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Virtual Table Top is a visual aid for pen and paper gamers to create visually captivating campaigns in a networked 3D environment.
Tokens & Tilesets is a visual aid for pen and paper gamers to create visually captivating campaigns in a networked 3D environment.
Tokens & Tilesets is a visual aid for pen and paper gamers to create visually captivating campaigns in a networked 3D environment.
424 backers pledged $22,311 to help bring this project to life.

Hello, yeah its been a while...

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I think a few people have noticed my absence from the community as of late.

A couple of months ago, I became overwhelmed with this project, to the point where I could no longer function.  I couldn't get any work done, and I was unable to relax for two solid months.  The scope and the stress of this project is more than significant, and I'm sure a lesser person would have given up already.

Not saying I'm out of the woods yet, but I wanted to let people know I haven't disappeared completely.  Mostly I've been spending my time doing housework or trying to find a hobby.  I've stayed away from social media and I've been off Steam for a while as well.  I just needed some time to unwind and reflect.

I've actually been meaning to make this post for over a month, but every time I sat down to do it, my shoulders would tense up, my anxiety would kick in, and I'd have to find something else to do.   About the most I've been able to do towards the game lately is a couple of sketches for some concept work.  I realize my inbox is probably overflowing, and over time, I'm going to address it.  You will just need to be patient.

That being said, I'm postponing the release of any more Beta keys until further notice.  If there's one thing I've learned from the Beta release, its that the game just wasn't ready to be shown yet.  I don't have an ETA on the release of more keys, it will just be whenever I feel like the game is up to snuff.

I know this isn't the most inspiring update, but the truth is, being your own boss is hard.  Much harder than I ever thought it would be.  Especially for a project this long and this involved.  In the beginning, there were huge landmarks that showed that I was making progress, but now all of the gigantic things are behind me and it feels like I've just been inching along.  Its extremely frustrating to want to be finished with a project when you feel like you are making little to no progress.

I think I'm going to continue my absence from social media for a while longer.  I just need to focus on the game, and the art and making those things good as opposed to worrying what everyone else thinks of it.  I'll make another post soon about some of the upcoming changes to the game.  I've made a few decisions regarding the direction of the game in my alone time, and I think its going to make for a better game in the end.

As usual, thanks for all the love and support.

Comments

    1. Justin Driscoll on October 4

      It's been several months since the last update. Any new info?