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The hunt for the Throne of Thorns continues in the second episode of Järnringen's epic campaign and adventure chronicle for Symbaroum.
The hunt for the Throne of Thorns continues in the second episode of Järnringen's epic campaign and adventure chronicle for Symbaroum.
687 backers pledged SEK 616,263 to help bring this project to life.

About this project

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SEK 616,263

687

 

    

There are three main reasons why we at the Swedish game studio Järnringen have decided to take our tabletop roleplaying game Symbaroum to Kickstarter, namely in the hope of …  

… funding the postproduction and printing of the campaign and adventure module Karvosti – The Witch Hammer  (translated to English from Swedish)
… being able to lend the above mentioned product the same superb finish as the Symbaroum Core Rulebook and afford a large print run
… making even more gamers aware of the game and giving newcomers a chance to join in the adventure 

It should also be noted that the translation of Karvosti – The Witch Hammer is close to finished and that the first of three proofreading phases will commence before this campaign has ended.

The images to the right are from the Swedish edition of Karvosti - The Witch Hammer, launched about 6 months ago
The images to the right are from the Swedish edition of Karvosti - The Witch Hammer, launched about 6 months ago

What to expect

So, what are the main reasons for you to consider backing this crowdfunding campaign? First, note that instead of the Early Bird offers of our previous Kickstarter project, we have opted to reduce the amount needed to pledge for most reward levels which include printed products. We hope that these discounts, combined with the promise of receiving Karvosti – The Witch Hammer long before it reaches retailers, will seem like good reasons for you to join the campaign and help us reach the target. 

If you are totally new to Symbaroum, here are some other reasons why you may want to consider pledging: 

  • You are looking for a fantasy roleplaying game with high production value and a serious undertone, focused on exploration, moral choices and character development.
  • You have fond memories of the grand campaigns of the late 20th century and want to learn how a modern take on that concept can be designed.
  • You are enticed by the idea of immersing and investing yourself in a fantastic setting which has inspired reactions like “awesome”, “breathtaking” and “mind-blowing” (see review links below).
  • You are looking for or are intrigued by a TRPG system which has been described like “a perfect blend of a more narrative system like FATE or Dungeon World and a more gamey system like D&D or Pathfinder”. 

What NOT to expect 

Because of lessons learned from previous KS campaigns and since we want to put as much time and energy as possible into producing new, high quality Symbaroum material, we have decided on some ground rules for this campaign. We truly hope that you can sympathize with our decision and accept that there will be … 

… a relatively short time-frame for the campaign (21 days)
... no pledges/added funds after the campaign has ended 
… no add-on products (save the card deck; see below)
… no hastily added stretch goal products for the sake of increased funding (though we have a few more items in mind, should we close in on #9)

Table of contents 

1. Karvosti – The Witch Hammer 
2. Symbaroum
3. Pledge Levels
4. Stretch Goals
5. Rewards
6. Add-on Cards
7. Backer Fulfillment
8. Risks & Challenges

    

Karvosti – The Witch Hammer is the second episode in the Chronicle of the Throne of Thorns. The 152 page book is a freestanding sequel to Thistle Hold – Wrath of the Warden and will be followed by five other episodes. 

It is through these campaign and adventure modules that we will keep building the world of Symbaroum; aside from an in-depth introduction to a specific region in Ambria, Davokar or beyond, each book will introduce new optional rules and features: abilities, (monstrous) traits, mystical powers and rituals, creatures, artifacts, elixirs and much more.  

