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What is best in life? To crush your enemies, see them driven before you, and to play retro 2D action games.
What is best in life? To crush your enemies, see them driven before you, and to play retro 2D action games.
976 backers pledged $15,457 to help bring this project to life.

Episode 2 is Here!


Well, what more should I say? :)

If you're playing on Steam, just play the game as usual, if it hasn't already updated, it should when you load it up! If you're using the Humble-distributed one from here at the Kickstarter, or the TinyB homepage, then just visit your Humble Account page and download the current build. If you don't remember how to do that (or never set up an account) just hit up the ol' Humble Key Resender and it will set you up with one, just enter the email address you used when you got the game.

I also just want to mention a couple changes in the game:

Auto-Grab: a new setting in control config allows you to grab ledges and vines (and the like) by just pressing into them, no more "holding up" required!

Quick-Flex: The standstill animation was cute, but not always worth waiting for! Now you can cycle through those poses at will by holding Down+Attack while on the ground, just keep pressing attack to shift poses. By the way, posing that way counts as an attack, so keep that in mind for a stylish hit or defection!

New webpage! Not a big deal, but I was always a little embarrassed by that "placeholder" site being in place for so long, finally updated! It's if you'd like to check it!

Have fun and thanks for backing Tiny Barbarian!

Jason Coon, Hannes Rosner, and 4 more people like this update.


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    1. Erik Pede on June 26, 2014

      On a side note, and still talking about a possible port to Sony consoles, these guys:
      are doing wonders at converting indie games on PS4 and Vita. You may want to have a chat with them, if and when the times are ripe. =)

    2. Missing avatar

      Sean Deitz on June 24, 2014

      Just wanted to mention that auto-grab was a welcome addition and really added to the fluidity of the game.
      Also rocking soundtrack for episode 2, the game's super fun.

    3. Michael Stearns Creator on June 20, 2014

      Thanks for testing that out, Matt! (I still haven't even held one of those controllers, heh!)

    4. Matt Hughson on June 20, 2014

      Awesome! Gave a quick test with an Xbox One controller and it seems to work perfect! New d-pad makes the game even better!

    5. Erik Pede on June 19, 2014

      Well, that means there's hope and this made my day. Thanks! =D

    6. Michael Stearns Creator on June 19, 2014

      Hey Erik! No plans yet but it's not ruled out either.. I've got my hands full just making content!

    7. Erik Pede on June 19, 2014

      Great job, congratulations! =)
      Any hope for a PS4/Vita version? This game would rock on consoles. =D