OVER 15,000 STEAM KEYS, INCOMING!!!
Greetings WARMACHINE: Tactics Backers!
Just over a year ago, the WARMACHINE: Tactics Kickstarter closed. Thanks to all of you, and including our PayPal pledges, we rang the bell with a community of over 20,000 backers and funded nearly 300% of our initial goal!
Since that time, Privateer Press and WhiteMoon Dreams have been hard at work to fulfill the rewards promised during our campaign. To date, all physical rewards (except the physical copy of the final game) have been fulfilled and the Beta went live in June, as originally anticipated. Our original target for the release of the complete core game was end of August, and while much of WARMACHINE: Tactics is nearing completion, the game will remain in Beta for a while longer while we continue to finalize key features and content. Details regarding the current status of the game and our predictions for completion are below, but the most important detail is this:
The time has come for us to put our servers to the test, and for that, we first need more active, concurrent players. This is also important to ensure quick matchmaking opportunities, something everyone currently playing in the Beta would certainly enjoy. So, if you’re not already participating in the Beta, get ready to battle!
STEAM KEYS ARE COMING!
Beginning today, WhiteMoon Dreams will be sending Steam Keys to all backers of WARMACHINE: Tactics who have not previously received a Beta key. Because there are over 15,000 keys to send out, this process will take approximately one week. To give you some idea of when your key might show up, we’re sending the keys out in alphabetical order, but because the Backerkit field that collected names did so as one name, that’s going to be alphabetical order by first name. (So all you Aarons should be seeing yours very soon, but for you Zacharys, it could be a few days before the keys show up.)
For this reason, we are asking that you please not request the status of your Steam Key before August 20th so we can ensure that all of them have been sent out. After that, WhiteMoon Dreams will be happy to help ferret out any rogue keys.
During our first round of Beta key emails, many people contacted us because they had not received their keys. Ninety-nine percent of these were found in spam folders, so please set your spam filters to accept email from WhiteMoon Dreams.
If you have not received your key(s) by August 20th, and if you have checked your spam folder to no avail, please contact MISSINGKEY@whitemoondreams.com and let them know your key has not arrived. They will be happy to figure out the problem so you can get into the game as quickly as possible.
If you are experiencing technical or performance issues when trying to run the game, please visit http://warmachinetactics.com/help.
We have attempted to address as many known issues as possible on that page and this will be the fastest way to get up and running. If you are still not able to whip your computer into shape, you will find contact information on the Help Page for WhiteMoon Dreams tech support.
While the WARMACHINE: Tactics multiplayer Beta launched in June as we had planned a year ago, the immediate need to address functionality and ensure a consistent game play experience had an unforeseen impact on production. Each week since the Beta launched, new updates and content have gone into the game, improving performance and providing more and more options for multiplayer matches. Meanwhile, progress has slowed in the final stages of development requiring more time to finish all that we have aimed to deliver.
Most of the gameplay features and unit content for online multiplayer are done. Squad construction was just integrated last week and we’ll be seeing another round of new warcasters in the next week, so the available options for squad building are already great and getting better all the time. The last of the units for the four factions featured in the core game are expected to be available by the end of September and we are currently on track to have all units from our Stretch Goals finished before the end of the year, including Mercs, the warjacks and warcasters of Apotheosis, and of course, the much anticipated Retribution of Scyrah.
Work remains in the final stages of the No Man’s Land single-player campaign, and WhiteMoon Dreams has requested more time to make it the best campaign experience possible. The next couple of months will be largely devoted to polishing the AI and game design for each level, finalizing cinematics and voice over dialog, and tuning each mission to provide the quality of game experience we know you are looking forward to. Our current forecast is that the No Man’s Land single-player campaign will be available in late November. However, we will have single-player skirmishes available in the game much sooner.
Elements of the Dark Seduction and Fire & Ice single-player mission packs are in production but will follow the No Man's Land campaign, with completion dates to be determined later this year.
Other features from our Stretch Goals (such as the Custom Coloring System) and different play-modes (such as Hot Seat mode), we expect to be completed in the upcoming months, before the end of the year.
Rewards, such as the digital map packs and the strategy guide are being worked on and will ship as soon as each one becomes available.
And last, the physical copies of the game and soundtrack will ship once all aspects of the core game are complete.
We thank you for your continued support and patience as we enter the home stretch on this project. We hope that what you’ve seen of the game so far (or what you’re about to see if you haven’t yet received your Steam Key) gives you the confidence that WARMACHINE: Tactics will deliver everything we have set out to do in bringing the world of the Iron Kingdoms and the battles of WARMACHINE to life.
We’ve been saying for a year that we can’t wait to play this game with you, and now we’re actually doing it. We couldn’t be more excited and we thank you for the amazing opportunity that you have all made possible.
The best is yet to come.
A year's worth of gratitude and counting,