Looking at this second episode in particular, it focuses on the cliff of Karvosti – the age-old thingstead of the barbarian High Chieftain, located deep within the forest of Davokar. The module is divided into three sections which may be described as follows:

The Explorer’s Haven

The opening section is meant to be read by both players and Game Masters. It offers an introduction to the cliff of Karvosti, as it is known to visitors in general (its “surface”, if you will). If the characters have spent some time on the cliff before the game begins, and if their players are allowed to read The Explorer’s Haven, this will not only make them feel more at home on Karvosti – it will also make them more independent in problem-solving situations; less dependent on the Game Master leading them by the hand. In short, the section includes: 

  • Historical events that are often talked about among visitors, and which exemplify what it is like living in the midst of Davokar.
  • Descriptions of four places to eat and drink (including examples of what’s on the menu) 
  • Descriptions of four places to lay your head, including a wing in the High Chieftain’s stronghold and the settlement of the goblin tribe Braddokkugru.
  • Places where the player characters can go to haggle for anything from monster-hunting equipment to weapons, elixirs and mystical treasures. 
  • Descriptions of amusements and entertainment found on or near Karvosti, including the Might Fight where anyone can enroll to test their precision, strength, endurance and more against likeminded competitors 
  • Sources of knowledge and information, like the Archive of the Chroniclers and the goblin shaman Lerulg.
  • Persons of power, for instance the Queen’s Legate, the Commander of the Templars and the inquisitor Father Piromei who is in charge of the restored sun temple balancing near the western edge of the cliff. 
  • Detailed introductions to the barbarian clans Odaiova and Baiaga, covering important settlements, prominent individuals and known conflicts. 

Game Master Section 

The second section is for the Game Master’s eyes only and offers a deep descent beneath the surface. A significant part is devoted to truths and secrets which may be used to produce homebrew adventures or even lengthy campaigns, but the majority of the section introduces new and optional rules – most of which will come to use when playing The Witch Hammer. To be brief, the section includes: 

  • The truth about Karvosti’s history. 
  • An introduction to the power factions operating on the cliff. 
  • A long list of secrets and plot hooks for the Game Master to develop into adventures or campaigns. 
  • A section about designing ruins in Davokar, with tables to use as inspiration or for randomizing unique ruins to explore 
  • Rules and guidelines on how to determine how the player characters’ actions affect their relationship to other agents/factions in the game world 
  •  A chapter with new monstrous traits, mystical powers and rituals, creatures, artifacts, elixirs and more. 

The Witch Hammer 

The remainder of the book is dedicated to the adventure The Witch Hammer. For the sake of any players reading this we will not go into details, but there is a reason why the text on the back of the book talks about “the most dire and perilous treasure hunt since the days of Symbaroum”. 

Are you a Game Master? If so you should take a closer look at the eBook Symbaroum – The Throne of Thorns, which introduces the main theme, agents and episodes of the Chronicle as a whole. To download it, click HERE

     

So, for those who have not heard about the game, what is Symbaroum? The game was first launched in Swedish, in July 2014. About one year later, in November 2015, the English edition of the Core Rulebook was introduced – first as an eBook, later available in print from Järnringen and Modiphius, and finally it reached retailers all around the world in April 2016. Licensing deals are in place for a handful of translations and before the summer of 2017 Symbaroum will also be available in French, German, Italian, Portuguese (Brazilian) and Spanish.  

Down below you will find a number of links taking you to documents or web pages with more information on Symbaroum. Should you wish to talk to people who are already playing the game, your best bet is probably to look up the group Symbaroum TRPG on Google+ or the group Symbaroum at Reddit. Members of the Järnringen team also stop by at those places from time to time.  

 

External links  

    

Here you'll find a graphical representation of what is included in the main Pledge Levels featuring printed products. A more detailed description of the single items can be found below, under the header Rewards.

Current approximate market value including stretch goals: 1079 SEK
Current approximate market value including stretch goals: 1079 SEK

 

Current approximate market value including stretch goals: 1418 SEK
Current approximate market value including stretch goals: 1418 SEK

 

Current approximate market value including stretch goals: 1519 SEK
Current approximate market value including stretch goals: 1519 SEK

 

Current approximate market value including stretch goals: 1717 SEK
Current approximate market value including stretch goals: 1717 SEK

 

Current approximate market value including stretch goals: 1916 SEK
Current approximate market value including stretch goals: 1916 SEK

 

Current approximate market value including stretch goals: 2416 SEK
Current approximate market value including stretch goals: 2416 SEK

 

Current approximate market value including stretch goals: 2715 SEK
Current approximate market value including stretch goals: 2715 SEK

    

The first four goals will help us make Karvosti – The Witch Hammer into the product we want it to be. Then follows a number of items that we would love to offer our international audience, if we but had the funds to produce them. 

