Project image
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$35
pledged of $25,000pledged of $25,000 goal
2
backers
Funding Unsuccessful
The project's funding goal was not reached on Mon, March 18 2013 12:55 AM UTC +00:00
$35
pledged of $25,000pledged of $25,000 goal
2
backers
Funding Unsuccessful
The project's funding goal was not reached on Mon, March 18 2013 12:55 AM UTC +00:00

About

Hi, and thanks for checking out Go Somewhere!

What is Go Somewhere?

Go Somewhere is a travel-themed app for the iPad that talks about interesting things about places that I have been able to visit and that anyone can do it - it's all about deciding to pick up and go somewhere - even if it's just for a little bit of time.


The image above captures the essence of Go Somewhere - where should I (that is, you) go next?

What's in the app?

One thing I don't like about travel books and existing travel apps is that they either have too much information (pages upon pages of stuff), or too little information (a picture with a short blurb). I want to do my own app that talks more in-depth about a place and presents you with neat factoids!

For example, in the 1500's, the Spanish conquered the Mayan empire and Mayan native language was lost. But archaeologists and linguists have reconstructed the language and now we can speak it. Descendants of the Mayans can relearn and discover some of their cultural heritage.

And I think that's pretty cool.

Those are the sorts of things I like to write about - discovering interesting places and talking about things you wouldn't learn in every day life.


Why not just make a website?

I want to build an app because a website or blog isn't good enough - I need it to be touch enabled. That's best done with an app on a tablet which is designed for touch.

How much have you done to this point?

So far:

  • I have designed the user interface 
  • I have designed the database back end for delivering updates to the app 
  • I have created a wireframe prototype 
  • I have created a security model to prevent data tampering
  • I have written some scripts to ensure validate the integrity of updates, that is, that I don't make mistakes when I publish updated content
  • I have picked out 14 locations for the app with 400 little blurbs written or edited by me (two more to come in the next month, and two more to come by the end of the year; the app contains ways to pull new content after I write it)

Some screenshots:


What are you going to use the money for?

I am turning the prototype into an actual working app. I plan to use the money to pay for development of the app:

  • An app developer
  • A graphics designer
  • A web developer

I tried doing this with a lower-cost development team and it has not worked out. I need to do it right and that is going to cost some money. In order to polish it off, there's a long tail of things that has to be done write.

I don't need the money to travel anywhere. I've already written most of the content.

The fact is that I plan to travel anyhow. But I want to write about my travels and share them with the world using a rich experience.


How many places are you going to write about?

I currently have 14 places in total with multiple parts to each of them. The best thing about the app is that I can add more places as time passes. Users will get the option to download more places as I write about more of them.


I hate advertising in apps. Will yours have ads?

No.

I hate ads, too. I am using the "freemium" model - you get some content for free, and then pay for additional content.

I plan to have deals where you can pay once for all the content.

Still a work in progress
Still a work in progress


Who is doing all the writing for the app?

I am doing either all of the writing or for the parts I haven't written, or editing the rest (written by my brother).

So far, it's around 400 little blurbs.


What platform will it run on?

To begin with, it will run on the iPad and perhaps iPhone. Depending on the success of the app, I will build versions for Windows 8 and Windows Phone, and also Android.

What's this "calendar" that's one of the rewards?

Funny thing about that.

Every year my wife makes a calendar of places that we've been during the previous 12 months. Most of them are of the surrounding area (west coast, Rocky mountains, etc.) but others are of international destinations.

She then spends a few hours on Shutterfly and makes these calendars and then gives them away as Christmas presents. They are turn out to be very popular. Everyone who gets them likes them. My original idea was to make a bunch of travel calendars but (a) they are too expensive to print, and (b) an app is more flexible in terms of how much I can write, and (c) I can continuously push new content with an app.

Still, the calendars are neat. You can pick them up and put them in your kitchen. Or you can give them away as presents. I put them up as a reward because I will need to print them off at the end of the year and then ship them to backers.

I really like these calendars. While I am biased, I think that they are better than virtually every single travel calendar that you could buy in a store. I know; I looked when I was first thinking of mass producing these things.


Your ideas are interesting to me and I'd like to subscribe to your newsletter.

I don't have one yet. If there's enough popularity for the app, I will create one (independent of regular updates about how the project is going).

Risks and challenges

The biggest risk I see right now is a funding shortfall and underestimating the costs. The app is already spec'ed out with content, I just need it developed.

I got several bids when I first began the project and went with a lower-end one which was a mistake. However, the costs were pretty close to the original estimate. I decided that I need to start over and go a higher-priced developer whose work was more trustworthy.

The amount of money I am raising on Kickstarter exceeds the original cost estimates such that it leaves a margin for error in case costs do overrun (which they always do in software design).

I do not anticipate major pitfalls with the higher-priced developer team as they have a track record of consistent delivery. Thus, the major obstacle to implementation of Go Somewhere is "merely" the development.

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Support

  1. Select this reward

    Pledge $2 or more About $2.00

    I will send you a personal thank-you email for supporting my app.

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    Pledge $10 or more About $10

    I will send you a personal thank-you email for supporting my app, and I will add your name to the credits of people who helped support it.

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  3. Select this reward

    Pledge $15 or more About $15

    In addition to a thank-you and inclusion in the credits as someone who helped launch Go Somewhere, I will send you a (scanned) transcript of three stories I wrote in sixth grade that I talk about in the video.

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    Pledge $25 or more About $25

    I will send you a personal thank-you email for supporting my app, I will add your name to the credits of people who helped support it and you get to download 5 additional locations within the app for free.

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  5. Select this reward

    Pledge $50 or more About $50

    Every year my wife creates a calendar of various places we have been to the previous 12 months. Our friends and family *really* like them. If you pledge $50, we will send you one for 2014. The pledge includes shipping.

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  6. Select this reward

    Pledge $75 or more About $75

    Same as the previous reward, except that we'll give you two 2014 travel calendars. The pledge includes shipping.

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Funding period

- (30 days)