Project image
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$2,677
pledged of $60,000pledged of $60,000 goal
88
backers
Funding Canceled
Funding for this project was canceled by the project creator on Oct 30 2014
$2,677
pledged of $60,000pledged of $60,000 goal
88
backers
Funding Canceled
Funding for this project was canceled by the project creator on Oct 30 2014

About

A large organization known as G.R.I.P. (Global Repression and Imprisonment Patrol) has started occupying nations around the world by force. A small group of nations known simply as the Allied Nations, have started to rebel against G.R.I.P.

You play as a pair of elite soldiers as they embark on a suicide mission to stop a nuclear strike before it's too late.

The core of Red Cobra is shooting 360 degrees in a twin-stick fashion. Sprinkled throughout the game will be "Metroidvania" exploration levels as well as environmental and boss puzzles. Objects can be manipulated by picking them up, dropping them, or shooting them. Red Cobra will be heavy on environmental obstacles as well.

360 Degree Shooting

Explore and Solve Puzzles

Navigate Obstacles

Full Release

Red Cobra will release on Windows as a Steam release pending a successful Greenlight campaign and as a DRM-free download. A Mac version will also be available. 

Potential Platforms

We hope to also release Red Cobra on Playstation 4, Vita, Xbox One and WiiU. These platforms are currently set as stretch goals.

The evil organization G.R.I.P (Global Repression and Imprisonment Patrol) has begun occupying countries under the rule of tyranny and slavery. G.R.I.P has recently set their eye on a cluster of small countries to the west. These small countries have banded together and are simply called, the "Allied Nations".

When the Allied Nations received lintel that G.R.I.P has become frustrated with the AN's resistance and plans to launch a nuclear bomb, they sprang into preemptive action and launched a nuclear strike of their own. 

Operation Cobra would send a swell of ground and air forces to protect Goliath, the 300-man flying fortress that would drop the nuclear weapon of mass destruction over G.R.I.P's nuclear launch facilities with hopes to end the invasion.

When Goliath was shot down by G.R.I.P's overwhelming forces, a small team was sent on a suicide mission to finish what Goliath had failed to do. Their plan is to stay away from large battles while flying under the radar, in hopes of as little resistance as possible but enemy territory is uncharted and nobody knows what they will face behind the lines.

Due to the severity and urgency of the mission, Operation Cobra has been upgraded to Operation Red Cobra.

Rydia Cross is the gunner who will protect the duo and clear a path so that they can complete their mission. She wields a modified M-177 Tank Buster auto rifle, designed to be carried by larger soldiers in mech battle suits.

Rook Bishop is an ace pilot who will use his training and talents to navigate his partner and their payload safely to their target. 

The Dragon Mark V is an experimental air and ground assault vehicle. This very versatile machine can hover, fly at low speeds and can very easily jump to over 300 miles per-hour. When the mission calls for a high speed ground crawling tank, it has that covered as well. 

It also comes in a variety of stylish colors.

Not all bosses in Red Cobra will be as straight forward as they appear. Many bosses will require wits as well as skill to defeat. This is because many of the bosses in Red Cobra will be puzzles in themselves.

Environments in Red Cobra will have a smooth and seamless transition from one to the next. New environments will be greeted with a title card, but we are moving away from the traditional "level, end boss" pattern and going for something more organic.

Here are a few of the environments we have already running in the engine:

The M-177 Tank Buster auto rifle isn't the only weapon at your disposal in Red Cobra. We have a multitude of ordinance planned to stomp on G.R.I.P's evil faces!

Just to give a few more ideas of what we have planned, there will be a set of Remote Rifles that follow you around, a futuristic baseball bat that uses an electromagnetic ball that ricochets around the environment, and your go-to grenade is a bow and arrow.

Like a lot of small indie game studios, each person at Adversary plays multiple roles. The small studio consists of husband and wife team, Ajari and Colleen Wilson.

Ajari Wilson designs most of the gameplay mechanics, enemy types, the heroes of the game as well as sound effects and music.

Colleen Wilson not only designs the environments and enemies but also serves as our programmer and PR rep.

