About this project
At $600 (Done!) we have the minimum amount needed to do a starting print run for the books. We've also unlocked 12 bonus races that will be included in all editions of the books. From there we have a number of additional stretch goals that will get revealed over time, plus we are also going to have backer goals and social media share goals (share posts about us, and make sure to tag us so we can track them). There's a lot that can unlock, and we want to share the extras with you!
- 5 Shares: Crazy Ivan's Black Market Items Unlocked
- 10 Shares: Honest Achmed's Gently Used Equipment Emporium Unlocked
- 20 Shares: 3 more items added to Crazy Ivan
- 30 Shares: 3 more items added to Honest Achmed
- 50 Shares: 3 more items added to Crazy Ivan
- 25 Backers: Collection of Pre-made Heroes Unlocked
- 50 Backers: Town of Stormglen Unlocked
Where to Share Us:
- Facebook: https://www.facebook.com/DodecaSystem/
- Twitter: @DodecaSystem
- YouTube: https://www.youtube.com/channel/UCvI3U121WH6TfQcLN1kqz2g
Q&A session with #rpgnet: Fun experience and a good group of gamers. Check this out for more detailed information about the system
Why There's a Game in this Book is Right for You!: A more detailed look at the basics on the Game for new players to learn all about the system and find out how it's perfect for them!
There's a Character on this Sheet: Basic information about the character sheet to help new players learn more about the game and the character creation process.
What's New in 1.5: We go over what's been added, improved, enhanced, and refined all to make 1.5 the best edition of There's a Game in this Book yet.
Shall we play a game? This game. The Game. There’s a Game in this Book. The game you're pledging to right now. Within this book is all the information you need about this exciting RPG so that you can create your character and get to playing in a game with your friends.
There’s a Game in this Book is a fully customizable, completely flexible, tabletop RPG. Within this book is everything you need to create any character you can think up, play any way you can conceive.
When we say any character, we do in fact mean just that: We’ve seen muscle-bound olive oil salesmen, dream demon assassins, and skeletons that fight with the power of the gods behind them. With the rules in this game you can make anything from a basic warrior all the way up to a spell-casting hand puppet, and everything in between.
With There’s a Game in this Book, you aren’t limited to the characters listed on the page. Heck, we don’t even want you to come at this book by reading the rules first -- rules just get in the way of you making the character you desire. When playing this game, create the character you want, the story of their life, and then fit the game system around your ideas, not the other way around.
The Power of Twelve
How can this game allow you to make anything you want and play any way you can dream of? Built on the hand-crafted, one-of-a-kind Dodeca System, every element of the creation process is defined by the character. The way skills are assigned, to whether they use magic, and even if they have any debilitating traits that get the way of combat (but are oh so entertaining to play) is all up to the story of the character, and not any pre-determined classes or requirements.
With There’s a Game in this Book, story and fun are the primary goals, and there shouldn’t be anything getting in the way of you playing the character you always wanted.
The Ultimate First Edition
The 1.5 Edition of There’s a Game in this Book has reworked and expanded everything. Two more classes, double the Class Powers, double the Races (and even more variants on top). Skills, Attributes, Combat, and Magic have all been updated, revised, refined, and improved. It's everything you love (or will love) about the game, but even more!
Starting at $20 you can get a printed copy of the first book, or upgrade to $40 for both. You can also add on a year of expansions, a dice bag (with dice), a canvas tote, or go all out and get your books in color or even color hardcover. You could even make your own race that will be included in the game for people to play. Digital tiers are also available for gamers on a budget. Plus contributing at any level will get your name included on the title page for the book.
We at Dodeca-System are gamers, like you. When we play games we want to have fun. We like fast, fun, flexible games that get out of the way and let us do what we want: have a good time. Because if you’re not having fun with your games, there’s something wrong. We love the games we make, and we’re sure you’ll love them too.
At $600 we have the minimum amount needed to do a starting print run for the books. Along with that base goal, though, we're also including a number of stretch goals starting with 12 bonus races (at $50 each). All of these bonuses races will be included in all editions of the books. From there we have a number of additional stretch goals that will get revealed over time, plus we are also going to have backer goals and social media share goals (share posts about us, and make sure to tag us so we can track them). There's a lot that can unlock, and we want to share the extras with you!
5 Shares: Crazy Ivan's Black Market Items Unlocked 10 Shares: Honest Achmed's Gently Used Equipment Emporium Unlocked 20 Shares: 3 more items added to Crazy Ivan 30 Shares: 3 more items added to Honest Achmed 25 Backers: Collection of Premade Heroes Unlocked
Where to Share Us:
Facebook: https://www.facebook.com/DodecaSystem/ Twitter: @DodecaSystem YouTube: https://www.youtube.com/channel/UCvI3U121WH6TfQcLN1kqz2g
Risks and challenges
Both books are fully written and illustrated. We're in the process of doing test prints of the books and finishing up our final editing passes. Everything will be finished by the time the Kickstarter is over with. Our estimated ship date of May takes into account how long it will take for the Kickstarter money to clear (and become available to us to use), the print-and-ship time with our printers, and the shipping-and-handling time on our end once everything is in our hands. It’s an estimate, but one that shouldn’t slip too far (and, if we end up shaving time, we’ll happily ship the games out earlier than expected).
As proven by our last Kickstarters, when we say we will publish a product, we make sure it happens. If anything ever goes wrong, we go out of our way to make it right.Learn about accountability on Kickstarter
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