand new cassette based game for the Commodore 64 for the Kickstarter. The game is called 'Barnsley Badger..
Thousands of years ago there was a great badger empire ruled by the great Tutanbadge. The great king was into his bling and got his metal workers to create the most beautiful mask ever created. Made of pure gold and studded with diamonds. Alas over the centuries the empire disappeared and the great treasure was lost. Meet Barnsley, a lazy good for nothing badger who's addiction to gambling has got him into all sorts of trouble. While in his local boozer he overhears a conversation, a gold coin was discovered in the local graveyard, a coin which has the head of the great Tutanbadge carved on one side. Could this be true ? .... could the great treasure be buried near by ? ..... it would solve all Barnsley's money problems if it is. Downing his pint in one gulp Barnsley sets off to the grave yard, a great journey awaits.... as long as he doesn't fall asleep on the way.
Here are some screens of the game..
The game will come in a presentation box and contain a badge, map etc...
Jeroen Tel is curently running an IndieGOGO campaign to create new versions of all his famous tracks. Jeroen is allowing us create a small number of limited 7" Vinyl records of his new 'Cybernoid 2' track off that album. Wil Overton, who worked at RARE Ltd and has created many a cover for Retro Gamer magazine, is doing the cover for the Vinyl. It's not quite done yet, so watch this space for that. The perk will come with an A3 poster of the Vinyl artwork.
More perks will be added during the campaign itself.
Fusion Retro Books is responsible for producing high quality retro books that follow two distinct series paths.
The history series comprises of 'The History of Ocean Software' and 'The Story of US Gold' - books that intricately chart the life of the two great companies from the very beginning to the their demise.
And the pixels series, 'The story of the ZX Spectrum in pixels'
Our website is here www.fusionretrobooks.com
Website : http://www.rgcd.co.uk/
Name : Indie Retro News
Website : http://www.indieretronews.com/
Name : Retro Games Collector
Website : www.retrogamescollector.com/
Name : Retro Video Gamer
Website : http://www.retrovideogamer.co.uk/
Name : Retro Gaming
Website : http://www.retrogamingroundup.com/
Name : Replay Events
Website : http://www.replayevents.com
And on Twitter:
Risks and challenges
The aim is to release the book in the Winter of 2015 - with the experience of producing 'The History of Ocean Software' and 'The story of US Gold' and the series of ZX Spectrum books produced, the task of producing this book to time, quality and budget should not be an issue.
The task of creating 'The story of the Commodore 64' will be costly and time consuming - the cost primarily represents the printing of such a high quality book. We aim to produce 1,000 books in total - I need therefore to ensure we raise sufficient funds to produce these books and that they can be be sent out to those who bid in the UK for free.Learn about accountability on Kickstarter
- (30 days)