Should this Kickstarter campaign reach beyond stretch goal #12 we have a number of goodies lined up to be added. You are also welcome to offer suggestions, but please remember “What NOT to expect” and the FAQ answer (see above).

    

Below are descriptions of all reward items included in this campaign. Should more stretch goals be added those products will also be described here. If you want more information we suggest you search for the titles online – by now there is much to read about most of the already published products.  

After the campaign has ended, all digital rewards will be distributed through DriveThruRPG. Physical rewards will be shipped together when everything is ready, in August 2017 (±1 month).

   

Karvosti – The Witch Hammer 

The second campaign and adventure episode in the Chronicle of the Throne of Thorns is thoroughly described at the top of this page. 

NOTE: You will receive a digital beta version of the book from DriveThruRPG as soon as we have one available. 

   

Symbaroum – Core Rulebook 

We have reserved 300 copies of the Symbaroum Core Rulebook for this campaign, featuring everything you need to start exploring the dark and dangerous Davokar Forest. These copies are from the second printing, adjusted according to the current errata and with a little polish done to images and texts. For more information, see the product information at the Modiphius webstore.

NOTE: You will receive a digital version of the book from DriveThruRPG within a week after the campaign has ended (provided that you have pledged for one of the rewards which include this product). 

   

Thistle Hold – Wrath of the Warden 

For this campaign we have set aside 250 copies of Thistle Hold - Wrath of the Warden, the first campaign and adventure module in the Chronicle of the Throne of Thorns, released in February 2017. For more information, see the product information at the Modiphius webstore. 

NOTE: You will receive a digital version of the book from DriveThruRPG within a week after the campaign has ended (provided that you have pledged for one of the rewards which include this product). 

   

The Nightbane Edition 

The two previous Nightbane editions in all their glory
The two previous Nightbane editions in all their glory

The collector’s volume called Nightbane will be of the same design as the corresponding editions of the Core Rulebook and Thistle Hold – Wrath of the Warden. The book is bound in artificial leather with metallic foiling details. Also, it will be numbered in the pledge order, signed by key members of Team Järnringen and shipped separately from Stockholm, Sweden. 

A total of ten Nightbane copies will be available for backers, but at the start of this campaign less than that will be offered. The reason for this is that some copies have already been claimed by backers of our previous Kickstarter campaign (see the pledge level Huldra for details). 

   

Exclusive Map 

Mock-up of the A3 map; two adventure locations on the flip-side
Mock-up of the A3 map; two adventure locations on the flip-side

This A3 map will surely come in handy when playing The Witch Hammer and will also have its uses later on, anytime the characters visit Karvosti. Also the adventure locations depicted on the back may come to further use, when/if the characters return to dig deeper for treasures and artifacts. 

   

The Explorer’s Haven 

Inside images from the Swedish version of Karvosti - The Witch Hammer
Inside images from the Swedish version of Karvosti - The Witch Hammer

The Explorer’s Haven is the first section of Karvosti – The Witch Hammer. Its content is described at the top of the page, indicating why it would be great to have access to a standalone version of it. 

   

Advanced Player’s Guide 

50 copies of Symbaroum's Advanced Player's Guide has been reserved fot this campaign. The 136 page book expands on every aspect of the Player’s Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book is brimming with new races, occupations, abilities, powers and rituals, also with lots of new equipment that will influence how the game is played. Moreover, if you take all optional rules in regard, along with its contribution to the expansion of the game world, it is hardly any doubt that the Advanced Player’s Guide is a must for everyone who cannot wait to walk further into the shadowy halls of Davokar! 

NOTE: You will receive a digital version of the book from DriveThruRPG within a week after the campaign has ended (provided that you have pledged for one of the rewards which include this product). 

