International Shipping Part Three/Kolme/Trois/Tři/Drei...
More good news everyone! I am now able to ship the 4 Player Deluxe Edition to the UK & EU. It's quite the story involving shockingly expensive USPS Priority Mail, VAT taxes, import duties, weighing of prototypes to estimate the final shipping weight and more!
A number of you contacted me to help figure it out. For that I'm super appreciative! One name I'd like to call out is Red Dice Games in Scotland. Stuart there was incredibly helpful. You can tell just by looking at their site that these guys love board games and everything to do with them. Thanks Stuart! And thank you to the other backers who helped!
How it works
Same deal as our Canadian friends. Shipping a single Deluxe unit makes no fiscal sense. So only the 4 Player Deluxe is available. Once again I am eating part of the cost so that you can get $8 shipping. I'd give you the numbers, but they're a bit more variable this time. So there's a bit of risk for me that I'm hoping will even out in the end.
If you're at all interested in the Deluxe version of Stellar Armada, go ahead and adjust your pledges now!
Next up in this grand global shipping adventure: Our friends down under, the Aussies!
Solo Rules Stretch Goal
There was some consternation over the size of the stretch goal for solo play. Concerns were that it was too high and that solo rules are important enough to find a way to include. e.g. An add-on or other low-volume solution for those who want it.
First off, please let me say that I completely understand the thinking here. Solo is a very important feature to modern gamers. Myself included! If it was as easy as offering it for another buck I'd be happy to include it.
Unfortunately, it's not quite that simple. To produce a quality game at as low of a price as $5 there has to be a balancing of the numbers. High volumes of low component counts can equal low cost. But it also equals little opportunity for manufacturers. One of the manufacturers I spoke with (I won't name names, but they're highly respected) has continued to ignore my request for a quote despite assuring me that my business is important to them. And that's just part of reality. I'm small potatoes to them. Even if I'm wildly successful.
The manufacturers who I've been able to work with will only quote workable numbers at high volumes. Add a component to this little adventure and volume has to increase to compensate. If I was doing a straightforward deck of cards it would be easier for them. Instead I've practically invented an entirely new genre with a completely different manufacturing profile. Just figuring out how to pack these things is probably giving them hives.
(Side note: UTEK from Gamelyn definitely did the game in a tuckbox first - even if I'm in a different genre.)
The stretch goal was set at a level a little bit below what I need to make this work. I know you backers can make it happen. Cost is still cost, though. To deliver you the quality you want is going to take volume.
For what it's worth, we're nearly at the 75 Page Likes on Facebook and almost halfway to the Followers on Twitter we need to unlock the online version of the solo instructions. So take some heart in that. And then spend some time on KickTraq and check out their projections. They think we can blow $12,500 out of the water. And so do I. Because I have the awesomest bunch of backers in the universe and by gosh we're gonna prove it!
So share this project with your friends, neighbors, pets, enemies, coworkers, bosses, investors, CEOs you've never met, the homeless guy who's now looking at you weird, your gym instructor, the mailperson, and whomever else you can think of.
You can do it! (Nicorette can help.)
Projects I Love - Dig a Dino!
I love space games. Space games are cool. I wore a bow tie for my birthday. Bow ties are cool.
You know what else is cool? Dinosaurs. Dinosaurs are cool. So are microgames. Microgames are cool. And games made in the UK. Games made in the UK are cool. No one expecting the Spanish Inquisition is cool.
You know what combines all these parts into one? Well, except for the Spanish Inquisition part. I knew you weren't expecting that.
Dig a Dino! The bone-digging, Worker Placement, Micro-Game! Dig a Dino! The bone-digging, Worker Placement, Micro-Game is cool. It's also a mouthful. They need a shorter name. Can you imagine popping down to the local Tesco and asking, "Excuse me. Can you tell me where the Dig a Dino! The bone-digging, Worker Placement, Micro-Game is?"
Well this would be in Britain so they'd probably just look at you and say, "Yeah. Aisle 5."
But it would still be horribly awkward!
So avoid the awkwardness. Back the game on Kickstarter today and everything will be just dandy!
(Apologies to Britons for channeling my inner John Cleese. We yanks think he's hilarious too.)