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A fast paced card game for people who like to play god, build hybrid cat monsters and add flamethrowers to space dragons.
A fast paced card game for people who like to play god, build hybrid cat monsters and add flamethrowers to space dragons.
878 backers pledged $53,737 to help bring this project to life.

About

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$53,737

878

Takin' it to the NEXT LEVEL!
Takin' it to the NEXT LEVEL!

AFTER ALL YOUR HARD WORK, IGOR HAS REPORTED BACK...

Its alive! Its really alive... my god its alive!! -Boris Karloff
Its alive! Its really alive... my god its alive!! -Boris Karloff

Unbelievable work scientists. You have done the IMPOSSIBLE!

Now all of your hard work will come to fruition, and the rewards you've worked so hard to unlock will all unlock at once!

BUT WAIT!

There's still time to MAX THE MONSTER.

Level up the Monster by completing the last of the Challenges to get even MORE STUFF!

All we need is ONE more Jelly Monster, we need to reach 50K and have FIVE more people video themselves yelling 'It's Alive!'.

And we'll have #MAXEDTHEMONSTER

We haven't updated the chart yet, because we can't draw that fast! WOW!

Looking Sharp, Dragon.
Looking Sharp, Dragon.

Here's what you need to do:

Head:  

$40K = Colored Dice

$45K = Colored Custom Dice

$50K = MORE Colored Custom Dice  

Body:  

3 videos of backers yelling ‘It’s Alive!’ at the top of their lungs = 5 bonus cards for the Main Game

8 videos of backers yelling ‘It’s Alive!’ at the top of their lungs = 8 bonus cards for the Main Game + 2 New Scientist Cards

15 videos of backers yelling ‘It’s Alive’ at the top of their lungs = 12 bonus cards for the Main Game + 4 New Scientist Cards

Left Arm: (For this reward, the FIRST challenge completed is the reward unlocked. So if you want a particular Reward more than another, act fast!)  

2 Photos of a Cyborg Super Yeti Made entirely out of snow = Special Plastic Dice Tray in every box

1 Photo of Recreating the Monster Lab Logo using only Pasta = Cloth Storage Bag

2 Photos of ‘Monster Krabs’ (Crabs that look like Monsters) = Zip Top Storage Bag  

Right Arm: (For this reward, the FIRST challenge completed is the reward unlocked. So if you want a particular Reward more than another, act fast!)  

500 Views of Monster Lab Lite = Plastic Cards

2 photos of A Vampire made out of things you find in the kitchen = 280gsm grey core card stock – matte finish linen texture

Film Yourself Doing a Science Experiment (has to have Monster Lab somewhere on the desk or it doesn’t count! No photoshop!) = 300gsm black core card stock – gloss finish with normal texture  

Left Leg:  

1 Photos of Monsters made out of Household Objects = 1 bonus card for the Gladiator and Super Monster Decks

2 Photos of Monsters made out of Household Objects = 3 bonus cards for the Gladiator and Super Monster Decks

5 Photos of Monsters made out of Household Objects = 5 bonus cards for the Gladiator and Super Monster Decks

Right Leg:

3 pictures of Monsters made out of Jello/Jelly = 3 bonus cards for the Naughty Monster Deck

6 pictures of Monsters made out of Jello/Jelly = 6 bonus cards for the Naughty Monster Deck

12 pictures of Monsters made out of Jello/Jelly = 10 bonus cards for the Naughty Monster Deck  

ALSO: IF we build our Monster, we’ll create a special ‘The Art of Monster Lab’ downloadable .pdf book filled with Olansamuelle’s amazing art to be available FREE to all backers. AND our horrible creation will go in the game as a memory to our scientific genius!

Meanwhile, that's TWO WHOLE PHASES of Stretch Goals you guys got!

Exterminate.
Exterminate.

 So find us on...

Twitter: https://twitter.com/MonsterLabCards/

Facebook: www.facebook.com/MonsterLabCardGame/

YouTube: https://www.youtube.com/watch?v=w3xwKHmFlh0

and Instagram: www.instagram.com/monsterlabcards/

And let's get stretching!

TIER 1 COMPLETE!

You just unlocked 15 NEW CARDS for EVERY DECK. Amazing!

SECOND STRETCH GOAL UNLOCKED!

You're blowing us away! Now EVERYONE will have access to downloadable Monster cards to print at home for FREE!

FIRST STRETCH GOAL UNLOCKED!!!

WELL DONE GUYS! We're now including extra rules for different ways to play in EVERY GAME. These will be perfect for simpler games, and there's a version that's great for Kids too!

What's that? Extra Rules you say? 

Yep - and thank to your hard work, here's a video outlining the rules for 

MONSTER LAB LITE

A simple, kid and casual gamer friendly version of Monster Lab. Enjoy!

