Forgotten Fight project video thumbnail
Replay with sound
Play with
sound
$1,044
pledged of $10,539 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

$1,044
pledged of $10,539 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

The Samurai

 he Samurai is perfect to be use as a second tank or could be use as a main tank without losing damage input.  

For defense he can only taunt the enemy, but he can also counter attack. He is also the fastest tank after the Thief but way much sturdier. He can also heal and cure himself if needed, can dispel enemy buffs & can also buff himself to make enemy easier to hit.

The Samurai is an expert(Lv3) with Chakra skill, a veteran(Lv2) with Combat skill and Augment magic & a novice with Protection skill and Control magic. Here a few skills he can use  

COMBAT SKILL  

Lv 1 Power Attack Deals 10 extra physical damage on top of your weapon damage. (OS)  

Lv 2 Precise Hit Deals physical damage equal to weapon damage but will ignore miss or crit roll. That attack automatically hits. (OS)  

Lv 2 Piercing Attack Reduce the armor save of your enemy by 1. (OS)  

PROTECTION SKILL  

Lv 1 Taunt After an enemy declares an attack, you can force him to attack the character that declared the taunt instead. (DS)  

CHAKRA SKILL  

Lv 1 Counter Play this card after your opponent does a simple attack or uses a combat skill against you. You can retaliate with a simple attack. (DS)  

Lv 2 Magic Resistance The character under this buff receives +1 to his magic save.(BO BUFF NS)  

Lv 2 Armor Up The character under this buff receives +1 to his armor save. (BO BUFF NS)  

Lv 2 Healself The character can self heal for 50 HP. (BO)  

Lv 3 Cureself The character can remove all debuffs on himself and will also restore speed if the speed was below its original value. (BO)  

Lv 3 Double Buff The character under this buff can now play a second boost instead of an offensive skill if he desires. The skill can only be used on self. (BO BUFF NS)

AUGMENT MAGIC  

Lv 1 Toughness This spell reduces physical damage by 10 as long as it is active. (BO BUFF S)  

Lv 2 Hit Up This spell increases the chance to hit by 1 as long as it is active. (BO BUFF S)  

CONTROL MAGIC  

Lv 1 Dispel This spell removes all buffs on a character and also restores speed if it was above its original value. (OS)  

Lv 1 Fog The character under this buff will get + 1 Evasion. (BO BUFF NS)

Comments

Only backers can post comments. Log In