About this project
A Jumpers Tale is a 2D RPG Procedural Platform Jumper for IOS and Android! It includes the addictive game play of games such as doodle jump combined with RPG Elements.
Tilt and Tap to Survive!
Tilt your device to jump from platform to platform to reach great heights whilst tapping the screen to attack ferocious monsters for precious coins and loot. Make sure not to fall and definitely watch out for traps and obstacles (they hurt!)
Directional shooting is yet to be implemented into the game. It will work by tapping the screen in the direction you want your attack to go. Swords can unleash walls of fire! Bows can fire multiple arrows at once! Staves can summon bolts of lightning!
Multiple Environments With Unique Monsters!
There will be multiple environments including, Forests, Deserts, Volcanoes, Oceans, The Arctic and The UNDERWORLD! All will have unique monsters and epic bosses to defeat.
Character Evolvement & Customisation
Help level up your hero by acquiring experience points from defeating foes. Levelling up will grant you permission to enter different environments. Levelling up will also unlock new weapons and armours in the store for your hero to purchase and equip!
Weapons & Armours
Choose between multiple weapons such as Bows, Staves and Swords! Each will have their own unique abilities. Equip your hero with awesome armours to toughen up and taunt your foes!
A Jumpers Tale will include a number of high scores to add a competitive aspect to the game as well. These high scores will include height reached, coins earned and monsters killed using Game Center to display them.
My name is Callum Singh (Game Designer of A Jumpers Tale and owner of Flat Fox Games) and I have called for the help of Landslide Studios to help me produce A Jumpers Tale. I'm a huge fan of RPGs and I've been playing them since I was about 10. I love the addictive game play of games like Doodle Jump and Temple Run, so I thought why not combine the two together and create a game that I and others would love.
I only have limited knowledge when it comes to developing video games so this is why I've gotten the guys at Landslide Studios to help me out. So far they have helped me create a prototype meaning I am able to show you what the game will be like and I must say they’re amazing developers and artists and have really helped to start to create the game I've always wanted.
I will also be asking the AWESOME and very talented Luke Thomas to compose the soundtrack for the game. You can view his website here.
As I said previously I am a huge fan of RPGs/MMORPGs and have been playing them for over 7 years. Games that I think have definitely inspired the art are games such as Ragnorak and Maplestory online. These are games I used to love to play when I was younger and I have always loved the pixel style artwork. I love the fantasy worlds that are created with RPGs, the weird and wonderful monsters, the awesome armours and weapons and the scenic landscapes you are able to wander. I've always wanted to be able to create my own fantasy world and A Jumpers Tale is definitely a way to do so.
In the past couple of years since I have owned a smart phone I have loved playing games such as Doodle Jump and Temple Run. These games have had me hooked for hours trying to compete with friends to gain new High scores I also love the fact that you can pick up and play these games at any point – on the bus or train or even when you just have a few minutes spare.
I think all my inspiration has definitely come from my experience with RPGs throughout my life and the recent love for endless runners and platform jumpers as well the idea of pick up and play casual gaming.
Below I have listed the different reward packages and what you get for each pledge amount. There are currently no finalized designs for posters, notebooks, buttons etc, but I will keep you updated on this. (The price in dollars and euros are noted in the rewards to the right)
The game has been developed as far as my wallet has let me. I have put every penny of mine into A Jumpers Tale and this is why now, I need your help. Hopefully you love the idea of the game as much as I do and really want it to be completed. The £5,000 I am asking for will help pay for costs such as:
Feedback is welcomed as I know you lot out there have extremely creative minds so your feedback and suggestions would definitely help the game.
I do have the option to have a PC version of A Jumpers Tale but the game is more suited to be used on devices which have a tilt function. If there is demand for a PC version then I will definitely make a PC version happen.
Who is working on the game?
I had the idea of A Jumpers Tale in my head for quite a while and as I had some money sitting around I thought why not try to create it. I presented the idea to Landslide Studios and they said with the money I had they could produce a prototype to show off for kick starter. Together we have been working on the game for about a month now and have finally produced the prototype. If successfully funded then myself and the guys at Landslide Studios will continue to finish the game. Luke Thomas will be composing the whole soundtrack of the game as I feel his style is very suited for A Jumpers Tale.
Landslide studios have been a massive help and I would've never been able to do all of this by myself. You can find their website here!
Also a shout out to the amazing Benn Briggs who let me use his music for the Kickstarter video! You can find his website here!
When will the game be released?
I haven’t planned an exact date yet but hopefully the game will be released in the second half of 2013.
Risks and challenges
Time is a huge challenge! Development and artwork can be very time consuming. As you can see from the video the development is quite far along already there is just the directional shooting and game shop to add. As this can all be time consuming it is hard to put an exact date for the release. I really want to get the game out there to you as soon as possible and when we're further down the line of creating A Jumpers Tale then I will try and set a release date to try and stick to it.
Also I have a full time job right now and I think one challenge is going to be keeping up to date with Kickstarter updates and emails. But I promise to persevere and try and post as many updates and respond to as many mails as I can.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
- (30 days)