About The Game
About The Game

The Basics: Build monsters and use them attack your opponents Labs in order to collect valuable specimens to win the game. Wreak havoc on your opponents with powerful actions and item cards while avoiding the monster hunters that keep reappearing and trying to destroy your Lab. The first Lab to collect 5 Monsters wins! Or claim victory by destroying all your mad scientist rivals and be the last Lab standing!

It's ALIVE!

Created by Liam McIntyre (from TVs Spartacus and The Flash) and illustrated by Cris Olansamuelle (Draw Them All), Monster Lab is a card game about channeling your inner Mad Scientist to create incredible, wild and crazy creatures out of Spare Parts, and use them to battle your way past rival Labs to victory. It's part Munchkin, part Exploding Kittens and part Epic Spell Wars, but with a Madcap Monster Method all of its own. It's perfect for 2-6 players, and each game lasts about an hour.

To play, you draw cards to collect Spare Parts that you then fit together to make one of thousands of weird and wonderful Monster combinations that help you protect your Lab and battle your rivals. You can also draw Lab Cards that give you special bonuses like the Pig O' Nine Tails, a Bat to the Face or a Shiny Monster Butt that help you and hurt your opponents. You attack your Rivals to steal their Monsters and destroy their Defenses, while trying to protect your Lab to make sure you don't get Run Out Of Town (and out of the game) by Monster hating Monster Hunters hiding in the deck or your opponents out for revenge. The game keeps heating up Monster Hunters keep returning to the deck, so the longer you play, the more they'll appear and the more damage they'll do. 

It looks a bit like this. A LOT like this.
It looks a bit like this. A LOT like this.

We think the combination of trying to build up your army of Monsters, whilst trying to avoid destruction from both Monster Hunters and your Rivals creates an exciting balance between attack and defense, while the huge range of special Lab Card abilities allows you to stay in the game and cause an upset no matter how far behind you think you are. This makes each game of Monster Lab tense and fun, and always different from the last. Add to that our personal favorite - the almost endless combinations of funny and fearsome Monsters you can make and we think you'll find it's a blast for adults and kids alike.

So welcome to the Lab! We really want our backers to feel part of the creative process, so we welcome ideas for cards and monsters, and anything else you guys can think of! We hope you're excited as we are and can help us realize our dream of building Fire Breathing Catzillas that can Time Travel in a Hot Tub.

With green tubs of ooze and Monstery Love

Liam and Cris, the Monster Lab Team.

A Guide!
A Guide!

 OR Watch us play a round on SMOSH GAMES (sorry about Liam's giant head there)...

Stuff You Get.
Stuff You Get.
The Team.
The Team.
Liam and Cris, working in the Lab.
Liam and Cris, working in the Lab.

Monster Lab was created by Liam McIntyre (from TVs Spartacus and The Flash) and illustrated by Cris Olansamuelle (Draw Them All). Liam has dreamed of making a game since he was about 5 years old, and Cris is an exceptional artist that has worked at conventions and a fantastic online cartoon called 'Draw Them All', among other things.

They've collaborated on this project for over 6 months, changing the game from a bare bones idea about making Monsters out of parts to the fun and frantic game you see today.

In The Beginning...
In The Beginning...

The origins of Monster Lab start off with Liam sitting next to Nathan Fillion in a Comic Con in Australia. There was a lull in the crowd, and Liam went off to buy yet more board games - his favorite convention past time - as he was sitting at his table looking through some of his new acquisitions, he thought... WAIT! I SHOULD MAKE A CARD GAME!

He promptly started making a card game. It was about sword fighting (of course) and he wrote it on the back of card sleeves with a marker. Weeks later, he realized this was a very, very hard card game to make. He's still making it (maybe it'll be the next game he releases!). Then, whilst playing a card game on his computer, he had another Eureka moment. I SHOULD MAKE A DIFFERENT GAME! And so he did.

He thought about games that he liked, that were fun and accessible. One that stood out was a card game his wife and her family played in Australia called '31'. Basically you have three cards, the aim of that game is to draw and discard cards until you're close to a total of 31, all in the same suit. Then you knock on the table, everyone has one more go, reveals their cards, and whoever has the highest total, wins. It's bluffing, it's trying not to give the other players good cards to steal, it's simple, it's fun. It seemed like a great place to start. He liked the three card element, so started there - except in this version, the challenge was going to be to build a monster that's broken into three parts. Each monster got a points value, and to simulate the suits, the monsters were of 4 different 'families', Elemental, Mutant, Robotic and Alien. It was pretty cool. But it wasn't...well... Fun. And fun seemed to be important. So with the help of some long suffering friends, he began trialing different approaches. It briefly became about killer penguins (rated high on the wife's 'cute scale') before returning to more cartoon-y monsters.

