Tiles: Build Your Dreams
Tiles: Build Your Dreams
Tiles is an application that turns 3D modelling into the easiest thing in the world. Use Tiles to build anything you want!
Tiles is an application that turns 3D modelling into the easiest thing in the world. Use Tiles to build anything you want! Read more
We will 3D Print YOUR designs!
In the advanced reward tiers, you will be designing something on Tiles (after Beta launch) and you will ALSO be receiving your 3D printed design in the mail!
You design something and you WILL receive it in the mail!
The charts below will detail what every individual tier will give you.
You will receive the "Founders Edition" and ONE 3D Printed design you made on Tiles!
Super Inventor Tier
You will receive the "Founders Edition" and THREE 3D Printed designs you made on Tiles! You will ALSO receive TWO surprise 3D Printed objects!
Master Inventor Tier
You will receive the "Founders Edition" and FIVE 3D Printed designs you made on Tiles! You will ALSO receive THREE surprise 3D Printed objects!
Our Eternal Friend of Tiles Tier
You will receive the "Founders Edition" and TWELVE 3D Printed designs you made on Tiles! You will ALSO receive THREE surprise 3D Printed objects!
What are Surprise Objects?
Here are some possibilities!
Tiles Rewards Video
Check out our Web Pages!
The Tiles Page
Cadigo Main Page
Like Tiles on Facebook!
Receive Updates from the Cadigo Page
Tiles is a world where you can build your dreams. In the world of Tiles, all you have to do is drop 3D square cubes onto an empty canvas. With Tiles, 3D modelling is just a button away. You will be able to access Tiles through your web browser and our stretch goal is to also port it onto your smartphone or tablet.
After designing your model on Tiles, you can export the things you made into an .stl file and 3D print the design!
Check out this Timelapse video!
There are several 3D modelling tools out there, some are more difficult and some are easier. The really difficult tools are just out of the question; it requires extensive background knowledge and a lot of skill.
The tools that are supposed to be easy also have problems. The interface is often cluttered and what is supposed to be easy ends up being difficult after all.
We find that a lot of users have trouble making their own 3D models. With 3D printing growing day by day, Tiles will also be providing a solution for casual users and enabling them to create 3D designs at ease!
This is where we step in. Our planning is complete and we already have a working prototype. All we need is an extra push and with the help you can give us through Kickstarter, we can make Tiles 100% ready for use.
It would not hurt to think Tiles as a game, but in reality it really isn't one.
We are not making another Minecraft clone. Instead, we are taking the voxel concept and applying it to the practical world of 3D modelling.
Tiles can be the gateway and your first step into the previously difficult world of 3D modelling.
We want a world where everyone can 3D model.
The most basic features on Tiles will include:
- 360 degree camera
- Zoom in, Zoom out
- Export to common 3D file extension formats such as .stl
- In browser saving tool (Ctrl-S shortcut)
- Undo hotkey (Ctrl-Z, Ctrl-Y)
- Co-Op Multiplayer capability
Other available modes will be:
Aerial View Mode
Default mode of Tiles from a Bird's Eye viewing angle
Create your structure by chipping away blocks like creating a stone sculpture! Remove blocks from a solid piece and sculpt away!
First Person Mode
Have a full first person view of the construction. You will be able to build your structure in the most interactive way through our first person simulation!
We have already implemented basic WASD first person camera controls but we can take it further than that!
Models created by Tiles will be 3D Print ready. What does that mean?
When you see a two dimensional texture, but cannot be physically reproduced according to its displayed effect. It is there just for the look but not the feel.
This is because most surface textures do not have any type of indents or protrusions, thus possessing no depth. An object without depth, despite its surface texture, will end up being a flat surface when it is sliced for 3D printing.
All the textures you apply to your cubes on Tiles will have textures with bumps and depth. All protruding textures can also be 3D printed the same way it is displayed on the application.
For instance, if you chose a "brick" texture, the resulting print will look like bricks.
File Export for 3D Printing (optional)
If you can access a 3D printer, you will be able to easily export your project files into a .stl file.
Our current support include PC, Mac OS and Linux machines. The cross platform compatibility is easily done because Tiles runs on a web browser with WebGL.
If we meet our stretch goal, we will also be able to port Tiles onto mobile platforms, including tablets and smartphones!
This timeline is to give us deadlines to work for, but also to give you an idea of how this project will be executed! These are very conservative estimates. Who knows, maybe we can get it out a lot quicker than what we originally estimated!
Gavin - Operations
Gavin is the person who takes the string and ties it all together. He knows a little bit of just about anything: tech, classical music, graphic and web design, fashion, sports strategy, writing, agricultural biology and economics. But most importantly, he is really good at fantasy basketball.
Jonathan - Technology
Jonathan overlooks the big arch of all the tech goodies. He makes sure that stuff works properly, and does not overload or explode randomly. During his free time, he enjoys modding video games on various Blizzard editing tools, the source engine and among others.
Dan - Communications
Dan bridges the connection between us and you guys and is also the Commander of our Twitter account. He will make sure our project is transparent and keep our users updated. Dan likes to write, bike, play basketball and magnets. Also, he is the lone Mac user on the team.
Richard makes sure we are heading in the right direction and are making rational decisions. If we get off track, he will bring us back on track. During his free time, he enjoys a game of basketball, global politics, economics and good food.
Constantin - Development
Constantin is the quiet one, and he wants to stay that way :)
What is Cadigo?
Cadigo is a 3D printing resource platform that is currently being developed. The site strives to include all the needs of what a user looks for on a 3D printing website: a local repository, a scraper tool (under development) that bridges to other respoitories, an integrated WebGL .stl model rendering tool and also 3D printing blogs. Tiles completes the Cadigo puzzle, enabling Cadigo to cover pretty much most imaginable things in consumer 3D printing.
Our main goal is user retention and we will do anything to accomplish that.
Risks and challenges
Optimization is the biggest challenge for Tiles.
Because cube interaction and rendering on the current prototype has some issues, it makes the tool rather inefficient in terms of CPU usage. The current minimum requirements for Tiles is an upper middle tier consumer CPU.
These requirements are unfair on most consumer machines. This also conflicts with the "ease of access" principle of Tiles.
We have already narrowed down into certain areas that contributes to our current optimization problems. In order to fully resolve and correct these issues, we will be requiring additional resources to fully optimize the application.
The optimization of Tiles also extends to the stretch goal of porting the tool onto mobile devices. This will be even more difficult as smooth 3D model rendering is rather challenging on most mobile devices, many of which are not so powerful.
In order to make Tiles compatible with these devices, we will need to research and study the optimization strategies of existing 3D mobile applications.
We really want to make Tiles mobile friendly, but it will require extensive work along with research and development because it is a massive challenge to tackle.Learn about accountability on Kickstarter
- (35 days)