Currently we are creating this game out of a dorm room using all the resources we can get our hands on. Unfortunately three people and minimal funds is not the ideal scenario for making a good game. The $15,000 will go towards licensing for professionally made original songs, hiring of additional programmers, and all the expenses involved with making a video game a polished product, this includes keeping our team afloat.
Already I have put almost $2,000 into the project and with the projected total cost being upwards of $27,500. We need this Kickstarter to make our passion to resurrect the late 90's style of an RTS game.
We understand that our goal leaves a $12,500 gap but with the help of Ouya's Free the Games Fund we can create the product we dream of as well as one you can look forward to.
Stasis: A New Age will be a one of a kind experience blending in many different styles to produce an entirely unique game.
Hello world! I am Jack Sippel. I conceived of the idea to make this game in August of last year. I was watching my friend play Warcraft II a game from 1995, the year I was born. I was impressed by the re-playability. The game was almost 20 years old and he had returned to beat the game yet again. We both had games in our library that were far newer and more advanced than this game but we had no urge to return to them. I wanted to recreate that feeling. I knew exactly what he was feeling I grew up playing C&C and return to that series frequently. The itch was there and I wanted to scratch it.
I began making an outline of what I wanted in the game, units, valuable resources, etc. I then came to my first road block I am not an outstanding artist, I needed someone to help me bring in the visual concepts. I then ran into Sean Tooks, who is now our Head of Character Design. He has done so much more than simply bring to life the concepts of our
game, he has been a part of the entire process. He has helped shape the
direction of the game for the
better. Since the beginning, he has supported this project with great
understands what the game is, what it should be, and what it will be.
Then to help make
our idea into a game we brought in Connor. Connor is an experienced developer and the
sole person among the team who is not attending his first rodeo. This is key for us. We
want to be able to brag about our work which is why we needed a Kickstarter campaign.
We will not publish Stasis until we feel it is worth playing. The gamer should feel
challenged, yet powerful, and most importantly have an increased heart rate. The game should be fun to watch as well as fun to play. Our primary goal is to have an addictive campaign and addictive local multi-player. Easier said than done.
Why do we think we can achieve such a lofty goal? As with most developers, we grew up gaming and know what we like. We know what worked and what left us with a big question mark. Without the funding from Kickstarter, we could complete 6% of the game. That 6% would feature uninspired and unoriginal music, it would have one level with very few animations for the buildings, trees, and most importantly the trainable units, we could not fit in all the trainable units we have into the game, clearly this is not what we want, nor what anyone wants. As stated in the first section, this game will cost around $27,500 to create if we use our money wisely. This is why we cannot raise anything less than $15,000.
Due to the combination of time restraints, low budget and limited resources we are unable to have the demo polished. We are missing animations for the characters and the animations that are there aren't nearly as smooth as we want them. We want intelligent AI's that can react to your moves as well as you do theirs. We would like for terrains played a key role in your strategy including mountains and snow as well as interactive features such as destructible bridges. These will be present if we get funded. These are necessary aspects of the game and that is why we need your help! Alright, that’s enough of a sales pitch. In the next section we will dive into what our game is all about. It will provide a playable pre-alpha demo (can't get any earlier than that!) that will allow you to test out what we have so far for yourself!
Below you will see a link to our pre-alpha demo. We feel you should know the gist of our game and how it feels. This is not meant to be extraordinary by any means, if it were wouldn't need the funding. It is simply so you can get a concept of what the game is about.
The demo features two teams blue team vs red team. Your objective will be to gather resources such as wood and gold (rations will be added later). These resources will be used to build/train structures/ units.
The structures that will be available for the demo will just be two Ore Refineries and a Barracks. Trainable Units that will require being funded include, assassin, mounted spear man, spy, engineer, air transporter, mana miner, long swordsman, . Structures that will need funding for include, farms, tripwires, moats, artillery reflector, arrow burst, and war factory.
These are all things that will and must be included in the full game. This demo will simply teach you the basics of Stasis: A New Age everything is still subject to change. We feel that having a playable demo before the Kickstarter to show that we are fully committed to making our backers as well as the rest of our community. You are the testers and in order for this to be a great game, we cannot do this simply on our own. We need your support, so go ahead and test out our very little demo below and remember that appreciate everything you have done for us thus far! Enjoy! CLICK HERE!
Double Our Fun(ds)!
We're participating in OUYA's #FreeTheGames Fund, created by OUYA to support developers making new and creative console games. OUYA will match your pledge dollar-for-dollar up to your goal amount (and a max of $250,000), so help us get there and make a great game for everyone! To be eligible for this match, we commit that this game will be an OUYA exclusive for a period of time. To learn more about OUYA, go to www.OUYA.tv.
Risks and challenges
Currently, we have two major obstacles on this project, funding and time. We are seeking funding exclusively through Kickstarter. Meeting our funding goal will ensure our production and time management success on this project.
Since the original visionaries of Stasis are seeking completion of college, our need for dedicated help is a top priority and critical to completing this project in a timely manner. Our successful Kickstarter campaign will enable us to increase our levels of production and expertise. We will be expanding our company from 2 part time workers to 4 full time workers. Dedicating these programmers, graphic artist, marketers, and project managers to a common goal of game completion we will have nothing holding us back.
((Early Bird Special))You will receive two activation codes for the game (The retail price of one copy of Stasis: A New Age will be $9.99)!! So you and a friend can experience Stasis! Only 25 are being given out at this low of a pledge so its a first come first serve basis!
====FIRST=STRIKE=PACKAGE====You will receive an early access beta code that includes the full game once released and you will have your name featured in our credits as A New Age Supporter! This is how we can show our gratitude to you personally!
In addition to receiving a digital copy of the game, you will receive a backer only assistant commander character as well as a new trainable unit. With a Bonus Level that will only be available here on Kickstarter!!
((Early Bird Special)) You have earned the Stasis: A New Age Backer Pack! This gives you a code to download all DLC including backer only features. DLC will include two different story lines allowing you to see the continental conflict from all sides. This is a STEAL so act quickly!!
We love your support and appreciate you so much that you get the rewards from Reward #7 as well as a custom Kickstarter Only Stasis: A New Age T-Shirt. Also You will be reincarnated as a key figure in our game!
You are awesome! You have earned a physical copy of the game for PC with access to all of our expansions (we are aiming for 2 expansions). Along with a large map print of the world, Ateria. (this is a very limited reward and wont be available outside of Kickstarter). Only backers have the opportunity of getting a physical copy of the game
What can I say you deserve the Rewards in the Ultimate Art Package. Additionally, your name will be mentioned in our credits as co-founder status in the credits of the game. You will also will receive a Stasis: A New Age skin for your Ouya and decals for your controller.
You earn everything in the Co-Founder Package but also get to join the Stasis: A New age launch party. You will be a guest of honor. This is very limited but we hope to get to know some of our backers in person! (Travel expenses are not covered)
Well this is about as much as we can give you. You will receive all of our art in physical form, a physical PC version of the game, a video of Sean saying thank you while dancing, and an invite to our launch party! You will also receive a early beta access code and get to sit with the development team at the launch party!(Does not Include Traveling Expenses)