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Funding Canceled
Funding for this project was canceled by the project creator on Jun 26 2018
CA$ 1,387
pledged of 14 000 CA$ pledged of 14 000 CA$ goal
21
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jun 26 2018

The Amazon

The Amazon is a class that inflict damage thru combat and poison. She is the second best character with the poison skill. She is not as tough as the thief or as quick but she get some abilities to protect her poison from being cure.  

The Amazon is an expert (Lv3) with Combat and Poison Skills, and a veteran with Augment and Trickster Magic. She can only use a spear or a bow. Here a few skills she can use. 

 COMBAT SKILL 

Lv 1 Power Attack Deals 10 extra physical damage on top of your weapon damage. (OS) 

Lv 2 Precise Hit Deals physical damage equal to weapon damage but will ignore miss or crit roll. That attack automatically hits. (OS) 

Lv 2 Piercing Attack Reduce the armor save of your enemy by 1. (OS) 

 Lv 3 Killing Blow Deals physical damage equal to weapon damage & also get +1 to critical. (OS) 

Lv 3 Rage Increase physical damage by 15. (BO) 

POISON SKILL 

Lv 1 Strangle This poison deals 10 damage a turn, every time the affected character loses his turn chip. No save is allowed against this poison. Poison must be used with a combat skill card or a simple attack. (BO DEBUFF S) 

Lv 2 Corrosion This poison that reduces armor save by 1. Poison must be used with a combat skill card or a simple attack. (BO DEBUFF S) 

Lv 2 Hallucination The character affected by this poison will suffer -1 to hit . Poison must be used with a combat skill card or a simple attack. (BO DEBUFF S) 

Lv 3 Venom The character affected by that poison has a 50% chance of being paralysed every turn. Roll each turn before the player decides the action or pass. Poison must be used with a combat skill card or a simple attack. (BO DEBUFF N/S) 

TRICKSTER MAGIC 

Lv 1 Anti Dispel As long as the character is under this spell, none of his other buffs can be dispelled. This buff need to be dispelled first and separately. (BO BUFF NS) 

Lv 2 Anti Cure As long as the character is under this spell, none of the other debuffs can be cured. This debuff needs to be cured first and separately. (BO DEBUF NS) 

AUGMENT MAGIC 

Lv 1 Toughness This spell reduces physical damage by 10 as long as it is active. (BO BUFF S) 

Lv 2 Hit Up This spell increases the chance to hit by 1 as long as it is active. (BO BUFF S) 

Lv 2 Speed up This spell increases speed by 5 as long as long as it is active. (BO BUFF S)

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