About this project
As of now we do not support any other languages. If you want to help us translate the rules into your native language please contact us! Thanks!
In Vikings Gone Wild, players take the role of heads of clans fighting against each other to prove to the gods who is the best.
You will gain Victory Points mainly by attacking other players, defending successfully, upgrading your Town Hall or completing missions. The game ends once a player reaches 40 or 30 Victory Points, depending on the number of players. But the final winner will be determined once the 24 bonus points have been attributed.
During each turn, you play the cards in your hand to buy units or defense towers, erect buildings and attack other players. You will have to find the right balance between investing in your economy (buildings, specials cards) and growing your army!
Mystery box unlocked! Congrats!
Will you unlock the Mini-Jörmungandr?
We have a second and last Social Stretch Goal for you!
We have the classic (and not too far) social milestones.
But we also have 2 home-made vikings commercial!
The idea is simple. You can make a video trying to sell anything. But it has to be done the Viking way! Videos will be featured on our update!
Only 2 videos are necessary to unlock the mini-figurine, but we invite you to send us more! A day before the end of the campaign all backers will be given the opportunity to vote for their preferred video. The winner will get an extra Ultimate Set!
Facebook Fans (Unlocked): https://www.facebook.com/vikingsgonewildbgame/
Twitter Followers: (Unlocked): https://twitter.com/LDuckGames
BGG Fans: (Unlocked): https://boardgamegeek.com/boardgame/187377/vikings-gone-wild
Viking Commercial (Unlocked): Email your creation to firstname.lastname@example.org
Stats updated at 4pm CET 27th of May 2016.
Note about gems and other digital rewards
Gems are the hard currency of the online version of the game. They come for free in the Deluxe and Ultimate pack and did not increase the final prize of these sets. If you don't play the game you can ignore them. Gems will be given shortly once the campaign finishes!
To order the Ragnarok! Expansion simply add $9 to your pledge!
Lucky Duck Games mission is to transform popular online games to amazing tabletop experience. The team is composed of the following folks:
This Kickstarter is the result of 11 months of work. From the idea, to the first home made prototype, the first play-tests, the first art, the first printed prototype, the many request for quotes from China, Poland, Germany, packages sent to reviewers and influencer in order for them to test, video and write about our game, the 200 iterations on the art, the communication, the page, newsletter, giveaway, forums and the 100s of pitch and play-test at conventions.
This Kickstarter is the first creative cooperation of 2 brothers supported by the art of the amazing Mateusz Komada and the original art of Radek Bolkowski.
We are grateful for you to be here. We hope you enjoy this game!
To the amazing EVERYDAYiPLAY's team for allowing us to bring to tabletop this beautiful license. Your availability and eagerness to make this project happen has been a huge source of inspiration. To George Monnat Jr and Rob Harper for being so pro-active and effective in proof-reading the game rules. To all the play-testers who helped make that game what it is today. A fun and balanced deck-building resource management game! To our families for the amazing amount of support helping us fulfill a childhood dream of creating tabletop games!
Risks and challenges
With over 10 months of conception and 100 blind play-tests, the game has gone through an intense level of proof-reading, testing and printing preparation.
Cards and wood pieces being the main components of Vikings Gone Wild means that this project has a lower level of risk than others, particularly those with lots of miniatures.
That being said, outside of making sure that the game is properly prepared and choosing our partners wisely (printers, logistics, etc.), it is not impossible that we face delays from uncontrollable sources. This may cause some delay in the delivery date but rest assured that, if this were to happen, we will keep you informed about the situation.
All pledges can be refunded up to the completion of the Pledge Manager, no questions asked.
If the refund is asked more than 60 days after the end of the Kickstarter campaign, 10% will be deducted from the amount (corresponding to the charges incurred by Kickstarter and Stripe, since we will not be refunded of them at that point), and the refund will have to be done via PayPal instead of the Credit Card you used on Stripe.
Terms and Condition
Any costs shown in EUR are based on the exchange rate in effect during the first day of the campaign.
By pledging to this Kickstarter, you acknowledge that the final appearance, materials and content of the rewards (and the Kickstarter) are subject to change and may differ substantially from what is presented while the Kickstarter project is active.
You agree that our responsibility to you is to ship your order as entered into our pledge manager system, that title and risk passes to you upon delivery to a common carrier for such shipment, and you are responsible for import duties or any other duties that may be payable to the relevant tax authorities, providing correct address information and ensuring this address is deliverable by normal methods. We regret we are unable to ship to PO Boxes.Learn about accountability on Kickstarter
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