Announcing: Cerebria - The Inside Word
To ease the wait for Anachrony's imminent shipping, we have some big news for you today: we are excited to announce our upcoming title, Cerebria - The Inside World!
The powerful vibes of the Outside World have compromised the stability of Cerebria, and the Inside World slowly awakens from its timeless quiescence.
The mighty Spirits of Bliss and Gloom arise from the deepest spheres of the Origin and strive to restore stability. With their control over the flow of Essence — the Origin’s creative energy — the Spirits evoke Emotions, Cerebria's inhabitants, to populate the regions of the Inside World and slowly shape Cerebria to their own image. Bliss Spirits dream of a Cerebria overflowing with Kindness and Joy, while Gloom Spirits are plotting to fill it with Suspicion and Animosity.
The Sprits' efforts and the infinite circulation of the Origin's Essence will lead to periods of Dissonance and Revelation, when Bliss and Gloom face each other in various ways — and the prevalent Spirits may add a fragment to Cerebria’s shaping Identity. Once completed, the Identity will finally restore the stability of the Inside World.
Cerebria - The Inside World is a 2v2 area control team game where players impersonate Spirits associated with either Bliss or Gloom, striving to shape the Identity of the imaginary world of Cerebria to their own image. During the game, this Identity will be physically built in the center of the game board as a common effort of the two rival sides - the game ends once it is completed, but the amount of contribution to it from Bliss and Gloom will be crucial to victory.
Using Esssence, the Origin's creative power, the Spirits can invoke Emotions, Cerebria's inhabitants, which are double-sided cards that can be upgraded and can either accompany the player or occupy crucial spots in Cerebria.
Essence, the resource used for all actions in the game, works in an unique way: it has a fixed amount and circulates in a closed system within Cerebria, and if the Spirits fully exhaust the Essence from one of the Origin's five Spheres, various game-defining events can trigger. However, spent Essence will eventually always return to the Origin...
Cerebria is the brainchild of the same team that brought you Trickerion, cooperating with some very talented artists (specialized in creatures) and developers. This project is quite different from anything we've done before, and we are very excited to reveal more and more about its progress!
Thank you so much for all your support - we can't wait to continue the journey together!
The Mindclash Games Team