Valdis Story: Abysal City is a sidescrolling exploration platformer with an emphasis on intricate and rewarding combat. Read more
This project was successfully funded on April 27, 2012.
Goal Reached and Beyond!!!
We are very excited here to receive so much support from all of you awesome folks. We did not expect to reach our goal so quickly, thank you all. We will be posting updates in the coming weeks with examples of the rewards among other things.
We received lots of request for a mac version of the game. Some of the additional funding we have received past our goal is going into making that happen. The mac version will not be available at launch (currently) but is on the horizon. We have request for other platforms as well which we will continue to look into.
TAKE UP ARMS!
As an extra 'thank you' for all your help we will be adding an additional weapon into the game for Wyatt. On Monday April 2nd we will post a couple of weapon concepts on our blog. There will be a poll for you guys to vote on which weapon gets made. The poll will stay open up till the end of this campaign. You can find the blog at http://endlessfluff.wordpress.com/
A NEW CHALLENGER HAS ARRIVED!
Thanks to all of your support we will be adding Reina as a playable character. She was originally designed to be playable but it was cut due to budget and time estimates. Reina will have her own unique fighting style and skill customization as well as her own play through that takes place parallel to the Wyatt play through.
There are still some main characters that we would like to transition from their NPC status to Playable. This includes Gilda and Vladyn, who some of you may remember from the original Valdis Story Demo many years back. We don't want to extend the dev time too much, but getting these characters in as playable would be awesome even if we just add them as a free expansion at a later date. We will post more info on this and more soon.
-Kyron & Carolina