Expedition Zetta: Day 10 - Vote on countries! + Modules Part II
Don't miss this!
In today's update we will write about two very good questions that been asked in the comment section; Which countries that will be included in the game as well as if you can add extra copies of the game to your pledge and how to do it. And of course you can also read the second part on the different modules you can use in the game. This is as usual after the main part of the update.
Add extra copies of the game?
A question that has come up is if it's possible to add more copies of the game to your pledge and how it would work.
The answer is yes! If you want to add more copies of the game to your pledge just add $59 for each extra copy via “Manage your pledge”. If you for example have a pledge of $68 (incl. shipping) change pledge
amount to $127 (don’t change reward level). There is no extra cost for shipping when adding extra copies of the game!
After the kickstarter is over we will send out a survey in which you can fill out how many games you’ve pledged for. (This info has now been added to the project page under pledge levels as well as in the FAQ)
Which countries will be included in the game? Give your suggestions and vote!
As you all know, in Expedition Zetta, you represent a country. The game will include 6 countries, so that you can have a variation in the mix even at 5 players. Three of these countries are Sweden (of course ;) USA and the Soviet Union (the game takes place in the 1960's). You will now get the opportunity to decide the remaining 3 countries!
This is how we are going to do it:
- We have a list of nominated countries, and you are allowed to nominate new countries to these.
- The nominated countries are: Australia, Canada, China, France, Germany, India, Japan, Spain and The United Kingom.
- You vote by commenting on this update. Just write the country name as a comment.
- If you want to nominate a new country to the list (and vote for it) you include: "NOMINATING:" before the country. Example: If i want to vote for Canada my comment would be: Canada Example: If I want to nominate and vote for Finland my comment would be: "NOMINATING:Finland"
- This voting will run for 3 days. The countries with the most votes will be included in the game. In case of a tie, we will have a new vote between the tied countries. We are really looking forward to see which 3 countries will win :)
Thank you for all the input and question. And welcome all new backers and thank you for supporting us in this endeavour!
/ The team of Expedition Zetta
THE ZETTA PSG
This is actually the heart of the game idea, where my first idea sparked. To make a game where you can grasp the incomprehensible amount of stars there are in the universe. 11 Zetta decks+1 or 11 dice accomplishes this. The factors they simulate are both based on real statistical knowledge about the universe and balanced towards the cariables used in the game. A tremendous amount of thought and testing has gone into this component, but due to its complexity to use I have chosen to add it as a module. It also introduce warp knowledge tokens to the game, that are used for changing cards while generating the system. This simulate the crew's growing knowledge about warp space. If you want to experience the full extent of my initial idea of the game, and actually grasp the complexity of the universe, you can by using this module.
CHARTING THE UNIVERSE
This is a pretty straight forward addition. It is a score pad for scoring, where you also can write down the names of the planetary systems you visit, if you use the Zetta PSG module. (All systems generated are also given unique names, so that you can return). There are also achievements in the score pad. The reason why this is a part of the advanced games is that it relates to the Zetta PSG. And also that achievements is usually something you bother about when you are more familiar with a game.
THE PERKS MODULE
This module is as straight forward as it is complex. In short: All perk texts are used. You find perks texts on Country cards, Spaceship cards, Exo Product Cards and Life cards that has intelligent life on them. This gives you a lot of added strategy and complexity in the form of extra things to consider. This is a very fun expansion but it is vital that all players are familiar with Expedition Zetta and have played it a few times in order for it to work well.
THE DAMAGE MODULE
With this module you can trade a longer stay in a planetary system for damage inflicted on your Crew. They can heal in the next system while others do discovery actions. Damage will limit their abilities until healed. If you want a bit harsher environment this is a module to consider. It also adds an extra dimension strategy wise. But for beginners it may be hard to make a good choice and see the consequences. If you want an even harsher environment, try the Lone Star solo variant of the rules :)
This is a module that adds a mini-game to the exploration stage. You can try to dig for alien artifacts and traces of their civilization. It is difficult, you need both Life and Substance abilities and a bit of luck. If you find something you may explore it and can make great discoveries. But at the same time it is dangerous and can even kill members in your crew. This is an expansion that I have added to the game this summer, with inspiration from a previous backer. I have had loose thought in this direction (who wouldn't when you develop a space exploration game) but I decided to actually do it this summer. It has become a very fun addition that is both thrilling and can be rewarding if you take the risk. And it adds well to the fantasy/story aspect of the gameplay too.