   

Symbaroum – Game Master’s Screen 

The Swedish GM's Screen with booklet
The Swedish GM's Screen with booklet

50 copies of Symbaroum's sturdy, three panel Game Master’s Screen are reserved for this campaign. The front shows an atmospheric art work with a party of four adventurers stalking through the woods of Davokar, the perfect illustration for setting the mood of dark fantasy world. The reverse contains a set of handy tables and charts providing the Game Master with easy access to some of the game’s most common mechanics, as well as shielding his plans from the inquisitive eyes of players.

The screen comes with a 24 page, full color booklet called Adventure Pack 1 - including two short scenarios and a treasure hunting guide.

NOTE: You will receive a digital version of the product from DriveThruRPG within a week after the campaign has ended (provided that you have pledged for one of the rewards which include this product).

   

Symbaroum Dice Set 

After due consideration we want to make the Symbaroum dice set with Chessex. The exact design is not decided, but the color scheme will be chosen with Davokar in mind. Also, there will be custom symbols on the D6 and the D10, one of them being the tree symbolizing The Chronicle of the Throne of Thorns. 

If Stretch Goal #9 is unlocked, the dice set will be accompanied by a KS exclusive dice bag, with the Symbaroum and Järnringen logotypes. 

The dice+bag produced by our French partner A.K.A. Games gives you a rough idea of what to expect.
The dice+bag produced by our French partner A.K.A. Games gives you a rough idea of what to expect.

   

BONUS 1: Gray Wade Crossing  

A four page, full color, KS exclusive print of the leaflet describing one of the most popular sites for crossing the Eanor river on the route between Thistle Hold and Karvosti. Includes a map of the Gray Wade Inn, an example character gallery and two mini events.

Note: A digital version of this bonus reward will also be sent to backers of the pledge levels Digital Edition, Digital Deluxe and Digital Colossi.

   

Symbaroum Ability Cards 

Mock-up of the card design (63x88mm, 300gms paper)
Mock-up of the card design (63x88mm, 300gms paper)

This deck of cards includes all abilities from both the Core Rulebook and the Advanced Player’s Guide, and is perfect for beginner players and Game Masters who want an easy way to manage their NPCs. It can also be used to generate random encounters, by simply drawing a number of cards and rolling a die to determine the ability levels. 

   

The Art of Symbaroum

The Art of Symbaroum is a lavish, cloth-dressed hardcover book, printed on thick, premium quality paper to make the illustrations of Martin Grip justice. Aside from the artwork, the 108 pages include short text excerpts from the Symbaroum RPG meant to anchor the motifs and portraits in the game setting.

   

BONUS 2: Balanced Resistance PDF  

When surpassing the number of backers that helped us with our previous KS campaign (518), we will produce a 6-10 page digital document with guidelines on how to balance the resistance for your treasure hunting party. Aside from the competence level of the characters, things like types of environment, ability profiles and combat strategies will be part of the design palette. You will also get a series of specific enemy group compositions to use as a template when your (for example) SEASONED PCs are caught in a DIFFICULT ENCOUNTER in BRIGHT DAVOKAR.

   

Printed Character Sheets  (incl. Bonus 3)

The pad of Character sheets in Swedish
The pad of Character sheets in Swedish

A pad with 40 full color Symbaroum character sheets in A4-size, top-glued and set on a cardboard back. This will be the first time printed character sheets are available in English.

   

Signed Exclusive Print  

To celebrate the campaign reaching 500.000 sek in funding [approx. $57.000, £45.000, €53.000] all who have pledged for printed rewards will receive a signed illustration by Martin Grip, printed on glossy, thick, high quality paper of US-letter size. Martin will personally select what motif to print with the aim that the picture will look great when framed and hanging on your wall.

