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Funding Canceled
Funding for this project was canceled by the project creator on Jun 26 2018
CA$ 1,387
pledged of CA$ 14,000pledged of CA$ 14,000 goal
21
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jun 26 2018

The Artefacts

Posted by Mad Brainz Empire (Creator)

Ring of Power: +5 Physical Damage  

Stone Necklace: +1 to Armor Save  

Ring of Speed: +4 Speed  

Evasion Ring: +1 Evasion  

Bracelet of Precision: +1 to Hit  

Sacred Ring: +20 to any Life Magic  

Assassin Cloak: Immune to Taunt if Dagger is equip in the Main Hand.  

Amulet of Fire: +10 to Fire Damage  

Barrier Ring: +1 to Magic Save  

Amulet of the Lich: +10 to Drain Life Damage and Heal  

Healing Ring: +20 extra 20HP after receiving any kind of healing  

Cursed Ring:  When the Grim Reaper fails, you may re-roll the spell. On a roll of 1, the ring will take the soul of the caster instead.  

Amulet of Ice:  Every enemy hit by ice damage receives an aditionnal negative 2 speed. 

Amulet of Poison:  The amulet gives you the power to play 2 boost poison cards instead of 1. Piercing Amulet When attacking an enemy with physical damage, the enemy must remove (-1) on his Armor save.  

Mind Ring:  When attacking an enemy with magical damage, the enemy must remove (-1) on his Magic save.  

Ring of Second Chance:  When the wearer of this ring rolls the dice, they have a 2/6 (5+) chance to return to life with 100HP  

Taunting Horn: Results in 50% chance (4+) to return the Taunt card back to your hand instead of to the graveyard pile.

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