Updates + Vote for APNG in IE!
Hello everyone! Rei here.
First off go here and vote to get APNG in IE:
Max has been super busy trying to get APNG in every browser... Read more
More APNG Tools
*WARNING, "Technical" stuff follows:
Let me again appologize for the delay on the editor. There are several technical issues which currently make it a long and involved process to... Read more
More APNG in your Apple
So, Max submitted some patches for WebKit a while ago to enable APNG rendering. While he's not taking credit for it, it looks like Apple may have up-streamed them?
http://caniuse.com/apng... Read more
apngasm 3.1.3 released
apngasm 3.1.3 has been released. At this point we think we've handled all the bugs and implemented all functionality.
Get your Windows installers here: https://github.com/apngasm/apngasm/releases/tag/3.1.3
Debian/Ubuntu packages are available in... Read more
apngasm 3.1.1 release
apngasm 3.1.1 has been released. After a long process of finding one small bug after another, fighting with build systems, and making adjustments for libraries we've released apngasm... Read more
apngasm 3.0.0 Official Release
apngasm 3.0.0 release:
I'd like to announce we are officially releasing apngasm v3.0.0. After putting far more time into developing apngasm than we had anticipated we've implemented far more features... Read more
Work has begun and we're slowly putting things together. Expect to see source updates on the github repositories soon. Expect more progress reports as we get code written and... Read more
We've just cleared $10k, so you can expect a proper Java port and a confirmed working version of the apngasm library for Objective C (usable on iOS)!
In other news... Read more
GIMP and Inkscape integration
We've just taken down the GIMP and Inkscape animation editor features from the stretch goals. We've decided if we are going to do these they can't be little hacks we... Read more
A big boost from a game community!
You may have noticed a big bump in backers recently. Not only were we covered in TechCrunch here but we’re getting a huge boost from the community over at Hard... Read more
New Stretch Goals
After getting a lot of input from our last update we've decided to alter our stretch goals:
- We will create a Photoshop plug-in that will utilize the animation editor in... Read more
The apngasm campaign managed to reach its initial goal in just under a week! Thanks so much to all our backers and supporters.
First let me apologize for the lack... Read more