3v3 Mode Spotlight and Boss Breakdown on Mecha Bot!
Battle Arena Mode
In our previous update, you got an inside look at how Battle Arena Mode came to be. Many of you have expressed how exciting having this 3v3 mode included in the Battle Arena Tier is, especially since it comes with a large, double-sided game board specifically for it, neutral camps, neutral monsters, pet tiles/dashboards, and an exciting way to incorporate Battle Bosses in a MOBA inspired mode of play! We even had the opportunity to show it off to some of you at GenCon and on a live stream during this campaign.
Returning from the Labor Day weekend, it's hard not to keep thinking of gathering some friends to play. Fortunately, we shot some video of our Battle Bosses League that'll hold us over until we can play again.
Mecha Bot excels in defensive combat, setting up deadly minefields to hide behind, while bombarding enemies at range with high tech weaponry. Mecha Bot's modular drones are able to form armor plating, land mines, or whatever Mecha Bot needs to hold the line against evil.
Mecha Bot’s basic abilities are Scrap, which allows them to discard a card and sacrifice a drone to make a land mine which sacrifices itself to damage any unit that moves into its space and stops them from moving for the rest of the turn, and their ultimate, The Singularity, which makes six drones.
Deck Breakdown -Key Cards
Mecha Bot’s key card is Battery. Battery gives Mecha Bot an extra energy every turn, which is very important since Mecha Bot has a powerful ultimate as well as many upgrades that give them new high-energy cost abilities.
One such upgrade is Automation. It gives Mecha Bot the ability to pay 4 energy for 3 drones, which means you are getting a free drone every time you would normally make 2!
Other than overwhelming opponents with Drones, Mecha Bot’s main source of damage is cards like Mortar. Mortar allows Mecha Bot to spend 2 energy to deal 1 damage to an enemy boss that is 2 or more spaces away. If Mecha Bot can keep enemies at a distance, Mortar will unleash a lot of damage on them!
Once Mecha Bot gets far away, it's important to make sure opponents keep their distance. The best card for doing that is Land Mines, which places 3 of them on spaces adjacent to Mecha Bot.
Arena Mode Role
In Arena mode, Mecha Bot is a good defensive boss because of their ability to place Land Mines. Mecha Bot also excels at taking out neutral monsters due to their variety of long-range attacks.
More Exciting Updates
Next week, we'll continue our updates with art, lore, and something pretty fun. In the meantime, here's a teaser image for our next update, our beautiful world of Battle Bosses!
Final Week - Let's Battle On!
We're entering the final week of the Battle Bosses campaign and starting to pick up momentum. Let's keep spreading the word about Battle Bosses to friends and playgroups by sharing this campaign and getting the word out. Also, be sure to like us on our Facebook page and thumb us on Board Game Geek so we can reach a greater hotness level. We'll be focused on demoing more of Battle Bosses ourselves to get the word out and with your help, we will plow through funding!