About this project
Raid your enemies, plunder their lands, win the game!
Khan of Khans is world-renowned game designer Reiner Knizia's fast-paced family game for 2-5 players. The battle begins on the plains of Prax, the storied realm from Greg Stafford's mythic world of Glorantha (RuneQuest, King of Dragon Pass).
You are a khan of one of the great tribes of Prax. Each Spring, as the grasses become green and the rivers swell, you lead your raiders into the rich lands of Dragon Pass, ripe for your plunder. Yet this year is different. The Sacred Time is quickly approaching. The High Priestess has decreed whichever khan brings back the most cattle from Dragon Pass will be declared “Khan of Khans”, the greatest warlord of the Wastelands!
YOU WILL BE THAT KHAN.
But watch out! Stampedes, enemy magic and other players lie waiting, ready to steal your cattle and glory!
We are looking for tribal members to take up the challenge and lead their tribe to glory, so their names are remembered in the songs of the Priestesses of the Paps forever!
What's in the box?
- 5 Khan Cards (Bison, High Llama, Impala, Sable and Morokanth)
- 5 more Khan Cards (Bolo Lizard, Ostrich, Pavis Survivors, Rhino and Unicorn) thanks to the $14K STRETCH GOAL!
- 80 location cards
- 10 more location cards! Thanks to the $20K STRETCH GOAL!
- 13 corrals
- Impala token
- Game rules
- Location Map. Thanks to the $17K STRETCH GOAL!
- Winner's Token. Thanks to the $29K STRETCH GOAL!
Khan of Khan's distinctive art and design is by the award-winning graphic artist Ian O'Toole, whose work you might recognise from such games as 'The Gallerist', 'Vinhos Deluxe' and 'A Study in Emerald' 2nd edition.
Khan of Khans takes the setting and denizens of Glorantha, Chaosium's well-loved RPG setting, and reinterprets them visually for a family audience.
Ian's brief was to retain a certain level of authenticity to the setting, while creating an appealing and approachable style.
How to Play Khan of Khans
Players are khans of different fantastical tribes on the Plains of Prax, each riding a unique animal that confers special abilities. Everyone attempts to amass the biggest herd, meanwhile fighting off enemy magic, stampedes and attempts by other players to steal their cows.
Each player chooses a Khan to play, and receives a set number of Corral tiles (depending on the number of players in the game).
Each Khan has a different special ability.
For example, the Morokanth player gets one extra Corral tile.
The High Llama player can sneak one Raid card into each of their corrals after the gate has been closed:
The Bison player only loses their highest value Raid card if a second Tribal Champion card is drawn:
The Sable player gets to keep all their Raid cards face down:
And, each time they close a Corral, the Impala player gets to overturn three cards from three different Location stacks and choose one:
Players take turns to raid different locations, drawing cards from 10 different stacks.
Each stack contains the cards, in random order: 1 x 100 cows, 2 x 50 cows and 1 x 20 cows Raid cards, a Stampede card (discard highest value Raid card), an Enemy Magic card (discard all Raid cards), a Tribal Champion card (protects against Enemy Magic), and a Waha's Blessing card worth 20 cows, which a player can swap for another player's Raid card.
Each players' Raid cards are placed face-up in front them as their herd. Instead of drawing, on their turn a player can corral their cows. Corralled cows are safe, but each corral can only be opened once in a game. Uncorraled cows count towards the final score at the end of the game, but remain at risk of Stampedes, Enemy Magic and Waha's Blessings. Because each player has a limited number of corrals, a key element of the game is deciding when to corral them.
The player with the most cows—including those in corrals and in their herd—at the end of the game is the winner and acclaimed "Khan of Khans".
The Sanskrit word for war literally means "a desire for more cows". Our Khans would totally get that.
Try the FREE Print-and-Play:
Please visit our website by clicking here to download the files.
Rules are also available in Finnish, French, German, Italian, Japanese, Spanish and Turkish!
See the game in action!—here's a Khan of Khans play-through video, filmed at The Kraken Convention, Germany, last year (video is in English).
And here's a video play-through showing how the five new tribes work. These have been added as a Stretch Goal to the game!
What do the Framed Art Prints and Art Board look like?
Backers at the Great Khan, Dragon Pass Leader and Tribal War Band tiers receive wall art of Ian O'Toole's delightfully distinctive illustrations.
10x10 Art Boards (Tribal Warband, Dragon Pass Leader and Great Khan backer levels) - Professionally printed on watercolour textured 4ply art boards - Easily applied to walls with 3M velcro dots (4 supplied per board)
12x12 Framed Print (Great Khan backer level) - Custom-made timber box frame (black) - Premium Perspex - clearer and lighter than glass.
What's the Nomad Gods PDF like?
The game Nomad Gods was originally published in 1978, and much of the background information from Khan of Khans is based on it. Nomad Gods is a very different game, but it does provide a wealth of background on all the great tribes of Prax. It is 72 pages of detailed and delightful information on its history, magic, battles, culture and treasures. Please increase your pledge by $9 if you want to purchase this PDF as an add-on.