   

The Digital Colossi

As said in the description of the pledge level, the Digital Colossi includes electronic versions of Karvosti – The Witch Hammer and all English language Symbaroum items currently at sale at DriveThruRPG (approx. value 1070 kr). That is: 

  • Symbaroum – Core Rulebook 
  • Symbaroum – Advanced Player’s Guide 
  • Symbaroum – Map Set 
  • Symbaroum – Game Master’s Screen 
  • Thistle Hold – Wrath of the Warden 
  • The Mark of the Beast 
  • Tomb of Dying Dreams 
  • Adventure Pack 1 
  • Adventure Pack 2
  • The Hunter’s Harbor 
  • The Art of Symbaroum

    

On popular demand we have agreed to allow certain backers to pledge extra to get additional decks of Ability Cards. Because of circumstances having to do with shipping and shipping cost, the following rules apply:  

  • Only those who have selected pledge levels including physical products (and hence a shipping cost) may pledge extra for additional decks of ability cards.  
  • You may add up to five extra card decks, not more. 
  • For each extra deck of cards, add 135 sek to your pledge (approx. 10% discount). 
  • If you add three or more decks, pledge an additional 50 sek for extra shipping 
  • After the campaign has ended, we will send out a survey through which you can inform us of your add-ons. 
  • You must add the extra funds before the campaign ends; we will not accept late pledges. 

Example: If you want two extra ability card decks, add 270 sek to your pledge. If you want three decks add 455 sek (405 +50 in extra shipping cost) 

   

When it comes to shipping the rewards associated with the different pledge levels we have reliable partners. All electronic products will be delivered through DriveThruRPG and the shipping of physical books will be carried out by the company handling deliveries for the Symbaroum products already co-published by Modiphius (GamesQuest). Judging by the experience from earlier KS campaigns, we feel confident that shipping will prove to be one of the easiest parts of this project. Sure, accidents have happened, but they have been few and far between. 

Regarding shipping costs, we have based the rate on a template provided by our shipping partners. The template has been composed with the experience from numerous fundraiser campaigns, and we fully trust that it is fair in its estimates.

Risks and challenges

Our previous fundraisers on IndieGoGo and here on Kickstarter taught us much about running campaigns like this one. It also made us aware that things will happen along the way, some which we can work to resolve as quickly as possible, others that are more or less beyond our control. But seeing as we already have the distribution sorted out and that Karvosti – The Witch Hammer is nearly translated, we have to assume that things will go according to plan. If we encounter any speed bumps along the road, you will be the first to know!

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  1. Select this reward

    Pledge SEK 49 or more About $6

    SUPPORTER

    [approx. $5, £4, €5]
    As thanks for your donation you’ll get a free electronic copy of THE EXPLORER'S HAVEN, the first section of Karvosti – The Witch Hammer written to be read by both players and GMs.

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    Pledge SEK 149 or more About $17

    DIGITAL EDITION

    [approx. $16, £14, €16]
    Your reward will be a digital copy of KARVOSTI – THE WITCH HAMMER, along with an electronic copy of Stretch Goal number #8 if unlocked.

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    Pledge SEK 365 or more About $41

    DIGITAL DELUXE

    [approx. $41, £33, €38]
    Your reward will be digital copies of the CORE RULEBOOK (approx. value: 159 kr), THISTLE HOLD – WRATH OF THE WARDEN (approx. value: 129 kr) and KARVOSTI – THE WITCH HAMMER along with an electronic copy of Stretch Goal number #8 if unlocked.

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    Pledge SEK 395 or more About $45

    VILLAGE WARRIOR

    [approx. $45, £36, €41]
    Your name will be listed in the book and your reward will be a high quality print edition of KARVOSTI – THE WITCH HAMMER plus the electronic version as a free bonus. You will also get copies of all unlocked Stretch Goals.

    A shipping fee will be added to your pledge.

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    Pledge SEK 655 or more About $74

    GUARD WARRIOR

    [approx. $74, £60, €69]
    Your name will be listed in the book and your reward will be high quality print editions of THISTLE HOLD – WRATH OF THE WARDEN (approx. value: 330 kr) and KARVOSTI – THE WITCH HAMMER, plus the electronic versions as a free bonus. You will also get copies of all unlocked Stretch Goals.

