- We have updated our main video, you can see a better footage of things that's going on with our game.
- We have also updated our rewards page, adding reward such as multiplayer alpha-beta testing to the reward page.
- We have updated stretch goals, too!
- Supporting us and Support our Hero!
You are United States Navy SEAL Chief Jake Ryan. You and a small band of U.S. Navy SEAL special forces have been sent into the deserts of Afghanistan to destroy terrorists and capture their leaders. You will face many terrifying enemies along the way—from terrorists who hide behind long range turrets to suicide bombers who strap explosives onto their bodies. Facing these perils may be a daunting task, but you are a U.S. Navy SEAL. Let’s move out!
Sand Flame: Vengeance provides an exciting, action-filled game experience that not only gives you access to an arsenal of realistic weapons and vehicles for combat, but also tests your ability to endure and survive desert rat training, steal a vehicle, dodge enemy fire while driving through enemy lines, place explosives on moving targets, obtain secret documents from enemy locations, and confront powerful enemies and successfully destroy them. You can spend hours on your mobile device reenacting and replaying the different scenarios as you complete different levels and move on to the next. Each level brings more action, more challenges, and requires more skill to complete. When you have completed the game as one character, you can do it all over again with a different character and enjoy a different game experience based on that character’s strengths and weaknesses.
Story and Environment
The game designers have researched the weapons, vehicles, terrain, uniforms, and scenarios that you see in this game to ensure that they are as realistic as possible. They have integrated these elements into an animated, cartoon style environment that keeps you moving as you react and respond to the various scenarios that you encounter along the way. This is Afghanistan, where snipers are waiting everywhere for you to misstep or make a mistake.
The missions in Sand Flame: Vengeance are exciting and different from other war game adventures. Your skills as a driver dodging RPGs, explosives, suicide bombers, snipers are put to the test, as well as your ability to out-maneuver the enemy to blow up a bridge and stop a train. Missions have been designed to give you an adrenalin rush that will leave you itching too replay the scenarios with other new characters who have extraordinary skills that Petty Office Jake does not.
Graphics and Visuals
Although Sand Flame: Vengeance has been built using real geographical data, real weapons and tanks, and real events, the game designers have decided to use a surrealistic animation style to enhance the entertainment value and to keep the game fun. Each character has been given its own set of personality traits and moves.
In addition to the capability of playing the game alone as different characters, our game designers have also made it possible to play the game with multiple players. You can team up with other players to pit yourselves against another team of players. The campaign will test your ability to fulfill your hero’s destiny as you fight with your friends and try to defeat your foes.
We have already put lots of effort into creating a variety of realistic weapons for in-game use. Most of the guns in the game are based on actual weapons. The variety and detail of these weapons will give you an unprecedented mobile gaming battle experience. Guns with higher star ratings have extended magazines and bullets, delivering more damage. Mastering a featured weapon skill, such as Light Machine Gun Mastery, will make that particular weapon more powerful during the upgrades after every level. In addition to guns, you will be using knives, tanks, and rocket launchers (among other weapons), to defeat terrorists. When it comes to weapons for Sand Flame: Vengeance, we’ve got you covered.
We have taken care to ensure that each character in the game posseses a unique personality. Your team will be composed of characters that range from the sexy Hanna to the oversized David to the studly Hogan. Each character has exclusive skills which are featured in the cinema-like "Bullet Time" slow motion video clips during gameplay.
Hanna (Video Display)
We are working on developing many unique enemies. Take a look!
Why We Need YOU!!!
We have already begun the development for Sand Flame: Vengeance, but our budget is currently limited. We want this game to be one of the best TPS games ever for iOS, but creating such a game requires a lot of funding. The more funding we receive, the better the game will be! As you see in the video, the gameplay is still in pre-alpha stage, kinda sluggish(which you will probably only see this on kick starter, because we wanted to be honest about our development process, you will see another Update of the visual and gameplay in early January, however if you are a programmer, you probably realize that most of the technical side of things are done, now it's about adding the little details), Visual effects and so on are not added into the game itself yet, we want to spend more time on this kind of polishing, which is why we need you! We have developed several different levels of funding goals and how reaching each goal will positively impact game development:
$20,000 - In addition to the iOS platform, we will also release the game on other platforms, such as windows 8 metro, or android, if we make 15,000 goal, we will still release in those platforms, just for us, optimization and such will not go all the way for some lower end devices.
$30,000 - We will make sure multiplayer capability when we first release the game!
Thank You For Your Generous Support! Your Generosity will be greatly rewarded!
Risks and challenges
This is a relatively low risk project, as we are in a stage where we really want to make this game the best possible(networking gameplay and overall graphics polishing for different mobile devices). If you look at how much we are requesting in pledges compared to the actual game making progress, you will see that the heavy funding and the technical side of things have already been taken care of (Thanks to Unity3D and Photon Networking), right now we are in stage adding different effects for gameplay itself, which you guys will see in future updates.
Our team has produced many IOS/Android games for the market that have taken the no.1 spot in China’s app store. The hardest part is the multiplayer system. With basic functionality already working, we are trying to get the extra funding to provide better gameplay and overall experience for you!
You will be one out of the sixty people who get a special beta code to test our multiplayer stage in early stage of development period, you will receive email invite through test flight. You will also receive special thanks credit at the end of the game.
You will be given a special thanks t-shirt from us with original art of the main character on the t-shirt itself, signed by our lead developer. Include all rewards from previous tiers, exclude limited offers from previous tiers.
In the "Special Thanks" section of the "Sand Flame: Vengeance" game credits, we will add a special animation to your name to make you feel special. Because you are. Also include rewards from previous tiers, excluding the limited offers tiers.
You will receive an in game camouflage for online gameplay, the set of camouflage will only be available for the backers. You will also receive signed copy of the original art from our developers, too.
Sneak Preview Package. We will send you beta versions of the levels in Sand Flame: Vengeance BEFORE the game is released! We will even allow you to provide comments to our designers to incorporate into the game to make it EVEN BETTER! Also includes rewards from previous tiers, excluding the limited offers tiers.
You will receive special, framed concept art (around 36″x24″) that will be released only to the 20 backers, signed by our head concept artist. You will also receive all rewards from previous tiers, excluding the limited offers.
We will send you personalized e-mail updates about game development progress from now until the release of Sand Flame: Vengeance, complete with screenshots, demos, and video clips of gameplay. You will be one of the few to get in on all the inside scoop! You can ask questions (we will even answer them!) and offer suggestions for things you would like to see in the game. Also includes rewards from previous tiers, excluding the limited offers.
Pick an item, any item(relative to game). We will animate it in 3D and hide it somewhere in one of the levels of "Sand Flame: Vengeance"! We will even tell you where it is just in case you cannot find it on your own.
Associate Producer Package. You will aid our team in designing a special bonus level for "Sand Flame: Vengeance" via Skype and/or email. You tell us what to incorporate into the level, and we will do it! Your wish is our command! You will also be credited with the title "Associate Producer" in the game credits. You will also get an extra character to be made in game, we would pick where it appears in game as supporting role.
Producer Package. We will fly you to Nanjing and put you up in a hotel for a couple of nights. You will come to our studio and participate in the on-site game creation process, possibly including (but not limited to) character voice recording and motion capture animation. We may even take you out for a couple of genuine, delicious Chinese dinners (if we like you, JK). You will also be credited with the title "Producer" in the "Sand Flame: Vengeance" game credits. You are responsible for passport and visa requirements to travel to China. We will make a character for you in game that would appear in side missions, you get to pick where to appear when you are at our studio.