Death is an experience we're all guaranteed to share yet we don’t often like to talk about it. If you'd like to change that, Death Conversation Game is for you.
Death Conversation Game (DCG) isn’t a traditional game, with winners or losers. It's a tool to help facilitate conversations on death in safe, respectful environments with friends, family, peers, colleagues, or strangers. It provides a framework to hold space for conversations on death, with a multitude of questions to draw from. The depth and breadth of what is talked about depends on you, and your group. Whether it's death-related theology, ideology, practical details, emotional matters, metaphysical musings, or scientific explorations, DCG helps each group decide where the conversation goes.
Playing DCG is different every time because your answers - like life - can change. The game can be played as a group of two or more, and can also be used as a form of solitaire. Sometimes, if we want to talk about death, we don't know where to begin - that's where DCG comes in.
DCG's an instigator for communication and sharing. Playing it will not only expand our own understandings on death, it will open pathways for understandings we may not have known where there before looking. Dr. Elizabeth Kübler-Ross says in her book On Death and Dying: "By facing and accepting the reality of our own death we may achieve peace - our own inner peace as well as peace between nations."
For more reasons to talk about death, please watch: TEDxEmilyCarrU How Talking About Death Can Make You Happy
WHAT YOU'LL BE FUNDING:
Hard copy costs involved in the 1st 100 deck print run of Death Conversation Game, including shipping and handling.
Several game sessions have been held with various groups. Each time, people who've played have asked how they can get their own decks. So far, the resources have not been around to make this game widely available, at an affordable price. However, with your support, together we can make Death Conversation Game a reality.
Let's be brave.
Let's share, listen, and learn.
Let the conversations begin!
For more info, example questions, or to see what people have said about the experience of playing DCG, please visit: www.deathconversationgame.com
Risks and challenges
It's me, Angela!
I want to share why I'm running this Kickstarter campaign and the obligatory risks and challenges section seems the perfect place.
I've had the joy of successfully funding for my recent project 'What Is Love' through you, and Kickstarter. Thank you again and again! Unexpectedly, but now very understandably, 'What Is Love' (and a prior-to near-death experience) took me to exploring death. Love and death are so intrinsically intertwined.
Much like the 'What Is Love' project, I won't move forward with DCG unless I know it's a shared communal need, something you're also curious about. I need help from you again to add inertia to help DCG grow past where it is now. Here come's the risk part, with new questions (for me) popping-up like:
"Is death harder to talk about than love?"
"Are we ready to talk about death?"
"Are people too afraid?"
For me, generally, when I feel a fear that is blocking me from something past it, I jump right in. I don't want to jump right into death itself but I do want to jump into talking about death = with you! A friend recently said to me: "This is the first time in human history that the next generation may not be able to imagine a generation past them." Her statement added yet another reason for how right now is the perfect time to be talking about death for ourselves, and for the next generation(s).
Making DCG accessible will help you start talking about death if you're wary. If you aren't afraid of talking about death, you can use it to help instigate conversations with those around you (afraid or not), as well as provide new perspectives. As a result of DCG, I've had more opportunities to talk about death, which has been exponentially fulfilling. I'm more accepting of the fact of death. I'm excited to learn there are joyous, and inclusive, ways to accept awareness of death while we're living and this has brought some peace with it.
Please write me with any Q's!
I hope to be talking with you (about death and other things) soon.
IF the funding raised is MORE than asked for I will do a (happy dance) larger print run and be able to offer the cards to more people!
To see the completed the 'What Is Love' project, please visit: www.angelafama.com/whatislove.html
To see the 'What Is Love' Kickstarter project, please visit:
#goteamgo ;)Learn about accountability on Kickstarter
- (30 days)