Lions of the North
Lions of the North
Lions of the North is a role-playing game that takes place in the 24th century, where a new world is forming fast.
Lions of the North is a role-playing game that takes place in the 24th century, where a new world is forming fast. Read more
About this project
Lions of the North is a roleplaying game that takes place in the future after the destruction of our current civilization. New nations and states have appeared in Northern Europe, struggling for their place in the sun. The new nations have abandoned the dead past and have embraced equality in a way our society hasn't. Racism and sexism are things of the past.
The nobles of Peimar, the traders of Kirkoslet and the despots of Hanö are all seeking fortune and power. The pirates of Bornholm seek to gain wealth by raiding merchant vessels and the Gotlanders try to keep control of their island when the great powers of the age start encroaching on their territory. It's The Age of Lions, and it means means that anyone is free to carve out their own destiny on land or at sea. It's an age of free women and men, an age where your birth and gender don't mean anything, having a strong swordarm or a cunning mind means a lot more.
Beyond this struggle, mythical creatures and strange magic appears on the new frontier. What are the dark forests hiding and are you brave enough to find out?
Lions of the North uses the No Maths Land system, where the goal is to just allow you to roll dice without having to do complicated math while you play. You roll ten-sided dice exclusively, and you see if you get dice with matching numbers, it's as simple as that.
NML is a classless system where there are no character classes and no levels. characters instead have skills and traits which they can improve. NML also includes rules random character creation methods that allow you to create characters fast if you one evening want to play a quick game with your friends.
In addition the book will offer advice for exploring the different themes and possibilities in the game, from political intrigue to swashbuckling to horror, not forgetting advice on how to run the game for younger players.
What does your pledge get you?
Our goal is set at 9,000 dollars to cover layout, editing, proofreading, indexing and other production costs for Lions of the North. With 9,000 dollars, lead designer Jussi Marttila will probably see enough money to buy a pint and a sandwich at the pub.
If we get more than 15,000 dollars, our four artists, proofreaders and editors will get more money which will probably make them very happy. Our lead designer gets another pint at the pub. You, the pledgee, will get an extra scenario pdf.
If we get 25,000 dollars, we'll throw in an additional scenario for everyone who pledged. And everyone involved get paid a bit more, too. Our lead designer has clearly had enough so he doesn't get a third pint.
When you pledge for Lions of the North, your pledge money is going to excellent art (which we will be showing off in updates, some is already on display), solid mechanics, and a deep and flavorful setting.
Goblinworks is a small startup web based RPG publisher based out of Washington. We are proud to offer the best RPGs and the finest products to enhance your gaming experience.
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