Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
I've played the alpha, taken part in the community and GUESS WHAT - I cannot wait to get back to a game where GAMEPLAY is key, tactics and communication keeps you alive and where you staying alive counts.
Roll on Takedown - I'm ready !
Hey, I'd like to know if there's a PS3/PSN version of the game. I remember back when the survey was sent out, the option was there.
Hello - So far the progress on the game has been awesome! Just wanted to know if backers are going to be offered the choice of platform between Xbox 360 or PC. For example I am a backer and I would prefer the Xbox 360 version. Will we have this choice? Thanks!
Why don't you create a new gameplay video (with more than 5 sec of gameplay)? Last thing I saw was an alpha version at the gamescom, 2 weeks ago. It does not look good...
@Phil - We are working on the playable early access version right now, hopefully we can change your mind. I admit that the gameplay footage we released was rough, because we were focused on getting you footage earlier rather than polishing it, or putting together a super-polished trailer.
@Justin - Mac is still TBD, right now we are focued on PC and Xbox 360. Sadly, KS rules don't allow pledging once the funding is done, but please help us out by spreading the word! We still depend on backers to help us promote this game and appreciate your support!
Curious if it was ever decided to do a mac version? Its mentioned on the KS page as something that would be considered? From my very basic knowledge of Unity, it seems like it should be doable since Unity is multi platform yeah?
Curious if there is a way to pledge extra money at this point? Say If I decided I wanted collectors as opposed to a lower level? I expect not but just thought I would ask :)
Well, I am (from what I have seen from those videos which might not be the best way to experience it) disappointed (which might change of course) because I can't see real tactic. Or options for that. The gameplay looks more like a slow Counter-Strike so far.
@Phil, sorry you don't like it. There are quite a few differences from RSV2 like lack of regenerating health, 3rd person cover, etc. But we are an indie team with a small budget, we are focusing on gameplay, if we had an extra 50 or 100 million dollars, maybe we could meet your expectations.
@anthony not out of the question, just focusing on PC first then 360 right now.
Looks like a bad Vegas 2. The 90s have called, they want their game back. ;)
Is an Xbox one version out of the question?
@Ryan, No word on when the alpha/beta will be out. The full game will be out this fall on PC & Xbox 360.
Hey guys; sorry if you've already mentioned this but when is the release date, still July?
Yes I did. I'll contact him, thanks.
@Warboss, did you answer the kickstarter survey in October? Contact terryh (at) serellan.com with your info.
I was wondering if you were still shipping the T-Shirt and patch because I did not receive them yet ?
Please delete my comments, I can't handle the abuse :-(
YES - I am an idiot!!! Doesn't help when you don't read your e-mails on the date the were sent!!! Good one guys! Looking forward to the game!
Hi Guys, I am a little confused regarding your most recent update, why have you teamed up with Zynga and Activision, two of the most reviled companies in the industry after we invested in a crowd funded project? Also what are the cars all about? Just seems like you are bragging about buying a bunch of cars with perhaps a big fat bonus for partnering with these companies? Or was it kickstarter money which was used? Can you also confirm which platforms this game will be released and roughly when it will be released?
Just went through the FAQ on Serellan's site where you get to watch video responses by the Dev's to the most frequent questions. This really is sounding like the RB6 spiritual successor me and my friends have been waiting for. http://www.serellan.com/forums/index.php…
Going to be at T-Mobile's campus in Bothell next week to teach them advanced server performance analysis, it's really cool to realize I will just be a few miles from their Serellan's office. I'm tempted to offer a Starbucks run of their favorite beverages just so I can stop by and say Hi!
Thanks for all of the updates on your Serellan site Christian, it's great to see the frequent updates and responses to questions.
I got my patch in today (in Canada). Wish there was velcro backing, but the patch looks excellent. I used velcro with glue backing and it worked in a pinch.
Seriously, where are the medium t-shirts... I don't want large!
I'm being pestered for my shipping address but my pledge was only for digital distribution @ $25. I assume that I can ignore this request...
XL, but no medium??
please allow for more shirt sizes. Ill never wear anything that large :(
Weird survey... better to use a outside survey to poll for platforms. Kickstarter surveys are better used for adress, T-shirt size etc.
Huh, "Wel'll try to send your t-size - inventory permitting?" Surely don't have the t-shirts already made before you get everyone's sizes?
I;m a small also, but I figured if Large is the smallest they're offering, then I may as well compromise with a Medium, Lol
I'd like a small T-shirt rather than a large, but I could only pick LG and XL.
Why only Large or Extra Large for the T-shirts? No Medium??
Thanks for the update!
Update is live!
Hi Paul, I am working on a Kickstarter update right now, incorporating concept art and a production video. Should be up today or tommorrow.
Has there been any progress on this project? I feel as if there haven't been many updates (over two months ago since the last update) and being in Afghanistan the company forums are blocked for me.
Has the game been cancelled? There doesn't seem to be any screenshots or concept art on any of the Kickstarter pages.
Since we love to back multple KS projects I have made a nice topic covering a bunch of great diferent Kickstarter projects; http://goo.gl/oaqsj - Feel free to look and back whatever you fancy.
Hope this game will have alot of Socom elements and design... God i miss socom 1 and 2...
Glad to see some experienced developers made the team. Can't wait for the final game. Are there going to be any 'Socom' elements implemented?
Love the idea!
(Do not let EA get their dirty hands on this. They will destroy it!)
Thanks for keeping Kickstarter as part of your loop. Monthly updates here is a lot better than abandoning this site once funding is finished. I'm still looking forward to a great launch for Takedown, and my T-shirt! :)
@Stefan: Don't know why your comment would have gone away, I haven't deleted any comments.
I've gotten the feedback loud and clear, and we plan monthly updates on Kickstarter. If you want updates more often, you should check our forums at www.serellan.com/forums
Curious why my post has been deleted from 17th April: "Have to say I agree that updates should be done on here... I'm on the forums but that's just chatter."
This is going to be the Magnum Opus of tactical shooters.
This is the closest game to SOCOM is see coming out so you guys have my support! :)
Eric D sure seems to complain alot. Have some patience man let them make the damn game.
tyvm mate and god im so blonde sometimes( no offence meant to any blondes :D)
The downside to kick-it-forward (besides rampant misinformation) is that it can take a long time before it returns anything to the other projects. I do look forward to seeing which projects the honor-system based effort does fund in the next year or two when it starts to really pay off.
@eric Relax. Check the thread.
Christian, if you're reading this, the PC Community is really worrying about the gameplay of the game. It seems like you're more listening to SOCOM Playstation player than to old R6/SWAT players, there is a thread in the forum about it, please eventually, take a look at it. http://www.serellan.com/forums/index.php…