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£3,192
pledged of £3,000pledged of £3,000 goal
99
backers
70hours to go

All or nothing. This project will only be funded if it reaches its goal by Fri, August 23 2019 3:13 PM UTC +00:00.

£3,192
pledged of £3,000pledged of £3,000 goal
99
backers
70hours to go

All or nothing. This project will only be funded if it reaches its goal by Fri, August 23 2019 3:13 PM UTC +00:00.

About

Frontier is a card drafting game for 2-5 players set in a circa 17th century rural magic land.

You are a town builder and, after the destruction of your home, you have traveled far in search of a new land filled with mystery and opportunities.   

You are joined by other town builders at the start of your journey to build a new home. 

A game of Frontier lasts for approximately 30 minutes.

Contents: 1 game box, 1 game board, 1 dragon meeple token, 1  rulebook, 45 basic resource cards, 85 cards for the draw deck.

There are a total of 37 different cards in the draw deck, with 2-3 copies of each card, totaling 85 cards. The allows for a multitude of different options and decision points each game!

A game of Frontier is split into two phases, a Draft Phase and a Build Phase.

Draft Phase

During the draft phase you select cards from a range of different buildings that help develop your new settlement.  You can focus on spaces for animals, exploration, or building structures for the new inhabitants of your town.

Build Phase

During the build phase you accumulate resources and build the cards that you drafted in the draft phase over 8 rounds.

How does card drafting work in Frontier?

Each player is dealt a hand of 8 cards. Each player then picks a card and passes the remaining cards on clockwise. This continues until each player has picked 7 cards, with the last card discarded. Each player is then dealt a further 7 cards. Each player then picks a card from these and passes them clockwise. Again the last card is discarded leaving each player with 13 cards for the build phase.

Further details can be found in the Rulebook link lower down on the page.

For a quick overview of the game see the How to Play Videos Below! 

Click for link to the Rulebook

Draft Phase

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Build Phase

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Notes on Game Design

Games which have inspired Frontier include; 7 Wonders, Agricola, Sushi Go!, Magic: The Gathering and Race for the Galaxy. 

Players play simultaneously, reducing down time in the game. The game was designed to firstly be a fun game that is easy to learn and play with both friends and family, but also designed with a lot of strategic depth which helps with replayability. We also tried to create a lot of decision points with a comparatively short game time. 

The game has been play tested over a number of years, and we are happy that we have a well crafted and balanced game.


Notes on Art Design

The artwork for the cards in Frontier are hand drawn illustrations, which were then colored with watercolors. The box and game board were done digitally. Below are some of the original watercolors used in Frontier. 

Risks and challenges

Frontier is the second game that we have created, with more components than the first which is a new challenge for us. We have contacted manufacturers and are confident that we will be able to achieve what we have set out above. As it is our second game we have more experience, and hope to deliver a game which is high in quality.

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