SAVE THE DATE.
Progress Update #13
Hello in 2016!
How's your new year's plans and resolutions?
Our year started quite well. We have been nominated by IGF in two different categories ( Seumas McNally Grand Prize and Excellence... Read more
Merry Christmas Boys and Girls!
We don't want to interrupt your Christmas holiday season so this is going to be short and sweet.
We just couldn't resist and had to... Read more
Progress Update #12
Polishing in Novemeber .
We entered QA Testing phase now! Fighting bugs and adjusting existing gameplay . A lot of new features and concepts needs to be checked before the... Read more
Progress Update #11
We are getting closer to finishing SUPERHOT. Currently, work is concentrated on polishing levels and testing some new game mechanics (that we can't reveal until release ). Most... Read more
Progress Update #10
A loud August.
Last month we released the beta preview of SUPERHOT to some of you, our backers and this sure was an interesting month! This is the first time... Read more
The beta is out!
Ladies and gentlemen, we’re hyped to announce that the beta has just been sent out to everyone eligible! Thank you one more time for your awesome support and trust, for... Read more
Progress Update #9
Quite a busy June
A lot of work has been done in the level-making department, creating various locations for the story of SUPERHOT to play in. Since the enemies are... Read more
Progress Update #8
Creating content in May
This month was mostly devoted to designing levels and connecting them together. This means a lot of asset creation to add variety, along with a lot... Read more
Progress Update #7
Sailing steady in April!
We are now deep in the content production stage of making SUPERHOT. The gameplay mechanics are working quite fine, we can finally put more effort into... Read more
Progress Update #6
Good news! We decided to move SUPERHOT to the time-tested, legendary Quake engine. You can download a new and vastly improved build here: http://superhotgame.com/superQOT/ or just watch the new trailer:... Read more
Progress Update #5
The alpha version of the game is ready! If you are one of the few backers to order this very early look into the new SUPRHOT (the $200+ tiers) then... Read more
Progress Update #4
Awesome month of work! Straight to the point, key improvements from January:
- Endless Modewas developed! We have a special large level that just spawns enemies at you, ever more... Read more
Progress Update #3
Happy New Year everybody, best wishes for 2015!
Check the backer subreddit (http://www.reddit.com/r/superhotbackers) for constant updates. Every friday we post something small there, aside from bigger Kickstarter updates on start... Read more
Progress Update #2
remember last time I told you that the game is in a "gloriously unshowable" phase? We're out of it now! I could write a list of changes and... Read more
MEET THE TEAM: XULM
Hi! I don't believe I've had the occasion to introduce myself properly: my name is Marcin Surma and I'm the Art Director of SUPERHOT!
I was invited a couple of... Read more
Making of SUPERHOT: year one
Today marks the first full year since SUPERHOT launched!
And It's been quite a year indeed! From a prototype made in 7 days, through showing it on conventions and conferences,... Read more
SUPERHOT will come to Xbox One!
Yes! We can now definitively and happily answer one of the most frequently asked questions we had: SUPERHOT will be available on Xbox One!The launch is set at the... Read more
For the past two weeks we’ve been busy with all kinds of things - replying to post-campaign messages, handling some formalities and financial stuff, resting after that exhausting... Read more
Campaign is over - thanks to all backers!
After 31 days of replying to your e-mails, answering your questions, hearing all kinds of awesome stuff about SUPERHOT and pumping caffeine directly into our veins - the... Read more
Fourth stretch goal obliterated!
That was fast! Just a while ago we've been at $210,000, but now thanks to your support we're past $230,000 - it means that SUPERHOT will be enhanced with a... Read more
Final 48 hours!
Our Kickstarter campaign is slowly coming towards an end - with mere two days left we want to make that one final pushand try to get past... Read more
You can now back SUPERHOT with PayPal!
This took us some time (we ran into quite a few problems), but the wait is over - you can now pre-order SUPERHOT with PayPal! This means... Read more
SUPERHOT and Oculus VR at E3!
We went kinda quiet for the last couple of days, but it’s finally time to announce what we’ve been working on - SUPERHOT is going to be at... Read more
Third stretch goal achieved!
We got past $200,000! Updating our bar graph is starting to get real tricky; I sure hope that we won’t have to do stuff to the poor Mr. Banana (just... Read more
Answering SUPERHOT questions!
Since the launch of the campaign we received tons of questions on our e-mail (firstname.lastname@example.org), Twitter, Facebook, the Kickstarter comments section, and everywhere else. Instead of... Read more
We're sending an expedition to Denmark & Sweden!
Luke and Mark (pictured above) are going to Sweden and Denmark for the Nordic Game Indie Night on May 21st and Shayla Games on May 24th! If you... Read more
Second stretch goal reached!
Send help. And cleaners.
Thanks to your help we’ve managed to get past another of our stretch goals! As promised we’ll introduce a Speedrun Mode in SUPERHOT - if you... Read more
First stretch goal smashed!
You guys are amazing! We're not even 48h in, and the first stretch goal is already funded! As it turns out, keeping track of our Kickstarter progress on this small... Read more
WE DID IT! (also, stretch goals)
Wow. We hadn’t even dreamed of posting this in the first week of the campaign, let alone on the first day! You guys are simply amazing; the amount of... Read more
50% in 7 hours!
Thanks to your overwhelming support we are 50% funded in mere 7 hours! We're basically jumping around the office in excitement, barely able to handle all these tweets,... Read more