The Prophecy OF JOB - (A Retro RPG)
The Prophecy OF JOB - (A Retro RPG)
"In a world desperate for change, a withering nation seeks hope through the journey of an individual believed to never exist"
"In a world desperate for change, a withering nation seeks hope through the journey of an individual believed to never exist" Read more
Hello! And welcome to the Kickstarter page for our recently announced game, "The Prophecy of JOB".
Being fans of Role Playing Games and a part of a studio that's constantly looking to push the boundaries of story telling, made the development of this game a remarkable experience, one so special we believed Kickstarter would be a great platform to share those memories with the community.
The Prophecy of JOB: Episode I - Fatal Exposition
As a backer your pledges will allow us to generate fascinating rewards, both physical and digital, that will be exclusive to this campaign.
We appreciate each and every one of our backers contributions and we are grateful for your consideration. Our goal is to deliver memorable rewards that pull you closer to the game and OSS. While we encourage a tier that offers you a guaranteed copy of The Prophecy of JOB, deciding on one of our top Reward Tiers offers you a rare opportunity to be featured in the credits of the game and across our social media feeds.
From the "Concept Art Dossier" to the "Developers Cut Script", each reward is designed to bridge the gap from the moment you download the game to the very fist time you complete it.
The Prophecy of JOB, is a role playing game built on the foundation of its genres past. Utilizing an engine that best suited our design needs, we took a classic fan favorite and added a modern twist. It's a rare blend of what made "retro" role playing games fun back then, with what makes them appealing today.
The game takes you through the far corners spread across "New Nation", the region that has been all but decimated by the long term affects of their domestic conflict.
Cemented in what appears to be an endless spiral of insolence and despair, you the player are placed in the position of locating "the augur". The individual who is said to know the means to end it all.
The figure or icon that is believed by many to hold the secret to revitalizing "New Nation". But behind tje much needed revival is a figure of power and authority working in the background to prevent such person from surfacing.
With close to 20 hours of game play, and dozens of unique NPC's to engage with, "The Prophecy of JOB" pits the player in a critical period of conflict between two unwavering territories entangled in a destructive struggle.
The toll of economical short comings, and years of civil dysfunction, has begun to reflect across the lands as many fear the eventual collapse of modern structure is imminent.
Along your journey you, in the role of the protagonist, will have to overcome challenges presented by various factions spread across "New Nation". Some of the NPC's, both main and quintessential to the central story, will be there to help you along your quest, or prevent you from completing your goal.
One of the most intriguing facets about "The Prophecy of JOB" is the world crafted outside of it's world. All of the content is currently being generated internally and will derive directly from the core of the game.
The Concept Art Dossier will ship in the form of a digital manual,(digital or printed depending on your reward choice). It won't only feature concept art from the game, but also story bios that further reveals the origins of each character.
These will come in a variety of concepts from each character both black in white and color [as seen in the video]. There is much to take away from the adventures of the game but it's the concept dossier that serves the story well after you've completed your journey. Not only does it serve as art illustration, the manual fully displays the level of change each character/location underwent before transitioning in the game.
The Prophecy of JOB: Episode I - Game play Trailer
The musical score for "The Prophecy of JOB" continues to grow with a library composed of ambient, mood setting, songs that can pull you inside of the game without playing it.
Below are two tracks that is pulled directly from the game. These moments capture the dark and gritty tone of "The Prophecy of JOB" in a dynamic way.
We continue to work with outside influence to deliver a musical experience that will leave you in the zone long after the music stops. We retain all music rights and will be able to fully deliver the Original Game Soundtrack for your enjoyment in any way you see fit.
Being able to mass produce these articles in an elegant and memorable fashion is our mindset. We decided on a moderate budget that gives us flexibility with our competitive yet economical pledge options.
No matter the type of gamer or enthusiast you may be, we believe there is a reward tier for you.
In the momentous event we surpass our goal we have contingencies in place that will further improve the already robust rewards that will be offered. The additional funds will go to enhanced rewards for all backers whose tier reserves a digital or physical copy of the game.
Add on's such as custom box art (for shipping), additional physical rewards, and a reservation for a digital or physical copy of the prequel anime movie that takes place 15 years before the events of the game.
The overage would not be limited to just adding extra content to your rewards.
Surpassing our goal would give us the opportunity to improve in game resources to make The Prophecy of JOB better than we originally could have imagined.
Support our campaign and you too will become a part of the legacy.
Help make these unique and fulfilling rewards possible for our game and you are certain to become a part of its lore.
By accomplishing our goal we succeed at delivering the expectations our backers will come to expect.
Risks and challenges
A significant amount of funds generated through our campaign will go to delivering rewards. "The Prophecy OF JOB: Episode I and II" will launch on its scheduled released date, regardless of the results of our campaign. We've fully licensed the game engine we are using and have close to 90% of the game assets/resources being developed in-house.
However, due to the nature of some our physical rewards any possible delays would come from working with distributors who would be printing any graphical content or shipping the rewards to our backers.
We do not anticipate any delays or obstacles that will prevent the launch of the title. The game engine we're are using is user friendly and we're confident that any technical flaws we encounter during development will be resolved before launch.
The financial goal of this project is to provide you the backer with rewards that will last as long as the life of the game.Learn about accountability on Kickstarter
- (60 days)