Rules were changed so the monsters had to fit together in different sizes, because early tests showed that, with good art, this could look endlessly hilarious. Then we worked out there should be some 'Munchkin' style abilities to sabotage your opponents' plans, cause who doesn't like messing up your friends best laid plans!? We also figured you should have to build 5 Monsters, after which everyone counted their score. Shortly after this, we started play testing it.

There were...quite a lot of test versions of Monster Lab.
There were...quite a lot of test versions of Monster Lab.

There was one infamous game that lasted about 6 hours where no one could build enough monsters to end the game. So we added in the Monster Hunters element which meant there was an added threat to drawing cards, which seemed fun, and, ultimately, a ticking clock on the game that added some urgency to playing and give the game an increasing tension (and an actual ending). Next we figured that the constant 'why can't the Monsters fight each other?' question we'd been asked by, oh, EVERYONE... should be addressed, so completely redesigned it again so that the Monsters could fight - which proved to be AWESOME! Lastly we decided to change the game from being a 'score as many points as you can' system,which was complicated and unwieldy, to a game with a definite goal to reach. It made more sense that the scientists were out to create something phenomenal to beat each other, so we changed it to be about collecting Monsters, where players battled to obtain a certain amount of points in order to win. This proved a good idea as it gave another level of tension - and by including 'Lab Defenses' as a sort of 'Lives' component for players, now we had something that had was feeling like a really engaging game. The Monster Hunters were also a great mechanic as they start appearing more and more frequently and, at some point, it means the game can become a choice between going for the win, and trying to survive longest to win by being the Last Lab Standing, which added a host of great tactical choices to the game play.

After that hard work, there was just the fun part - the naming of the creatures. That's something we're still doing, and really want your feedback on! During the campaign will be asking you to nominate options, and also vote on your favorites.

For Liam, the last, and in many ways most important, piece of the puzzle was finding an incredible artist to do the complicated and challenging art for the game. Since the cards were both wild and wacky, but also had to fit together in some interesting, coherent and fun way across three cards, the technical side was very challenging. Also, since the visual side was such a big component to making the monster combinations and the character of the game, you wanted the art to really sell that sense of fun and that 'mad scientist' flavor. So it was with incredibly good fortune that Cris agreed to come on board to help out. Her art is truly out of this world, and the game wouldn't be ANYTHING without it. So with all the pieces in place, all that was left was to plan the Kickstarter campaign and see what you all thought of this crazy game!

Thanks for the support, can't wait to hear from you and answer your questions, and hear your response to our crazy little game!

Some places to CHECK IT OUT!
Some places to CHECK IT OUT!

Risks and challenges

The long and the short of it is - it's a card game, not brain surgery (unless for some reason brain surgery gets included as a Monster Lab stretch goal. It probably won't). The game is basically done - we're currently tweaking the rules and finishing the huge amount of art required, and we just want help with the finishing touches, and knowing how many we should be making and making sure the quality is as good as it can be. To that end, there may be changes to cards or to rules that we discover are required as we further balance the game - don't be sad if something changes, we're making the game better, promise!

All we're interested in doing is getting you the best possible game, as quickly as possible. For that reason, the Rewards are tailored around being simple, satisfying and easy to deliver. We love Swag as much as the next person, but we love the idea of getting you a great game, when we promised, far more than making a cool bumper sticker. You back the project, you get a game. Easy.

This IS our first Kickstarter campaign. and it's a doozy of a learning curve. However, we've tried to do as much of the hard work as possible before launching the campaign, so already have a supplier (the wonderful people at Ad Magic, who also create some other amazing games like Cards Against Humanity and Exploding Kittens) to make the game for us, done a full budget breakdown on Shipping to ensure that we have a plan to ensure shipping is either free or as low as they can be for you, and with a trusted fulfillment company and a host of other essential 'behind the scenes' activities to ensure that, should we be fully funded, you'll get what you backed. Deal?

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Support

  1. Select this reward

    Pledge US$ 5 or more About US$ 5

    LAB ASSISTANT

    Thanks for supporting the game! You shall go into the Internet as an official, and important, supporter of Monster Lab!

    By that, we mean we'll but you on our Thank You page of the website, and I'll thank you on Twitter. A whole piece of the Internet for only $5? You lucky devil.

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  2. Select this reward

    Pledge US$ 25 or more About US$ 25

    FRANKENSTEIN LEVEL

    Includes 1 copy of the Monster Lab card game.

    (Ages 7 and Up)

    (Include an additional $25 for each additional game you want - extra shipping charges may apply)

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  3. Select this reward

    Pledge US$ 40 or more About US$ 40

    NAUGHTY MONSTER LEVEL

    1 copy of the Monster Lab Card Game PLUS

    1 copy of the Naughty Edition Add On pack.

