A computer scientist tracks down a mysterious figure via teleportation to another world in this sci-fi visual thriller.
WHAT WE WANT TO DO.
We want to create a badass, visually awesome science fiction short, period. That's our goal, to make this as epically cool as we can on the budget we have. We don't want it to look cheesy, we don't want it to look gimmicky or laced with cheap computer effects. We want this film to be something that after people watch it the say, "Wow, that was really awesome!" Film festivals and attention to the Tulsa film scene are our goal and we plan to submit to as many festivals as possible to gain traction and recognition for future projects.
HOW ARE WE GOING TO DO THIS?
By emphasizing locations and their visual appeal coupled with some great post work, stunning sound design and a great musical score, we hope to capture something unique. We plan on shooting in a variety of locations in and around Tulsa, Oklahoma to capture an extraordinary image based film. We want to showcase some of the great locations Oklahoma has to offer as well as the different ways these places can be utilized. You may ask, "Won't it be difficult and expensive to shoot at multiple locations?" The answer to that is yes, yes it will. But what fun would it be if it weren't challenging? We've come up with a way that will maximize what we want to achieve without spending a ton of money or wasting valuable time
WHERE'S THE MONEY GOING?
Films cost money, obviously, and this one is no exception. We already have a good amount of equipment at our disposal including our camera (we are shooting on the Canon 5D and 7D), audio, and other miscellaneous items. What this money will be used for is the rental for additional equipment such as lens packages, a grip truck and a grip for the primary weekend of shooting, dolly and track for a few scenes, a steadicam and operator for one or two scenes as well as transportation costs and feeding the crew. We will try our best to get as much equipment we can borrowed or donated, but we need help if those are not available.
Big budgets and big ideas create the memorable images in films. We don’t have a big budget but we certainly have bid ideas. This project seeks to put big ideas onto the screen with a small budget.
Science Fiction has given us some big ideas and truly memorable images. Star Wars, Star Trek, Blade Runner, Alien, Dune, 2001: A Space Odyssey, these are just a small example of the films and stories we love. The images of science fiction vary greatly from vast alien planets to small computer labs and spaceships. We want to capture great science fiction images and atmosphere all within an exciting and interesting story we can be proud of.
In 2010 I had an idea for a short film about teleportation. The plan was to use a high concept idea and do it on a small budget. After months of research, notes, brainstorming and discussions, the story has finally taken shape and the short film is in development. In hashing out goals for 2011, completing this project is my passion and top priority.
Unknown State is about one man’s obsession with tracking down an unknown figure. Samuel Bennet is a computer scientist who has discovered the means of teleportation in his low tech and practical workshop, teleporting to another world that is unknown.
We come into the story after Bennet has been chasing the figure for months or even years. The figure resides in this other world, filled with desert landscapes riddled with giant balloons hanging in the sky, strange technologies, airships and planets so close to this world they take up a large portion of the sky.
Through teleportation Bennet chases this figure in the other world. The catch? He only has 90 seconds each jump to catch him. Able to determine the figures approximate location Bennet jumps again and again, trying to find a way to catch him.
We hope you find our project and story interesting and we hope you're intrigued enough to donate. We promise that if you do, you won't be disappointed in the results.
Have a question? If the info above doesn't help, you can ask the project creator directly.