(Note: Viewing the rule book in the dropbox viewer may result in poor quality. Be sure you click the download button for the best experience.)
Robots on the Line is a creative game for 2 to 4 players where you build and sell robots. It's a perfect balance of fun and strategy. It's great for casual and hardcore players alike.
I've had the wonderful opportunity to test the game literally hundreds of times with a lot of different people—men, women, and children from ages 8 to 70. I also belong to the Board Game Designers Guild of Utah. Some of the testers have published games themselves so I was able to get really good feedback. I'm on version 37 of the game, some versions had minor changes while others were nearly complete redo's but all the changes that were made had one purpose—simplify and make the game better. Ultimately we ended in a good place with a solid game. I hope that you’ll agree.
I'm asking for your support to get this game published. Every dollar counts!
The basic mechanic revolves around robot parts moving down two conveyor belts on the production line. Players take turns pulling robot parts (heads, bases, arms, hands, batteries, antennas and magnets). As players collect parts they are able to build robots throughout the game and once they've met requirements they can sell the robots and earn money. The game ends when all tiles are off the line or when a player builds 4 robots. The player with the most money at the end of the game wins.
(The artwork will be printed at 20" x 20")
Choose just one for $15 or both sets of magnets for $30. Simply add $15 or $30 to your pledge and and a survey will be sent out when the campaign is over for you to indicate if you've added a magnet set. Get this Kickstarter exclusive today!
Small print runs of games are extremely expensive - most of the cost comes from set up, so the first thousand copies are the most expensive. Still, I want to get Robot on the Line in as many hands as possible so the first 300 people to pledge get Robots on the Line for just $45, including free shipping in the US.
Curious to see some of the first prototypes? Click on the links below to see some of the first prototypes:
We are using Kicktraq to track our progress. We are relying on your word of mouth, so be sure to pass on a good word for us. Come back any time to check our progress.
One more thing...
Can't wait to start building robots? Have lots of patience, scissors, and glue? Download this free print and play and let the building begin!
Download the five free robot parts now!
Risks and challenges
This is my first Kickstarter project. I've spent over a year learning everything I can about the process. I've read about kickstarter best-practices and some of the problems and mistakes that people have made, and making plans to avoid them.
I've quoted every aspect of the process so I know the costs and materials used and I feel very confident that the quality of the final product will be amazing. The company is reputable and well known in the board gaming community.
Shipping is something that trips up many Kickstarters and it's insanely expensive. If I took delivery of a pallet of games to my basement and shipped them out to you via UPS ground, it would cost me more to ship the game than it would to manufacture it! So instead, I'm shipping the games to Amazon and using their third party fulfillment services, which saves cost (and my basement, and my sanity). But that adds another level of complexity. I will do my best to ensure that everything goes smoothly.
I'm committed to doing everything we can to meet not only the quality that you would expect but also to meet and/or exceed our estimated delivery dates.Learn about accountability on Kickstarter
- (40 days)