Ajari Wilson is the music composer for Red Cobra. He prides himself in his ability to compose a wide variety of genres while still maintaining his own signature sound.

This is an unfinished song that Ajari is currently working on for Red Cobra:

While the music on Red Cobra may not necessarily be of these genres, here are some examples of older work he has created for various projects over the years and examples of why we think the soundtrack for Red Cobra will be something special:

 More of Ajari's work can be found at: https://soundcloud.com/dark-octave

Over the last few months, we have received a lot of positive feedback over the visuals of Red Cobra. We'd like to let you know that this is only the foundation of what we plan to build for our game. Expect more detailed art and better animations with the final release.

With this Kickstarter you are buying us time to plan and focus on every detail of Red Cobra. A successful Kickstarter means a much deeper and detailed game rather than a shallow, rushed one. We would also use funds for some much needed upgrades in the studio, that will help us deliver a better game.

We are very active on Facebook and Twitter and also have plans to do regular small video updates during development.

Risks and challenges

Our biggest fear would be the need to push back a given release date due to unforeseen problems during development. Even the largest, most experienced and most organised triple-A game studios constantly have their titles delayed.

One confidence booster is that we have done a large chunk of work in a short amount of time. For the last six months we have worked on Red Cobra, around three hours a day. With a successful Kickstarter, we will be able to work on Red Cobra, full time.

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Support

  1. Select this reward

    Pledge $5 or more About $5

    WALLPAPERS GALORE AND CREDIT!--

    A set of five wallpapers of Adversary and Red Cobra art and get your name in the credits.

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    Pledge $15 or more About $15

    THE GAME AND MORE!--

    DRM-free digital copy of Red Cobra for PC and MAC, plus exclusive, backer only Dragon vehicle. Previous reward included.

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    Pledge $20 or more About $20

    BACKER ONLY WEAPON SKINS!-- Be one of the only people playing with a limited edition backer-only weapon for your gunner to wield. All previous rewards included.

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    Pledge $25 or more About $25

    BETA TESTER AND EARLY BIRD!--

    All of the above plus become a beta tester and receive the full release of Red Cobra before anyone else. All previous rewards included.

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    Pledge $40 or more About $40

    DIGITAL SOUNDTRACK AND DIGITAL ART BOOK!--Pour through pages of art while listening to the soundtrack from Red Cobra. All previous rewards included.

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    Pledge $75 or more About $75

    RED COBRA T-SHIRT! (BLACK)--A very cool, backer-only t-shirt that will show the world that you are as excited for Red Cobra as we are. All previous rewards included.

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    Limited 2 backers
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    Pledge $100 or more About $100

    HAND SIGNED LIMITED EDITION POSTER!--Receive a limited edition Red Cobra poster signed by the creators, Colleen and Ajari Wilson.

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    Limited 1 backer
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    Pledge $300 or more About $300

    DESIGN AN ENEMY!--Put your personal stamp on Red Cobra and get your name in the credits as an enemy designer. All previous rewards included except t-shirt and poster.

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    Pledge $400 or more About $400

    DESIGN A PLAYABLE SHIP!--Imagine playing a game with a ship that you designed. It could happen. All previous rewards included except t-shirt and poster.

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    Pledge $500 or more About $500

    YOU ARE IN THE GAME!--

    You will be a character in the game. Your name and likeness will be the hero of Red Cobra's alternate modes. You get to choose if you want to be a pilot or a gunner and will be set loose to dispatch G.R.I.P any way you see fit. All previous rewards included except t-shirt and poster.

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    Pledge $1,500 or more About $1,500

    DESIGN DOCUMENT!--A physical copy of the complete design document. Every scribble, every napkin note, every scrapped idea, art concept and every song that almost made it into Red Cobra will be included. These documents detail every process we went through while creating Red Cobra for you. All previous rewards included.

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    Pledge $2,000 or more About $2,000

    ORIGINAL PAINTING!--A physical, one of a kind, original drawing or painting from the background artist of Red Cobra, Colleen Wilson. All previous rewards included except design document.

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Funding period

- (30 days)