Happy Holidays, Team!
I hope each and everyone one of you are doing amazingly this holiday season! 2017 has been a roller coaster of a year for the three of us at Randover Games. However, in spite of some bumps in the road over the summer and fall, I am beyond lucky at how the beginning and end of the year have come to pass.
We started 2017 off with you guys and gals making Wrathborne Champions a reality, pushing us well beyond our expectations and goal and into the remarkable land of stretch goals. As we move into 2018, we have wonderful progress to share on those stretch goals in addition to the manufacturing process in general.
I was hoping we could end the year on a high note and I am glad we are going to! So let's get to the news.
Lets not bury the lead here, our next giant hurdle is getting all the files as perfect as possible and proofing is our last chance to catch any errors before we send everything off to the printer. At long last, we have two of our largest populations back from the graphic designer and are ready for a bit of public proofing!
Start by checking the files out...
Click HERE for the folder that contains the items we have ready for proofing. You won't be able to edit them, but you should be able to access and look at them (please let me know if this isn't the case).
Once you've seen them...
You can add any notes or comments directly to our Backer Proof Input table HERE -or- you can grab a copy of our DOC Form HERE (if you don't know/like spreadsheets). If you do grab the DOC version, please click on the File Menu and select "Make a Copy", then hit "Done" so that you leave a clean copy for others to use!
I will regularly use the DOCs and Input table to update a Master Table with your input. This master table will include notes from us and from the graphic designer in addition to status on the issues so you can all know we're actively engaged on all of your concerns!
As a quick note, please don't feel pressured to review these files; it is the holiday season and you should be having fun doing things you want to do! If you just want to check out the cards and give them a look for your own curiosity, that's wonderful too and I highly encourage it but don't feel obligated to "work". That said, if you do wish to help out, we truly appreciate it.
Bill, Glorious Bills...
Normally, paying bills is a huge drag (truly the bane of most adults), but Wrathborne Champions bills are something else, entirely. These bills mark the significant progress made towards getting the final game (along with all the stretch goals and bonuses) into the hands of our backers!
We are happy to announce that we've finalized our bills for our both our Tokens and our full game manufacturing! Our partners at AdMagic and Eleven Metal have provided the complete invoices and the money is now out of our coffers and locked in!
What does this mean for you and us and the game? For us, it means we were able to get our finances in order prior to the calendar year ending (saving us from being hit with additional expenses that would cut into the Kickstarter Funds). For you and the game, this means we're locked in on a price and are able to use all of your support completely to make the game as good as it can be without any worry of unexpected expenses (such as the graphic delays) reducing the quality of the final product.
In short, getting these bills paid now means we will be able to fulfill our promise of make you guys and gals the high quality game we planned for, and that is a fantastic feeling.
Surprise Box Art!
First color render of the Wrathborne Champions box art!
There is more work to be done on this, and it certainly isn't final, but I love the work Ruk has done to bring the combat to life!
Last but Certainly not Least...
Randar, Pantics, and I want to wish you the very best this holiday season. We hope you are well, we hope you are having fun, and, most of all, we hope you are happy. Whether your preferred activity is a bustling house full of family and friends or a quiet night at home, we truly hope you spend the rest of 2017 as happy as can be.
Happy Holidays and Game On