What are people saying about Khan of Khans?
"KICKSTARTER OF THE WEEK: If you’re looking for a family friendly game from a premiere designer, make sure to give this one a look!”
"UDDERLY FANTASTIC... Reiner Knizia, the epochal board game designer who has won enough gaming awards to sink a boat, has a new game on Kickstarter that you need to know about."
Geek & Sundry
"Not related to Star Trek - this is the Genghis kind of Khan!"
Roll for Crit Kickstarter Pickstarter
"Khan of Khans is light and quick and absolutely charming, thanks to the wonderful art of Ian O'Toole, the artist behind The Gallerist and Vinhos Deluxe Edition"
The Dice Tower's Board Game Breakfast
“Two of the best-known names in tabletop design are working together on a new card game.”
Tabletop Gaming UK
"Khan of Khans is a fun simple game, reminded me of a Gloranthan King of Tokyo. We will be playing 'The Cow Game' as the children call it, at my party... I'm a Sable. Obviously."
Chris Gidlow - game designer (Credo), historian & author (The Reign of Arthur, etc)
Mark Rein Hagen - legendary game designer (Vampire: The Masquerade, World of Darkness)
"This humble journalist had the chance to play the game at Gen Con, and I can tell you the gameplay is quick, simple, and enjoyable. It’s a game that children and adults could play together at family gatherings or after dinner, and everyone can have a good time. Despite its simplicity and ease of play, the game still requires thinking and planning when it is most advantageous to play cards. When I played, Vampire: The Masquerade creator Mark Rein-Hagen stole all my cows and won the game, but I assume the game will be just as fun even if you’re not playing with gaming royalty."
Ben Riggs, Geek & Sundry
"This card game is quite simple, but winning has its intricacies…
As for me, I plan to get an extra copy to give as a gift.
'May the gods smile upon you and you will plunder many cows in your raids!'"
"Yay! Trust me, all your kids, adults, and cultists will love this!"
Stephanie McLeay - games designer and publisher (Stygian Fox Publishing)
"I was lucky enough to play Khan of Khans with MOB at Dragonmeet, London.
The design of the game is genius. It's very simple to learn the rules, but I can see it having a lot of replay value. Can't wait until this is released now..."
Steve H (Glorantha fan) - BRP Central
"This was the game I sampled at Dragonmeet 2016. While I usually only back roleplaying games, I could not pass up on Khan of Khans...
A simple, fast-paced game will appeal to the boys, and makes the perfect introduction to the Gloranthan setting for them. Khan of Khans is the first step in my cunning plan to pass on my love of Glorantha to another generation.
Tales of a GM
"Played this at The Kraken. Lots of fun, easy to learn, a game lasts 10 minutes but we played several times as we enjoyed it so much. Loved this game. Going to teach (my partner) and the little ones to play…"
Ian Cooper - game designer (The Coming Storm, HeroQuest Glorantha)
"That is the coolest Gloranthan product ever! Sorry the Guide can take a back step, take my money!"
Simon Bray - artist (Guide to Glorantha)
"It's fab, from little kids all the way up to big kids like me :-)"
Andrew Bean - author of Ears of the Bull for the new RuneQuest
Monte Cooke Games - Cypher Chronicles
“Add one of the greatest authors of modern boardgames to the setting of the greatest roleplaying games in history and we are virtually guaranteed to find before us a great game”
Juegos y Dados (Spain)
"Backed! Cattle raiding on giant mounted beasts what's not to like."
Newt Newport - game designer and publisher (d100 Games)
"For those who haven't yet experienced a game of Khan of Khans, it's a lot of fun - some strategy, combined with a limited flow of luck to level the playing field between beginners and experts, humorous artwork and some lovely Gloranthan shout-outs.
It's straight on my must-buy list."
Andy Staples - Gulf Roleplaying Community
"By the way, if anyone is having doubts, don't. MOB did a demo game for us in Dubai and I can say... (a) It's a fun, simple game with some sufficient tactics to interest and enough randomness to offer beginners a good crack. (b) Absolutely no Gloranthan knowledge is needed to play. (c) There are tons of Gloranthan references - enough to salve the heart of a Glorantha fan, and to act as an introduction to the setting for newcomers. (d) I will never be able to say Waha as a word again. Not after hearing MOB turn it into a kind of rebel yell.Wa-HAAAA!"
More kind words from Andy Staples
"Whimsical, family-oriented card game”
"The illustrations are hilarious and do justice to the light tone of the title"
Ludo Noticia (Spain)
"...in what has to be one of the oddest combinations in recent years, Chaosium Inc. will release a Knizia design titled Khan of Khans that is set in Greg Stafford's mythic world of Glorantha — the same setting as RuneQuest and Glorantha: The Gods' War — with artwork by Ian O'Toole."
Boardgame Geek News
"We’re backing it on day 1!"
Tweeted by the guys from Backerkit after playing a demo at Essen 2016
"Glorantha's Khan of Khans conquers Kickstarter - the nature of the beast means there's no such thing as a 'safe Kickstarter', but Khan of Khans is complete, just waiting for the Kickstarter campaign to finish before going to the printers..."