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    Pledge SEK 695 or more About $79

    WRATH GUARD

    [approx. $78, £64, €73]
    Your name will be listed in the book and your reward will be high quality print editions of the CORE RULEBOOK (second printing, approx. value: 450 kr) and KARVOSTI – THE WITCH HAMMER, plus electronic versions as a free bonus. You will also get copies of all unlocked Stretch Goals.

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    Pledge SEK 795 or more About $90

    DIGITAL COLOSSI

    [approx. $89, £73, €83]
    Your reward will be digital copies of KARVOSTI – THE WITCH HAMMER and all English language Symbaroum items currently at sale at DriveThruRPG (approx. value 1070 kr). See under the header Rewards for a list of products. An electronic copy of Stretch Goal number #8 is also included, if unlocked.

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    Pledge SEK 895 or more About $101

    TATTOOED WARRIOR

    [approx. $102, £81, €94]
    Your name will be listed in the book and your reward will be high quality print editions of KARVOSTI – THE WITCH HAMMER, THISTLE HOLD – WRATH OF THE WARDEN (approx. value: 330 kr) and the ADVANCED PLAYER´S GUIDE (approx. value: 299 kr), plus the electronic versions as a free bonus. You will also get copies of all unlocked Stretch Goals.

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    Pledge SEK 995 or more About $113

    AXE ARTIST

    [approx. $113, £90, €104]
    Your name will be listed in the book and your reward will be high quality print editions of four Symbaroum products: KARVOSTI – THE WITCH HAMMER, the ADVANCED PLAYER’S GUIDE, the GAME MASTER’S SCREEN and THE ART OF SYMBAROUM (approx. value 1222 sek), plus electronic versions as a free bonus. You will also get copies of all unlocked Stretch Goals.

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    Pledge SEK 1,545 or more About $175

    HIGH CHIEFTAIN

    [approx. $173, £142, €162]
    Your name will be listed in the book and your reward will be high quality print editions of five Symbaroum products: the CORE RULEBOOK (second printing), THISTLE HOLD – WRATH OF THE WARDEN, KARVOSTI – THE WITCH HAMMER, the ADVANCED PLAYER’S GUIDE and the GAME MASTER’S SCREEN plus electronic versions as a free bonus. You will also get copies of all unlocked Stretch Goals.

    A shipping fee will be added to your pledge.

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    Pledge SEK 1,545 or more About $175

    HIGH CHIEFTAIN 2

    [approx. $173, £142, €162]
    Your name will be listed in the book and your reward will be high quality print editions of five Symbaroum products: the CORE RULEBOOK (second printing), THISTLE HOLD – WRATH OF THE WARDEN, KARVOSTI – THE WITCH HAMMER, the ADVANCED PLAYER’S GUIDE and the GAME MASTER’S SCREEN plus electronic versions as a free bonus. You will also get copies of all unlocked Stretch Goals.

    A shipping fee will be added to your pledge.

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    Pledge SEK 1,795 or more About $203

    THARABAN

    [approx. $204, £163, €188]
    Your name will be listed in the book and your reward will be high quality print editions of six Symbaroum products: the CORE RULEBOOK (second printing), THISTLE HOLD – WRATH OF THE WARDEN, KARVOSTI – THE WITCH HAMMER, the ADVANCED PLAYER’S GUIDE, the GAME MASTER’S SCREEN and THE ART OF SYMBAROUM, plus electronic versions as a free bonus. You will also get copies of all unlocked Stretch Goals.

    A shipping fee will be added to your pledge.

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  13. Reward no longer available

    Pledge SEK 2,695 or more About $305

    HULDRA

    [approx. $302, £247, €283]
    Aside from all items covered by the pledge level Wrath Guard, the Huldra will receive the exclusive NIGHTBANE EDITION of Karvosti – The Witch Hammer (bound in artificial leather with metallic foiling, numbered in the pledge order and signed by key members of Team Järnringen). The Huldra will also have first right to buying upcoming collector’s editions of future episodes of the Throne of Thorns.

    A shipping fee will be added to your pledge.

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Funding period

- (21 days)