Release update, Linux version, and Playable Composition Mode Demo!
Big update today!
Here's what's going on: our first lotcheck resulted in Nintendo giving us a list of corrections. We've since fixed all those and have re-submitted Tadpole Treble for... Read more
Regarding our international backers and Tadpole Treble
All of our backers should have received their surveys for now! If you haven't, please double-check your messages and e-mails. Let us know if it's not there. It's business as... Read more
The Final Stretch--surveys being sent out soon!
Good morning, everyone. Tadpole Treble is entering the last phase of development now--the game is now in lot check with Nintendo, we're sending out preview builds, and finalizing the top/bottom... Read more
Prepping Wii U Version for Nintendo, Comic-Con, New Song
Time for an update on how Tadpole Treble's doing!
Next week, we'll be submitting a near-final Wii U build of the game to the world's most playful company, Nintendo! So... Read more
Medals, Song Sharing, Release Window, and More!
Happy E3 week, everyone! I hope you guys are enjoying the cascade of announcements rolling in (personally, my E3 was made as soon as Nintendo announced EarthBound Beginnings). In the... Read more
New full song: Bullfrog Groove!
Hi everyone! We're finishing up the last chunks of original content and have begun bug-testing and polishing Tadpole Treble. The whole process is quite an intensive one but the game... Read more
For everyone with their name in the Credits--
Hi all. Today's update is solely for those of you who've pledged to have your name in the Credits (that's almost all the tiers at $20 and above). We're including... Read more
Composition Mode: Make your own songs/stages!
Today's reveal is one of our favorites! One of our initially-planned stretch goals has wormed its way into our game, solely because we knew it'd be a really fun, cool... Read more
Delay of game...but with enhancements!
Well folks, as lifelong gamers, we're pretty familiar with the concept of delaying titles for extra polish. Since Tadpole Treble is our first game, we've definitely hit our share of... Read more
Full trailer and a big announcement...!
We've put together a brand new trailer featuring newer stages and music for your enjoyment! Be sure to stick around to the end for an announcement that's been a... Read more
Hi, everyone! We're back with another update, one that details a new gameplay element of Tadpole Treble. Introducing Treble Mode, a player-activated special move that gives Baton the ability to... Read more
New Stages, New HUD, New Baton
Salutations, treblemakers! We've been plugging away at Tadpole Treble and thought it'd be a good time to give you guys a progress report. So far, we have 9 levels that... Read more
Remember Baton? She's back, in plush form!
Hi again, everyone. It's been a few weeks since we last caught up, so here's another update! First off, check out who came to visit in the mail this week:... Read more
New Stages, New Art, and NF Magazine
Welcome back, everyone. We'd like to give you a bit of an update on everything that's been going on since last time around.
First up, those of you familiar with... Read more
Happy Holidays--time to try the demo!
Merry Christmas and Happy New Year, festive backers! I hope you're all enjoying some time off with family and friends right now. Progress on Tadpole Treble is still going smoothly,... Read more
BACKED! Baton's journey begins today!
All done! Thank you guys so much for a successful campaign and for helping us immensely in getting our first video game (of hopefully many) off the ground! We're thrilled... Read more
FINAL DAY--PayPal open, Live Stream of music, Thunder Creek
Our PayPal option is now open!
The PayPal is for those of you who'd like to fund the project but don't have a Kickstarter account. It will also run for... Read more
GOAL REACHED!! Next up, stretch goals!
We did it! Tadpole Treble is going to become a reality!
First and foremost, a big thanks to all of our backers who had faith in the project. There's absolutely... Read more
Sidequests of Tadpole Treble: Bubbles and Challenge Flies
Greetings, everyone, for this final week of the campaign! We've had a few questions regarding Tadpole Treble's replay value, so we'd like to go over a major sidequest with you... Read more
Backers, we have started THE FINAL COUNTDOWN! 10 days all or nothing. We have some TV interviews lined up as well as an article in Nintendo Force to get us... Read more
Welcome to Chiptune Lagoon
We have 13 days left till the end with about a quarter of the way to go, Fantastic! In the upcoming days certain stretch goals will be revealed.... Read more
We are official Wii U Developers!!!
So how’s the game doing? Well…we’ve officially been approved by Nintendo as a Wii U developer! HOORAY!!! You know how they say some of the best stories are true? Well, a... Read more
A look into the Tadpole Treble Travel Guide
For today's update, we want to show you guys a bit more of one of our rewards...the Travel Guide!
We really want to go all-out with this mini-guide to give... Read more
Tadpole Treble on Steam Greenlight
Steam fans, lend us your ears. We are currently on Steam Greenlight, so feel free to give us the thumbs up! We'd be happy to put Tadpole Treble on Steam,... Read more
Tadpole Treble Wii U Concepts + New Tiers
We love the Wii U! We feel that the GamePad can really add a lot to a game, and we'd be eager to take advantage of its uniqueness if Tadpole... Read more
50% Funded! Comic Scenes and Official Trailer
We're halfway to our goal! Thank you so much to everyone for donating!
To celebrate, we're kicking off today's update with two treats: a look at the game's comic strip... Read more
Scoring in Tadpole Treble
...and those're the basics of the scoring system! In short, don't get hit, and smack all the bamboo and especially cymbals that you can. Your multiplier will keep adding up... Read more
The World and Premise of Tadpole Treble
Hi, everyone--thank you so much for your support so far! It's been one day since the project started and the campaign is going swimmingly (that's the last time I'll use... Read more