    The Naughty Monsters Add On Pack includes a range of game awesome-ifying cards deemed too rude or too amazing for the Main Game!

    (Include an additional $35 for each additional game you want - extra shipping charges may apply)

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  4. Select this reward

    Pledge US$ 100 or more About US$ 100

    DRACULA LEVEL

    KICKSTARTER EXCLUSIVE
    Includes a Limited Edition Collectors Box

    1 copy of the Monster Lab Card Game PLUS

    A SECOND copy of the Basic Game SIGNED by Liam McIntyre to treasure forever or use as a place mat at your discretion.

    Let us know if you would like the Naughty Monsters Add-On pack, and we’ll include it at no charge!

    (Include an additional $35 for each additional game you want - extra shipping charges may apply)

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    Limited 70 backers
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  5. Select this reward

    Pledge US$ 150 or more About US$ 150

    GLADIATOR LEVEL

    KICKSTARTER EXCLUSIVE

    Includes everything from the Dracula Level PLUS

    A Bonus THEMED CARD PACK featuring extra Monsters and Lab Cards based around a Gladiatorial theme. (Wonder why?)

    Let us know if you would like the Naughty Monsters Add-On pack, and we’ll include it at no charge!

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    Limited 26 backers
    $

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  6. Select this reward

    Pledge US$ 150 or more About US$ 150

    BULK MONSTER LEVEL

    Includes 10 copies of the standard Monster Lab game. Enough to do all your Christmas Shopping INSTANTLY - and it's only February! (You're welcome.)

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  7. Select this reward

    Pledge US$ 150 or more About US$ 150

    SUPER MONSTER PACK

    KICKSTARTER EXCLUSIVE

    Includes everything from the Dracula Level PLUS

    A Bonus THEMED CARD PACK featuring extra Monsters and Lab Cards based around a Super Hero and Villain theme. (Again, wonder why?)

    Let us know if you would like the Naughty Monsters Add-On pack, and we’ll include it at no charge!

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    Limited 17 backers
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  8. Select this reward

    Pledge US$ 500 or more About US$ 500

    MAKE ME A MONSTER! LEVEL

    KICKSTARTER EXCLUSIVE

    Incredible art ahead!

    Includes everything from the Mega-Monster Level PLUS

    Cris will hand draw you as your own, one of a kind Monster!

    Includes a three card set of you as a Monster or of the Monster of your choice (within reason!) – An absolute once off piece of Monster-y genius for you to own!

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  9. Select this reward

    Pledge US$ 500 or more About US$ 500

    THE GAMER PACK

    KICKSTARTER EXCLUSIVE

    Play Gears with a Gear!

    Following the release of Gears of War 4 later this year, Liam (who voices JD in the game) will have an awesome online gaming session with you!

    Also includes EVERYTHING from the Mega-Monster Level!

    (Please note that the gaming session will be at a time after Gears of War 4 officially launches. The pack does not include a copy of Gears of War 4)

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    Limited 1 backer
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  10. Select this reward

    Pledge US$ 750 or more About US$ 750

    COMIKAZE LEVEL

    KICKSTARTER EXCLUSIVE

    The wonderful folk over at Stan Lee's Comikaze have offered us an AMAZING special pack as a reward. Not only do you get EVERYTHING in the Make-Me-A-Monster Pack, but you also get:
    4 3-Day Passes to Stan Lee's Comikaze
    1 Comikaze Merch Basket
    VIP Access to the Comikaze Halloween Ball
    AND a special Meet and Greet with Liam*
    *Subject to his professional availability
    (Please note that transfers to and from Comikaze aren't included)

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    Limited 1 backer
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  11. Select this reward

    Pledge US$ 10,000 About US$ 10,000

    MADE OF MONEY (M.O.M) MONSTER LEVEL

    Wealthy beyond means and/or really love Monsters? Then this reward is for you.

    Liam will video himself reading the entirety of Bram Stoker’s Dracula for you. Plus design and make you basically any once off exclusive Monster Lab T-Shirt you’d like. He’ll also hi-five you if he ever sees you in person.
    Oh, and obviously all the other stuff from the Make Me a Monster Level…like…twice. Plus a secret gift, that’ll be awesome. And your name in BOLD in the Instructions. Yeah.

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  12. Reward no longer available

    Pledge US$ 200 or more About US$ 200

    MEGA MONSTER LEVEL

    KICKSTARTER EXCLUSIVE

    All the Decks in one handy mega-pack!

    The Monster Lab basic game PLUS the Naughty Monsters Add on Pack, PLUS the Gladiator and Super Monster Bonus Cards.

    Also includes one BONUS basic game SIGNED by Liam McIntyre.

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    Reward no longer available 50 backers
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Funding period

- (30 days)