Captain James T Kirk
"Yes we Khan"
It wouldn't feel like a Kickstarter if we didn't have at least a few stretch goals and surprises in store as we go forward. We will announce these as the campaign proceeds...
ACHIEVED: $14,000 - FIVE MORE TRIBES!
We'll add five more tribes—the Bolo Lizard Folk, the Ostrich Tribe, the Pavis Survivors, the Rhino Riders, and the Unicorn Women—each with their own special abilities!
ACHIEVED: $17,000 - LOCATION MAP
This play aid will hold center court on your gaming table, and is designed to have all ten of the raiding locations neatly placed around it. Like all such placemat maps found in the best local greasy spoons, it is not intended for actual navigation, but it does make a nifty graphic that shows where your khans can raid. A picture is worth a thousand words, so have a look:
It's designed to have two decks on the left, two on the right, and then three each at the top and bottom sides. It's double-sided too:
Nifty descriptions of the places you shall lay waste to...
ACHIEVED: $20,000 - NEW CARDS FOR EACH LOCATION STACK!
We'll add 10 new cards the Dragon Pass location stacks, one for each place you can raid. Each card has a uniquely Gloranthan twist and features newly commissioned art by Ian O'Toole.
Raid the cattle market at Boldhome and come home with an extra hundred cows!
Or see if you can steal Orkhal's Bull from the Colymar.
But you don’t want to mess with the ducks at Duckpoint - they have extra Enemy Magic!
Beware of Berserker Trolls in Shadows Dance, and we hear there's a Dream Dragon on the loose at the Dragon's Eye.
Plus five more Gloranthan location surprises in store...
These new cards will add fun, excitement and news levels of unpredictability and calculation to your Khan of Khans game!
ACHIEVED: $23,000 - GRACEFUL VISTAS (WALLPAPERS)!
A deceptively useful and formidable collection of downloadable wallpapers will be created from Ian O'Toole's playful Khan of Khans art! Use these to tempt and taunt your friends when they will inevitably ask "that's cool/cute, what is it?"
ACHIEVED: $26,000 - DEDICATED KHAN OF KHANS FORUM AT BRP CENTRAL
We will set up a dedicated forum for Khans of Khans at BRP Central, the Chaosium Forums. Here you can boast of your record raiding of cows, tally the numbers of foes vanquished, playfully taunt your rivals or gain secret inner knowledge from other legendary Khans.
ACHIEVED: $29,000 - WINNER'S TOKEN
We will create a special token which denotes which player is current Khan of Khans. Win the first game and claim the prize. In the next game, as the premier warlord of Prax, you get first pick of the Khan cards and can choose to go first to claim your rightful first pick of targets.
ACHIEVED: $32,000 - AN INTRO MAP FOR FURTHER INSPIRATION
Many backers are keen to know more about the world of Glorantha, especially the area of Prax and Dragon Pass where the game takes place. Even though it isn't a part of the game, we know many people love very visual maps with lots of wonderfully evocative detail. All Backers from $9 shaman level on up will receive an introductory PDF map of Dragon Pass.
And yes, we will be selling a printed version of this map after the Kickstarter concludes.
ACHIEVED: $35,000 - PRAXIAN T-SHIRT COLLECTION AT CHAOSIUM'S REDBUBBLE STORE
Everyone loves Ian O'Toole's gloriously goofy Gloranthan art. So, at 35K we will create a collection of his art as t-shirts, available for purchase at the Chaosium Redbubble store.
ACHIEVED: $40,000 - CARD STOCK UPGRADE
Our Khan and Location cards will be made from a high quality blackcore card stock, but if we hit this goal we'll upgrade them from 300gsm to a sturdier 310gsm!
What about shipping?
We hate the high cost of shipping, and have worked hard to set up the fulfillment of the rewards so they get shipped as quickly and inexpensively as possible. We do not expect to make any money from our shipping charges. However, we also cannot afford to lose money on shipping. The way it will work is after the campaign we will send out a survey to gather your addresses. We will use this data to get the most detailed shipping pricing we can based on our actual cost to ship your reward level to your home and then charge you that amount. We will ship from fulfillment centers in the US, Canada, the EU, and Australia. More locations may be added based on where backers are located. The approximate weight of the game will be under one kilogram (under two pounds), including the shipping box and packing material. We are also likely to use BackerKit to help us with fulfillment and final order processing.
Risks and challenges
Chaosium has learned a great deal from its past Kickstarter projects. This time we are focusing on delivering the game you signed up for, and not focusing on a wide selection of bling. Every item for this project has been created. There is no writing, editing, layout, or art to be done, because ALL of those things are done. See for yourself by downloading the print-and-play files.
The game is ready to go to the printers, and we are only waiting to see if we can eek out some more fun from a few simple stretch goals. Needless to say, there is always the potential for production and delivery issues to crop up, but like a Great Khan, we have faced such hurdles before and will triumph.Learn about accountability on Kickstarter