Though the real history of how the Old World powers spread
their influence and came to dominate the USA will never be known, American
Illuminati gives you the opportunity to demonstrate how, as the leader of
one of these old world dynasties, you would have accomplished the feat.
You will become the leader
of an ancient Illuminati faction. Your objective is to infiltrate agents
into the newly forming United States in order to exert control over the
state governments. The more states you control, the greater your power in the federal
government. The more control you have in the federal government the more power
you have to dominate the world.
AI is a Euro-style board
game that plays equally well with 2, 3 or 4 players. The mechanics are
simple enough that you can teach most anyone to play, though strategic
players are much more likely to win.
Each player is attempting to
place agents into the newly forming USA. The more states your faction
controls during the four major turning points in 19th century US history, the more
conspiracy cards you will draw. Conspiracy cards can be used to gain
advantages during the game but are also how you win the game.The
Conspiracy Deck mimics a standard deck of playing cards though all the
suites are different to fit the Illuminati theme. Throughout the game
you are secretly attempting to form the best Poker hand (what's more American than Poker?) with your
Conspiracy Cards while playing your Action Cards to maximum advantage.
The Freemason suit features key locations of Illuminati power.
turn players simultaneously play an Action card from their hand. Either
the event will trigger or you will be able to place agents onto the map
board. Action Cards also serve as die rolls when required.
map board depicts the expanding USA in the 19th Century. Each
presidential administration (bottom track) is one turn. At start only
the original colonies are in play. Additional states become eligible for
agent placement roughly in line with when they joined the Union.
Game Components (may change slightly):
One 24x36-inch map
One 52-card Intrigue Deck in 4 suits
- Blue – Dynasty
- Red – Mystic
- Green – Illuminati
- Black - Freemason
One 54-card Action Deck
Four Quick Reference Cards
4 x 30 playing pieces (ideally wooden blocks/pyramids) in four colors but these may be thick cardboard counters.
One 12-page full-color rulebook. Only about half is rules, other half is examples and illustrations.
"Bookcase" style box to proudly display on your gaming shelf.
At the beginning of this project American Illuminati was
going to have a paper map, thin cardboard counters for playing pieces and a
black and white rulebook. After playtesting and player feedback, it's become obvious that the game really needs to
have a mounted map board and quality wood or metal playing pieces if it
is to appeal to its intended audience. That's why we are asking for your
support today.American Illuminati is 95% complete and nearly print-ready. Help make it a reality by supporting its production as a premium product.
going definition: an act or instance of going. →