Just1MoreCat is an all ages card and dice game where the champion of the game adopts the most cats. Players adopt cats from the cat herd, then trade, steal, and adopt more (you guessed it) cats. Watch out for cat fights and Catmaggedon!
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Just1MoreCat is available in three tier options that include combinations of cards and dice.
We created our game to be fun and enjoyable by a wide range of players. Set up is easy and game play is fun and interactive. Players as young as 8 years old can enjoy our game as well as adults. A typical game of five rounds last about 45 minutes. Our Original Edition is suitable for 2-6 players.
Setting Up the Game
Shuffle both decks of cards and keep face down. Spread the Cat Cards all over the table to form a "cat herd". Place the Draw Cards in a stack next to the cat herd.
Playing the Game
To start, each player adopts 3 random cats from the cat herd and places them face down on the table in front of them. Players then roll a dice to determine who starts the round. The player with the highest roll goes first and draws a card from the top of the Draw Deck.
If a tan Leg Up Card is drawn, keep it hidden from the other players and place it face down on the table in front of you with your adopted cats. Use this card to gain an advantage during a cat fight. If a blue Transfer Card or a green Reveal Card is drawn, follow the written instructions on the card and discard it next to the Draw Deck face up. If a purple Cat Fight Card is drawn, follow the steps below for a Cat Fight.
When a turn has ended, the next player (clockwise) draws a card from the top of the Draw Deck. The round continues in this fashion until a red Nap Time Card is drawn.
Winning the Game
When a Nap Time Card is drawn the round is over. Players add up the points on their Cat Cards and the player with the most points wins that round. Record the score and set up the the next round. Keep any unused Leg Up Cards with you for the next round.
At the conclusion of five rounds of play, the player with the highest total points wins the game.
What is a Cat Fight?
When a player draws a Cat Fight Card, they have a chance to take a cat from another player. The player who drew the Cat Fight Card is the attacker and the other player is the defender during the cat fight.
Using Leg Up Cards
The attacker may choose first to play one of their Leg Up Cards to gain an advantage in the cat fight. If the attacker chooses to play a Leg Up Card, the defender may respond with one of their Leg Up Cards. Multiple Leg Up Cards may be played in this alternating fashion.
If the attacker chooses not to play any Leg Up Cards, the defender may respond with only one of their Leg Up Cards.
Once all the chosen Leg Up Cards have been played, the cat fight begins.
The Cat Fight
Each player rolls a die (or dice) and selects the single highest die they roll.
If the attacker's die is higher than the defender's die, they have won the cat fight and may take a cat from the defender. If the defender's die is higher than or equal to the attacker's die, they have successfully defended their cats from being taken.
Using Do Over Cards
A Do Over Card may be used now if you lost the cat fight. All played Leg Up Cards will remain in effect.
After the Cat Fight
Discard the Cat Fight Card and all used Leg up Cards next to the Draw Card pile face up.
Our game development company, founded in 2015, is called QuitWork Games, LLC; our motto is "Quit Working and Start Playing".
We proved our ability to lead a successfully funded Kickstarter campaign with our first offering Government Worker the Card Game. We fulfilled all of our rewards on time and established an e-commerce business.
Each member of QuitWork Games, LLC has led many successful developmental projects. Our team has over 20 years of design and print production experience and over 28 years of bringing a variety of challenging projects to life. We have used our experience in research, mathematics, graphics design, and engineering to prototype, stylize, and optimize the gameplay.
Risks and challenges
We have found that card games are rather low risk ventures. Our game components are complete and ready for production. We have fully developed and game-tested the meow out of it. The game is ready to go, we simply need to know how many to order.
We have carefully sized and packaged our game to optimize efficiency, minimize lead time, and reduce production costs. We have down-selected to a printer that will deliver on-time quality products no matter how tall the order.Learn about accountability on Kickstarter
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