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Strike Suit Zero - Patch #3 Update

Hello! We just wanted to keep everybody in the loop with details on the third patch for Strike Suit Zero, which you can update to via Steam now (GOG version incoming). This third patch adds significant changes, features and fixes to Strike Suit Zero, the most notable of which being: 

1. Cockpit added. 

2. Difficulty settings added; Easy, Normal and Hardcore 

3. Checkpoint saves added; you can now exit the game, and resume a level from your most recent checkpoint. 

4. Revised targeting system added

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For those interested, the video below goes over the additions to the game in more detail.

We've had a few questions about the Marauder through. The new suit has slipped slightly, but should be available late this week. We'll have a more substantial update on this shortly, so keep your eyes out for the update.  

Many thanks, 

Jamin

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Comments

    1. Creator Roland on March 7, 2013

      I still got CTDs after wining mission, it happend twice now, mission 4 and 5. Very annoying as I have to finish the last checkpoint again, but the checkpoint save recently introduced did save me a lot of work, otherwise I would have given up! I did have to save Autre twice, I am glad it is now easier than beta with the more fludic controls

    2. Creator Imban on March 6, 2013

      Yaaaaaaaay, marauder. Also difficulty settings!

    3. Creator Greg Love on March 6, 2013

      Great stuff! This game just gets better and better! :-)

    4. Creator ninjaman999 on March 5, 2013

      A cockpit???
      Good shit :D

    5. Creator Avid on March 5, 2013

      Best patch to date!

    6. Creator Taejix on March 5, 2013

      Any word on the Linux version? I can't get the windows version working in WINE, so I haven't been able to play yet.

    7. Creator TheChosenOne on March 5, 2013

      A few more months/patches and I can finally start playing this game.

    8. Creator Born Ready Games on March 5, 2013

      @John Ellis -- Each difficulty will have its own leaderboard so that scores from any particular difficulty can be compared directly with other scores from the same difficulty.

    9. Creator Leonardo J. Ceballos on March 5, 2013

      Very cool update, will have to take it for a spin soon!

    10. Creator John Ellis on March 5, 2013

      Will the new difficultys effect results like getting a higher score for playing a higher dificulty

    11. Creator Lorenz Jugel on March 5, 2013

      Nice update, much appreciated. I didn't even know I wanted checkpoint saving, but boy, do I ever appreciate it. Awesome.

    12. Creator Jarrah on March 5, 2013

      New targeting system! Great, I've been holding off playing it until targeting got fixed. I'll be playing it again soon to test it out

    13. Creator Born Ready Games on March 5, 2013

      @Nirual -- correct, the difficulty setting before patch was Normal.

      Hardcore will prove quite a challenge for those of you who think you're up to it....

    14. Creator Aysir on March 5, 2013

      Brilliant. Checkpoint saves and difficulty levels! Nice one :)

    15. Creator JerryYeh712 on March 5, 2013

      Finally the cockpit view!

    16. Creator Nirual on March 5, 2013

      Which difficulty equals the game before the patch? Normal?

    17. Creator Roland on March 5, 2013

      Awesome. Nice, one question, I have the steam code, how to I get the GOG version as well?
      And how's the Marauder suit coming? Can't wait

    18. Creator Andre Brown on March 5, 2013

      Thanks.