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$5,648
pledged of 150.000 $pledged of 150.000 $ goal
171
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, August 20 2016 3:01 PM UTC +00:00

New demo is nigh

Posted by Alex Maier and Jason Sams, Shy Snake LLC (Creator)
4 likes
We hit an important milestone a few days ago: Now we can play missions all the way though, which starts when a mission is generated at the base, continues to mission planning, infiltration and team selection, mission execution, and finally, return to base.

 At this point, the development here at Shy Snake has shifted gears towards stabilizing and polishing the release. Here is a quick list of the top issues resolved this month:  

1: Added grass and ground cover to generated maps
2: Addressed performance issues with having lots of trees on a map
3: Added the mini-map in the HUD (For the body-cam fans, don’t fret - it is still available)
4: Fog of war visualization on the map
5: Viewing characters when obstructed by building walls or roof
6: Loading times optimization  

We’ve been optimizing our development for the end goal of shipping the Spy DNA game. So we have often delayed or skipped short-term objectives if they didn’t help to get us to the end goal. As a result we are a bit behind on the playtest, but pretty much on schedule for the demo and early access.  

Randolf Klein, Max Molinaro, and 2 more people like this update.

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    1. Max Molinaro
      Superbacker
      on

      Thanks for keeping us informed, looking forward to release when it's ready.