Burn the Witch!
Burn the Witch!
Investigate & deduce who the suspected witches are in your town. Send them to trial! Beware who you burn, the dead don't forget..
Investigate & deduce who the suspected witches are in your town. Send them to trial! Beware who you burn, the dead don't forget.. Read more
About this project
A true Wiccan visits her roots via designing a board game based on a turbulent time in history.
Three game designers come together and revisit Salem, 1692 in a Mafia style card game blended with roll and move player tokens. A diverse cast is secretly a witch or villager and are mutually suspicious of each other. Will the villagers come together and purge the evil in their town or will the witch wreck revenge? Perhaps the noble donkey takes over the town?
Experience this turbulent time as you read through your friend's poker tells as you conceal your own. Travel around Salem as you draw Event cards to complete your errands and add suspicion to other townsfolk to put them on trial
1 x Game box
1 x Game board
1 x Dice
1 x Instructions
6 x Player tokens
6 x Character cards
7 x Role cards
12 x Trial cards
20 x Suspicion tokens
40 x Event cards
Burn the Witch will be exposed through social media and local promotions such as pre-release parties and table top game cafe play throughs.
$7 500 - 3D prints of character tokens in high definition acrylate. Wooden die. Cotton drawstring bag
$15 000 - 3D printed metal character tokens. Metal die. Velvet drawstring bag
Shipping is not included in the pledge and will be an additional charge. We will contact your for further shipping details with regard to courier and cost at the time of delivery. Current estimates are projected at June 2018
Game Designers: Ron Tang, Rei Krasowski, Gavin Stewart
Artists: Scott Laboucan, Kate McQueen, Christian Stout, Charis Bonsteel, Joseph McEachern
Filmography: Kaylea Schnell, Luke Sherlock, Sharon Wagner, Jeremy Pudlowski, Heiko Ryll
Producers: Mark Barazzuol, Craig Graff
Play Testers: Kenneth Reid, Brandon Baird, John Koey, Payam Yaftabadi, Matthew Tang, Devon Bachman, Cody Randell, Jerry Emery II, Jacqueline Fraser, Aaron Glenn, Aaron Van Petten, Andreas Pero, Bailey O'Neil, Ben Wagner, Brennen Turcotte, Bryna Michta, Darby Eagle Speaker, Kevin Guiboche, Jerry Emery , Jordan Scott, Keyton Emmerson Sinjin Bourgette, Terry Pipp
Risks and challenges
Some of our challenges designing the game was the pacing of the game and not having players knocked out too early. Keeping the game suspenseful was also an exciting challenge. We feel we found a good balance between the game mechanics and social interaction through many play tests.
We are fortunate to have mentors guiding us as well working with talented artists. As this is our first game, we have been thorough sourcing out producing our game components ranging from 3D prints to board, box and die.Learn about accountability on Kickstarter
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